stk-code_catmod/lib/irrlicht/source/Irrlicht/CIrrDeviceiOS.h
2020-01-20 14:58:03 +08:00

169 lines
5.4 KiB
C++

// Copyright (C) 2002-2008 Nikolaus Gebhardt
// Copyright (C) 2008 Redshift Software, Inc.
// Copyright (C) 2012-2015 Patryk Nadrowski
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_IRR_DEVICE_IOS_H_INCLUDED__
#define __C_IRR_DEVICE_IOS_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_IOS_DEVICE_
#include "CIrrDeviceStub.h"
#include "IrrlichtDevice.h"
#include "IImagePresenter.h"
#include <map>
#include <set>
#include <string>
namespace irr
{
class CIrrDeviceiOS : public CIrrDeviceStub, public video::IImagePresenter
{
public:
CIrrDeviceiOS(const SIrrlichtCreationParameters& params);
void swapBuffers();
void beginScene();
virtual ~CIrrDeviceiOS();
virtual bool run();
virtual void yield();
virtual void sleep(u32 timeMs, bool pauseTimer);
virtual void setWindowCaption(const wchar_t* text);
virtual void setWindowClass(const char* text) {}
virtual bool moveWindow(int x, int y) { return false; }
virtual bool isWindowActive() const;
virtual bool isWindowFocused() const;
virtual bool isWindowMinimized() const;
virtual bool present(video::IImage* surface, void * windowId = 0, core::rect<s32>* src = 0);
virtual void closeDevice();
virtual void setResizable(bool resize = false);
virtual void minimizeWindow();
virtual void maximizeWindow();
virtual void restoreWindow();
virtual bool getWindowPosition(int* x, int* y);
virtual bool activateAccelerometer(float updateInterval);
virtual bool deactivateAccelerometer();
virtual bool isAccelerometerActive();
virtual bool isAccelerometerAvailable();
virtual bool activateGyroscope(float updateInterval);
virtual bool deactivateGyroscope();
virtual bool isGyroscopeActive();
virtual bool isGyroscopeAvailable();
virtual bool activateDeviceMotion(float updateInterval) ;
virtual bool deactivateDeviceMotion() ;
virtual bool isDeviceMotionActive();
virtual bool isDeviceMotionAvailable();
virtual E_DEVICE_TYPE getType() const;
virtual u32 getScreenHeight() const { return 0; }
virtual u32 getOnScreenKeyboardHeight() const { return 0; }
virtual s32 getMovedHeight() const { return 0; }
virtual void toggleOnScreenKeyboard(bool show, s32 type = 0) {}
virtual void registerGetMovedHeightFunction(HeightFunc) {}
//! Returns true if system has touch device
virtual bool supportsTouchDevice() const { return true; }
//! Returns true if system has hardware keyboard attached
virtual bool hasHardwareKeyboard() const { return false; }
//! Returns true if system has native on screen keyboard
virtual bool hasOnScreenKeyboard() const { return false; }
//! Get a unique touch id per touch, create one if it's a new touch
size_t getTouchId(void* touch)
{
auto it = m_touch_id_map.find(touch);
if (it == m_touch_id_map.end())
{
std::set<size_t> ids;
for (auto& p : m_touch_id_map)
ids.insert(p.second);
size_t cur_id = 0;
while (true)
{
if (ids.find(cur_id) == ids.end())
break;
cur_id++;
}
m_touch_id_map[touch] = cur_id;
return cur_id;
}
return it->second;
}
//! Remove a unique touch id, free it for future usage
void removeTouchId(void* touch)
{
m_touch_id_map.erase(touch);
}
//! Clear all unique touch ids, used when the app out focused
void clearAllTouchIds()
{
m_touch_id_map.clear();
}
void setUpsideDown(bool val) { m_upside_down = val; }
void setPaddings(float top, float bottom, float left, float right)
{
m_top_padding = top;
m_bottom_padding = bottom;
m_left_padding = left;
m_right_padding = right;
}
static std::string getSystemLanguageCode();
static void openURLiOS(const char* url);
virtual s32 getTopPadding()
{
return m_top_padding * m_native_scale;
}
virtual s32 getBottomPadding()
{
return m_bottom_padding * m_native_scale;
}
virtual s32 getLeftPadding()
{
return m_left_padding * m_native_scale;
}
virtual s32 getRightPadding()
{
return m_right_padding * m_native_scale;
}
static void debugPrint(const char* line);
private:
void createWindow();
void createViewAndDriver();
void* DataStorage;
bool Close;
std::map<void*, size_t> m_touch_id_map;
bool m_upside_down;
float m_top_padding;
float m_bottom_padding;
float m_left_padding;
float m_right_padding;
float m_native_scale;
};
}
#define _IRR_COMPILE_WITH_IOS_BUILTIN_MAIN_
#ifdef _IRR_COMPILE_WITH_IOS_BUILTIN_MAIN_
extern int ios_main(int argc, char *argv[]);
extern void override_default_params_for_mobile();
#endif
#endif
#endif