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glad
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Replace glew with glad with vulkan support
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2020-12-04 09:39:06 +08:00 |
KHR
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Replace glew with glad with vulkan support
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2020-12-04 09:39:06 +08:00 |
ge_animation.hpp
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Move struct Armature to GE
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2022-07-25 10:54:27 +08:00 |
ge_gl_utils.hpp
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Add createFontTexture
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2021-04-17 15:32:33 +08:00 |
ge_main.hpp
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Add GECompressorS3TCBC3
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2022-08-06 09:48:11 +08:00 |
ge_spin_lock.hpp
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Add multithreading GEVulkanTexture loading
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2022-04-18 12:16:27 +08:00 |
ge_spm_buffer.hpp
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Add code to render vbo and ibo individually for some devices
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2022-08-02 10:21:07 +08:00 |
ge_spm.hpp
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Add animation support in GEVulkanAnimatedMeshSceneNode
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2022-07-26 00:12:35 +08:00 |
ge_texture.hpp
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Fix GEVulkanTexture::getTextureData for compressed internal format
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2022-08-06 11:01:54 +08:00 |
ge_vma.hpp
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Add Vulkan Memory Allocator
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2022-07-11 12:58:03 +08:00 |
ge_vulkan_driver.hpp
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Use vkResetCommandPool for every frame commands
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2022-08-03 13:44:59 +08:00 |
ge_vulkan_scene_manager.hpp
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Add render to texture support in GEVulkanDriver
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2022-07-24 11:38:02 +08:00 |
ge_vulkan_texture_descriptor.hpp
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Add texture mapping
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2022-07-21 12:26:06 +08:00 |
mini_glm.hpp
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Move MiniGLM to graphics engine folder
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2022-07-24 12:22:06 +08:00 |
vk_mem_alloc.h
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Add Vulkan Memory Allocator
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2022-07-11 12:58:03 +08:00 |
vk_mvk_moltenvk.h
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Update vk_mvk_moltenvk.h to latest version
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2022-07-09 09:01:06 +08:00 |
vk_platform.h
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Replace glew with glad with vulkan support
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2020-12-04 09:39:06 +08:00 |
vulkan_wrapper.h
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Add Vulkan Memory Allocator
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2022-07-11 12:58:03 +08:00 |