stk-code_catmod/src/callback_manager.cpp
cosmosninja eb482c7d4b Updated the GPL version to GPLv3.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2128 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-06-13 00:53:52 +00:00

137 lines
4.1 KiB
C++

// $Id: callback_manager.cpp 796 2006-09-27 07:06:34Z hiker $
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2006 Joerg Henrichs
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "callback_manager.hpp"
#include "moving_physics.hpp"
CallbackManager *callback_manager=NULL;
CallbackManager::CallbackManager()
{
for(int i=0; i<CB_MAX; i++)
{
m_allCallbacks[i].clear();
}
} // CallbackManager
//-----------------------------------------------------------------------------
CallbackManager::~CallbackManager()
{
for(int i=0; i<CB_MAX; i++)
{
for(std::vector<Callback*>::const_iterator c = m_allCallbacks[i].begin();
c != m_allCallbacks[i].end(); c++)
{
MovingPhysics *mp = dynamic_cast<MovingPhysics*>(*c);
if(mp)
{
ssgDeRefDelete(mp);
}
else
{
delete *c;
}
m_allCallbacks[i].clear();
} // for c in m_allCallbacks[i]
} // for i <CB_MAX
} // ~CallbackManager
//-----------------------------------------------------------------------------
void CallbackManager::addCallback(Callback *c, CallbackType t)
{
m_allCallbacks[t].push_back(c);
MovingPhysics *mp = dynamic_cast<MovingPhysics*>(c);
if(mp)
{
mp->ref();
}
} // addCallback
//-----------------------------------------------------------------------------
void CallbackManager::clear(CallbackType cbType)
{
for(std::vector<Callback*>::const_iterator c = m_allCallbacks[cbType].begin();
c != m_allCallbacks[cbType].end(); c++)
{
MovingPhysics *mp = dynamic_cast<MovingPhysics*>(*c);
if(mp)
{
ssgDeRefDelete(mp);
}
else
{
delete *c;
}
}
m_allCallbacks[cbType].clear();
} // clear
//-----------------------------------------------------------------------------
void CallbackManager::update(float dt) const
{
for(int i=0; i<CB_MAX; i++)
{
for(std::vector<Callback*>::const_iterator c = m_allCallbacks[i].begin();
c != m_allCallbacks[i].end(); c++)
(*c)->update(dt);
} // for i
} // update
//-----------------------------------------------------------------------------
void CallbackManager::initAll() const
{
for(int i=0; i<CB_MAX; i++)
{
for(std::vector<Callback*>::const_iterator c = m_allCallbacks[i].begin();
c != m_allCallbacks[i].end(); c++)
(*c)->init();
} // for i
} // initAll
//-----------------------------------------------------------------------------
// Called when restarting a race
void CallbackManager::reset() const
{
for(int i=0; i<CB_MAX; i++)
{
for(std::vector<Callback*>::const_iterator c = m_allCallbacks[i].begin();
c != m_allCallbacks[i].end(); c++)
(*c)->reset();
} // for i
} // initAll
//-----------------------------------------------------------------------------
void CallbackManager::handleExplosion(const btVector3& pos,
const MovingPhysics* mp) const
{
for(int i=0; i<CB_MAX; i++)
{
for(std::vector<Callback*>::const_iterator c = m_allCallbacks[i].begin();
c != m_allCallbacks[i].end(); c++)
(*c)->handleExplosion(pos, mp==(*c));
} // for i
} // handleExplosion