stk-code_catmod/src/guiengine
auria be939e5e86 Improve behavior when more players than karts
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8806 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-06-02 22:43:38 +00:00
..
widgets Improve behavior when more players than karts 2011-06-02 22:43:38 +00:00
abstract_state_manager.cpp Includes cleanup; especially avoid including in headers, creating implicit dependencies and horrible chains of recursive includes. Avoid iostream when possible because this header is not small 2011-05-29 19:52:24 +00:00
abstract_state_manager.hpp Added the necessary code to handle switching language live at runtime (not yet accessible in a nice way from the user interface, this will need to come later) 2011-01-15 03:07:42 +00:00
abstract_top_level_container.cpp Includes cleanup; especially avoid including in headers, creating implicit dependencies and horrible chains of recursive includes. Avoid iostream when possible because this header is not small 2011-05-29 19:52:24 +00:00
abstract_top_level_container.hpp Minor improvements to Doxygen docs (woot, Doxygen 1.7 looks great\!) 2011-04-01 15:46:38 +00:00
CGUISpriteBank.cpp Replaced tabs with spaces. 2010-07-19 03:36:59 +00:00
CGUISpriteBank.h Replaced tabs with spaces. 2010-07-19 03:36:59 +00:00
engine.cpp More work on 'thou shalt not include irrlicht.h everywhere carelessly' 2011-05-22 19:29:52 +00:00
engine.hpp Clean up irrlicht includes; avoiding including the huge irrlicht.h when we only need one specific class, especially in header files; use forwards when possible 2011-05-22 18:03:28 +00:00
event_handler.cpp Includes cleanup; especially avoid including in headers, creating implicit dependencies and horrible chains of recursive includes. Avoid iostream when possible because this header is not small 2011-05-29 19:52:24 +00:00
event_handler.hpp Clean up irrlicht includes; avoiding including the huge irrlicht.h when we only need one specific class, especially in header files; use forwards when possible 2011-05-22 18:03:28 +00:00
layout_manager.cpp Includes cleanup; especially avoid including in headers, creating implicit dependencies and horrible chains of recursive includes. Avoid iostream when possible because this header is not small 2011-05-29 19:52:24 +00:00
layout_manager.hpp Fix linux compilation problem. 2011-05-29 23:47:26 +00:00
modaldialog.cpp More work on 'thou shalt not include irrlicht.h everywhere carelessly' 2011-05-22 19:45:17 +00:00
modaldialog.hpp More work on 'thou shalt not include irrlicht.h everywhere carelessly' 2011-05-22 19:29:52 +00:00
scalable_font.cpp Includes cleanup; especially avoid including in headers, creating implicit dependencies and horrible chains of recursive includes. Avoid iostream when possible because this header is not small 2011-05-29 19:52:24 +00:00
scalable_font.hpp Includes cleanup; especially avoid including in headers, creating implicit dependencies and horrible chains of recursive includes. Avoid iostream when possible because this header is not small 2011-05-29 19:52:24 +00:00
screen_loader.cpp Minor includes cleanup 2011-05-22 23:04:19 +00:00
screen.cpp Includes cleanup; especially avoid including in headers, creating implicit dependencies and horrible chains of recursive includes. Avoid iostream when possible because this header is not small 2011-05-29 19:52:24 +00:00
screen.hpp Highlight gamepad when pressing its keys, to help the player tell them apart 2011-05-23 20:51:17 +00:00
skin.cpp Fixed compilation problem (missing string include), changed 2011-05-29 23:53:36 +00:00
skin.hpp Fixed compilation problem (missing string include), changed 2011-05-29 23:53:36 +00:00
widget.cpp More work on 'thou shalt not include irrlicht.h everywhere carelessly' 2011-05-22 19:45:17 +00:00
widget.hpp More work on 'thou shalt not include irrlicht.h everywhere carelessly' 2011-05-22 19:29:52 +00:00
widgets.hpp Added bubble widget to work around clipped text in help menu .I'm not sure I like it, and it's especially ugly in the glass skin, but that can be worked on later. 2010-09-04 20:24:42 +00:00