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camera.cpp
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Bugfix: if the first end camera was a static_follow_kart,
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2012-11-25 22:59:34 +00:00 |
camera.hpp
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Introduced an 'abstract kart' class, which is used to
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2012-03-19 20:21:11 +00:00 |
CBatchingMesh.cpp
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Fixed line endings.
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2010-12-15 22:52:59 +00:00 |
CBatchingMesh.hpp
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Fixed line endings.
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2010-12-15 22:52:59 +00:00 |
explosion.cpp
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Fixed #726 - explosions not removed when restarting
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2012-11-07 11:23:17 +00:00 |
explosion.hpp
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Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
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2011-12-06 18:43:36 +00:00 |
hardware_skinning.cpp
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9278 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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2011-07-16 00:36:58 +00:00 |
hardware_skinning.hpp
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Added experimental and buggy hardware skinning support + removed a useless loop in the material manager
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2011-07-14 00:59:00 +00:00 |
hit_effect.hpp
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Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
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2011-12-06 18:43:36 +00:00 |
hit_sfx.cpp
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Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
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2011-12-06 18:43:36 +00:00 |
hit_sfx.hpp
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Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
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2011-12-06 18:43:36 +00:00 |
irr_driver.cpp
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Added Log:: calls, fixed layout somewhat.
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2013-01-17 11:42:34 +00:00 |
irr_driver.hpp
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Added addSphere to irr_driver to make debugging code a bit more flexible.
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2012-10-01 21:53:40 +00:00 |
lod_node.cpp
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Forced LOD=0 when a kart finishes a race, this way end animations
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2012-11-25 22:24:54 +00:00 |
lod_node.hpp
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Forced LOD=0 when a kart finishes a race, this way end animations
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2012-11-25 22:24:54 +00:00 |
material_manager.cpp
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Display warning when a track uses a deprecated texture
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2013-01-01 19:01:39 +00:00 |
material_manager.hpp
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Display warning when a track uses a deprecated texture
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2013-01-01 19:01:39 +00:00 |
material.cpp
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Better detection of deprecated textures
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2013-01-01 19:46:53 +00:00 |
material.hpp
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Display warning when a track uses a deprecated texture
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2013-01-01 19:01:39 +00:00 |
mesh_tools.cpp
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Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
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2011-12-06 18:43:36 +00:00 |
mesh_tools.hpp
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Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
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2011-12-06 18:43:36 +00:00 |
moving_texture.cpp
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Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
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2011-12-06 18:43:36 +00:00 |
moving_texture.hpp
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Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
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2011-12-06 18:43:36 +00:00 |
particle_emitter.cpp
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Change particle emitters into track objects so that they can be animated. I think I also fixed a few relatively minor leaks along the way
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2012-07-21 02:05:51 +00:00 |
particle_emitter.hpp
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Change particle emitters into track objects so that they can be animated. I think I also fixed a few relatively minor leaks along the way
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2012-07-21 02:05:51 +00:00 |
particle_kind_manager.cpp
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Introduced an 'abstract kart' class, which is used to
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2012-03-19 20:21:11 +00:00 |
particle_kind_manager.hpp
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Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
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2011-12-06 18:43:36 +00:00 |
particle_kind.cpp
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Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
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2011-12-06 18:43:36 +00:00 |
particle_kind.hpp
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Added first version of (uncompressed) replays - atm only
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2012-02-27 05:52:17 +00:00 |
per_camera_node.cpp
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More work on 'thou shalt not include irrlicht.h everywhere carelessly'
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2011-05-22 19:29:52 +00:00 |
per_camera_node.hpp
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More work on 'thou shalt not include irrlicht.h everywhere carelessly'
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2011-05-22 19:29:52 +00:00 |
post_processing.cpp
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Apply patch by nathanm32292394 to better support gpus/drivers that don't support non-power-of-two textures, thanks a lot
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2012-07-28 00:18:41 +00:00 |
post_processing.hpp
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Fix some doxygen comments while about everything has to be rebuilt anyway.
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2012-03-25 16:41:21 +00:00 |
rain.cpp
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Fixed memory leak.
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2012-12-10 06:11:18 +00:00 |
rain.hpp
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Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
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2011-12-06 18:43:36 +00:00 |
referee.cpp
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Introduced an 'abstract kart' class, which is used to
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2012-03-19 20:21:11 +00:00 |
referee.hpp
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Introduced an 'abstract kart' class, which is used to
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2012-03-19 20:21:11 +00:00 |
shadow.cpp
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Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
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2011-12-06 18:43:36 +00:00 |
shadow.hpp
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Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
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2011-12-06 18:43:36 +00:00 |
show_curve.cpp
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Skidding AI now estimates the turn radius of a curve, and is
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2012-07-05 22:37:57 +00:00 |
show_curve.hpp
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Skidding AI now estimates the turn radius of a curve, and is
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2012-07-05 22:37:57 +00:00 |
skid_marks.cpp
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Made skid-mark code a bit more consistent, and fixed #797:
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2012-11-24 13:13:32 +00:00 |
skid_marks.hpp
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Introduced an 'abstract kart' class, which is used to
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2012-03-19 20:21:11 +00:00 |
slip_stream.cpp
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Fix #766: slipstream bonus still active after rescue.
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2012-11-07 05:57:46 +00:00 |
slip_stream.hpp
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Added support in MaxSpeed for an additional engine force
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2012-07-29 23:46:16 +00:00 |
stars.cpp
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Make bubble force fields fade in softly insetad of just popping up
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2012-01-10 23:40:14 +00:00 |
stars.hpp
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1) Added new isInvulnerable function to kart, which is now
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2011-06-04 13:29:35 +00:00 |