stk-code_catmod/src/states_screens/options_screen_players.hpp
auria b1f540e062 Improved support for multiplayer kart selection
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@4156 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-10-28 23:04:38 +00:00

49 lines
1.5 KiB
C++

// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2009 Marianne Gagnon
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef __HEADER_OPTIONS_SCREEN_PLAYERS_HPP__
#define __HEADER_OPTIONS_SCREEN_PLAYERS_HPP__
#include <string>
#include "irrlicht.h"
#include "guiengine/screen.hpp"
namespace GUIEngine { class Widget; }
struct Input;
class PlayerProfile;
class OptionsScreenPlayers : public GUIEngine::Screen, public GUIEngine::ScreenSingleton<OptionsScreenPlayers>
{
OptionsScreenPlayers();
public:
friend class GUIEngine::ScreenSingleton<OptionsScreenPlayers>;
void eventCallback(GUIEngine::Widget* widget, const std::string& name, const int playerID);
void gotNewPlayerName(const irr::core::stringw& newName, PlayerProfile* player=NULL);
void deletePlayer(PlayerProfile* player);
void init();
void tearDown();
};
#endif