stk-code_catmod/lib/irrlicht/source/Irrlicht/CIrrDeviceAndroid.h

151 lines
5.3 KiB
C++

// Copyright (C) 2002-2011 Nikolaus Gebhardt
// Copyright (C) 2016-2017 Dawid Gan
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_IRR_DEVICE_ANDROID_H_INCLUDED__
#define __C_IRR_DEVICE_ANDROID_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_ANDROID_DEVICE_
#include <android/window.h>
#include <android/sensor.h>
#include "stk_android_native_app_glue.h"
#include "CIrrDeviceStub.h"
#include "IrrlichtDevice.h"
#include "IImagePresenter.h"
#include <map>
namespace irr
{
enum DeviceOrientation
{
ORIENTATION_UNKNOWN,
ORIENTATION_PORTRAIT,
ORIENTATION_LANDSCAPE
};
struct AndroidApplicationInfo
{
std::string native_lib_dir;
std::string data_dir;
bool initialized;
AndroidApplicationInfo() : initialized(false) {};
};
class CIrrDeviceAndroid : public CIrrDeviceStub, video::IImagePresenter
{
public:
//! constructor
CIrrDeviceAndroid(const SIrrlichtCreationParameters& param);
//! destructor
virtual ~CIrrDeviceAndroid();
virtual bool run();
virtual void yield();
virtual void sleep(u32 timeMs, bool pauseTimer=false);
virtual void setWindowCaption(const wchar_t* text);
virtual void setWindowClass(const char* text) {}
virtual bool present(video::IImage* surface, void* windowId, core::rect<s32>* srcClip);
virtual bool isWindowActive() const;
virtual bool isWindowFocused() const;
virtual bool isWindowMinimized() const;
virtual void closeDevice();
virtual void setResizable( bool resize=false );
virtual void minimizeWindow();
virtual void maximizeWindow();
virtual void restoreWindow();
virtual bool moveWindow(int x, int y);
virtual bool getWindowPosition(int* x, int* y);
virtual E_DEVICE_TYPE getType() const;
virtual bool activateAccelerometer(float updateInterval);
virtual bool deactivateAccelerometer();
virtual bool isAccelerometerActive();
virtual bool isAccelerometerAvailable();
virtual bool activateGyroscope(float updateInterval);
virtual bool deactivateGyroscope();
virtual bool isGyroscopeActive();
virtual bool isGyroscopeAvailable();
void fromSTKEditBox(int widget_id, const core::stringw& text, int selection_start, int selection_end, int type);
virtual void toggleOnScreenKeyboard(bool show, s32 type = 0);
virtual bool supportsTouchDevice() const { return HasTouchDevice; }
virtual bool hasHardwareKeyboard() const;
// ATM if there is touch device we assume native screen keyboard is
// available which for example android tv doesn't
virtual bool hasOnScreenKeyboard() const { return HasTouchDevice; }
virtual u32 getScreenHeight() const { return m_screen_height; }
virtual u32 getOnScreenKeyboardHeight() const;
virtual s32 getMovedHeight() const { return m_moved_height; }
virtual void registerGetMovedHeightFunction(HeightFunc height_function)
{
m_moved_height_func = height_function;
}
static void onCreate();
static const AndroidApplicationInfo& getApplicationInfo(
ANativeActivity* activity);
private:
s32 m_moved_height;
u32 m_screen_height;
HeightFunc m_moved_height_func;
android_app* Android;
ASensorManager* SensorManager;
ASensorEventQueue* SensorEventQueue;
const ASensor* Accelerometer;
const ASensor* Gyroscope;
bool AccelerometerActive;
bool GyroscopeActive;
static AndroidApplicationInfo ApplicationInfo;
static bool IsPaused;
static bool IsFocused;
static bool IsStarted;
struct TouchEventData
{
int x;
int y;
ETOUCH_INPUT_EVENT event;
TouchEventData() : x(0), y(0), event(ETIE_COUNT) {};
};
TouchEventData TouchEventsData[32];
bool HasTouchDevice;
float GamepadAxisX;
float GamepadAxisY;
DeviceOrientation DefaultOrientation;
video::SExposedVideoData ExposedVideoData;
std::map<int, EKEY_CODE> KeyMap;
void printConfig();
void createDriver();
void createKeyMap();
void createVideoModeList();
wchar_t getKeyChar(SEvent& event);
static void readApplicationInfo(ANativeActivity* activity);
int getRotation();
DeviceOrientation getDefaultOrientation();
video::SExposedVideoData& getExposedVideoData();
static void handleAndroidCommand(android_app* app, int32_t cmd);
static s32 handleInput(android_app* app, AInputEvent* event);
s32 handleTouch(AInputEvent* androidEvent);
s32 handleKeyboard(AInputEvent* androidEvent);
s32 handleGamepad(AInputEvent* androidEvent);
};
} // end namespace irr
#endif // _IRR_COMPILE_WITH_ANDROID_DEVICE_
#endif // __C_IRR_DEVICE_ANDROID_H_INCLUDED__