stk-code_catmod/src/graphics
hikerstk 1b2ea5d572 Added Log:: calls, fixed layout somewhat.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12376 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-01-17 11:42:34 +00:00
..
camera.cpp Bugfix: if the first end camera was a static_follow_kart, 2012-11-25 22:59:34 +00:00
camera.hpp Introduced an 'abstract kart' class, which is used to 2012-03-19 20:21:11 +00:00
CBatchingMesh.cpp Fixed line endings. 2010-12-15 22:52:59 +00:00
CBatchingMesh.hpp Fixed line endings. 2010-12-15 22:52:59 +00:00
explosion.cpp Fixed #726 - explosions not removed when restarting 2012-11-07 11:23:17 +00:00
explosion.hpp Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing 2011-12-06 18:43:36 +00:00
hardware_skinning.cpp git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9278 178a84e3-b1eb-0310-8ba1-8eac791a3b58 2011-07-16 00:36:58 +00:00
hardware_skinning.hpp Added experimental and buggy hardware skinning support + removed a useless loop in the material manager 2011-07-14 00:59:00 +00:00
hit_effect.hpp Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing 2011-12-06 18:43:36 +00:00
hit_sfx.cpp Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing 2011-12-06 18:43:36 +00:00
hit_sfx.hpp Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing 2011-12-06 18:43:36 +00:00
irr_driver.cpp Added Log:: calls, fixed layout somewhat. 2013-01-17 11:42:34 +00:00
irr_driver.hpp Added addSphere to irr_driver to make debugging code a bit more flexible. 2012-10-01 21:53:40 +00:00
lod_node.cpp Forced LOD=0 when a kart finishes a race, this way end animations 2012-11-25 22:24:54 +00:00
lod_node.hpp Forced LOD=0 when a kart finishes a race, this way end animations 2012-11-25 22:24:54 +00:00
material_manager.cpp Display warning when a track uses a deprecated texture 2013-01-01 19:01:39 +00:00
material_manager.hpp Display warning when a track uses a deprecated texture 2013-01-01 19:01:39 +00:00
material.cpp Better detection of deprecated textures 2013-01-01 19:46:53 +00:00
material.hpp Display warning when a track uses a deprecated texture 2013-01-01 19:01:39 +00:00
mesh_tools.cpp Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing 2011-12-06 18:43:36 +00:00
mesh_tools.hpp Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing 2011-12-06 18:43:36 +00:00
moving_texture.cpp Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing 2011-12-06 18:43:36 +00:00
moving_texture.hpp Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing 2011-12-06 18:43:36 +00:00
particle_emitter.cpp Change particle emitters into track objects so that they can be animated. I think I also fixed a few relatively minor leaks along the way 2012-07-21 02:05:51 +00:00
particle_emitter.hpp Change particle emitters into track objects so that they can be animated. I think I also fixed a few relatively minor leaks along the way 2012-07-21 02:05:51 +00:00
particle_kind_manager.cpp Introduced an 'abstract kart' class, which is used to 2012-03-19 20:21:11 +00:00
particle_kind_manager.hpp Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing 2011-12-06 18:43:36 +00:00
particle_kind.cpp Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing 2011-12-06 18:43:36 +00:00
particle_kind.hpp Added first version of (uncompressed) replays - atm only 2012-02-27 05:52:17 +00:00
per_camera_node.cpp More work on 'thou shalt not include irrlicht.h everywhere carelessly' 2011-05-22 19:29:52 +00:00
per_camera_node.hpp More work on 'thou shalt not include irrlicht.h everywhere carelessly' 2011-05-22 19:29:52 +00:00
post_processing.cpp Apply patch by nathanm32292394 to better support gpus/drivers that don't support non-power-of-two textures, thanks a lot 2012-07-28 00:18:41 +00:00
post_processing.hpp Fix some doxygen comments while about everything has to be rebuilt anyway. 2012-03-25 16:41:21 +00:00
rain.cpp Fixed memory leak. 2012-12-10 06:11:18 +00:00
rain.hpp Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing 2011-12-06 18:43:36 +00:00
referee.cpp Introduced an 'abstract kart' class, which is used to 2012-03-19 20:21:11 +00:00
referee.hpp Introduced an 'abstract kart' class, which is used to 2012-03-19 20:21:11 +00:00
shadow.cpp Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing 2011-12-06 18:43:36 +00:00
shadow.hpp Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing 2011-12-06 18:43:36 +00:00
show_curve.cpp Skidding AI now estimates the turn radius of a curve, and is 2012-07-05 22:37:57 +00:00
show_curve.hpp Skidding AI now estimates the turn radius of a curve, and is 2012-07-05 22:37:57 +00:00
skid_marks.cpp Made skid-mark code a bit more consistent, and fixed #797: 2012-11-24 13:13:32 +00:00
skid_marks.hpp Introduced an 'abstract kart' class, which is used to 2012-03-19 20:21:11 +00:00
slip_stream.cpp Fix #766: slipstream bonus still active after rescue. 2012-11-07 05:57:46 +00:00
slip_stream.hpp Added support in MaxSpeed for an additional engine force 2012-07-29 23:46:16 +00:00
stars.cpp Make bubble force fields fade in softly insetad of just popping up 2012-01-10 23:40:14 +00:00
stars.hpp 1) Added new isInvulnerable function to kart, which is now 2011-06-04 13:29:35 +00:00