stk-code_catmod/src/sfx_openal.cpp
auria f59052157d Added experimental Xcode project
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2156 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-07-11 01:55:13 +00:00

148 lines
4.1 KiB
C++

// $Id$
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2006 Patrick Ammann <pammann@aro.ch>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#if HAVE_OGGVORBIS
#include <assert.h>
#include <stdio.h>
#include <string>
#ifdef __APPLE__
# include <OpenAL/al.h>
#else
# include <AL/al.h>
#endif
#include <SDL/SDL.h>
#include <SDL/SDL_endian.h>
#include "sfx_openal.hpp"
#include "file_manager.hpp"
#include "user_config.hpp"
SFXImpl::SFXImpl(const char* filename)
{
m_soundBuffer= 0;
m_soundSource= 0;
const bool LOADED = load(filename);
assert( LOADED );
}
//-----------------------------------------------------------------------------
SFXImpl::~SFXImpl()
{
alDeleteBuffers(1, &m_soundBuffer);
alDeleteSources(1, &m_soundSource);
}
//-----------------------------------------------------------------------------
void SFXImpl::play()
{
alSourcef(m_soundSource,AL_GAIN,user_config->m_sfx_volume);
alSourcePlay(m_soundSource);
// Check (and clear) the error flag
int error = alGetError();
if(error != AL_NO_ERROR)
{
fprintf(stderr, "SFX OpenAL error: %d\n", error);
}
}
//-----------------------------------------------------------------------------
bool SFXImpl::load(const char* filename)
{
std::string path = file_manager->getSFXFile(filename);
alGenBuffers(1, &m_soundBuffer);
if (alGetError() != AL_NO_ERROR)
{
fprintf(stderr, "Loading '%s' failed\n",filename);
return false;
}
ALenum format = 0;
Uint32 size = 0;
Uint8* data = NULL;
SDL_AudioSpec spec;
if( SDL_LoadWAV( path.c_str(), &spec, &data, &size ) == NULL)
{
fprintf(stderr, "Error 1 loading SFX: with file %s, SDL_LoadWAV() failed\n", path.c_str());
return false;
}
switch( spec.format )
{
case AUDIO_U8:
case AUDIO_S8:
if( spec.channels == 2 ) format = AL_FORMAT_STEREO8;
else format = AL_FORMAT_MONO8;
break;
case AUDIO_U16LSB:
case AUDIO_S16LSB:
case AUDIO_U16MSB:
case AUDIO_S16MSB:
if( spec.channels == 2 ) format = AL_FORMAT_STEREO16;
else format = AL_FORMAT_MONO16;
#if defined(WORDS_BIGENDIAN) || SDL_BYTEORDER==SDL_BIG_ENDIAN
// swap bytes around for big-endian systems
for(unsigned int n=0; n<size-1; n+=2)
{
Uint8 temp = data[n+1];
data[n+1] = data[n];
data[n] = temp;
}
#endif
break;
}
alBufferData(m_soundBuffer, format, data, size, spec.freq);
if (alGetError() != AL_NO_ERROR)
{
fprintf(stderr, "Error 2 loading SFX: %s failed\n", path.c_str());
return false;
}
SDL_FreeWAV(data);
alGenSources(1, &m_soundSource );
if (alGetError() != AL_NO_ERROR)
{
fprintf(stderr, "Error 3 loading SFX: %s failed\n", path.c_str());
return false;
}
// not 3D yet
alSourcei (m_soundSource, AL_BUFFER, m_soundBuffer);
alSource3f(m_soundSource, AL_POSITION, 0.0, 0.0, 0.0);
alSource3f(m_soundSource, AL_VELOCITY, 0.0, 0.0, 0.0);
alSource3f(m_soundSource, AL_DIRECTION, 0.0, 0.0, 0.0);
alSourcef (m_soundSource, AL_ROLLOFF_FACTOR, 0.0 );
alSourcei (m_soundSource, AL_SOURCE_RELATIVE, AL_TRUE );
return true;
}
#endif //if HAVE_OGGVORBIS