df62c8921e
(most of which might not be needed). Fixes #1592.
23 lines
1.3 KiB
XML
23 lines
1.3 KiB
XML
<?xml version="1.0"?>
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<materials>
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<!-- Fonts -->
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<material name="title_font.png" shader="unlit" lazy-load="Y"/>
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<material name="title_font_2.png" shader="unlit" lazy-load="Y"/>
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<material name="sigmar0.png" shader="unlit" lazy-load="Y"/>
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<material name="comix.png" shader="unlit" lazy-load="Y"/>
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<material name="LayneHansom0.png" shader="unlit" lazy-load="Y"/>
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<material name="Mplus2p_JP0.png" shader="unlit" lazy-load="Y"/>
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<material name="rasheeq0.png" shader="unlit" lazy-load="Y"/>
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<material name="rasheeq3.png" shader="unlit" lazy-load="Y"/>
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<material name="rasheeq4.png" shader="unlit" lazy-load="Y"/>
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<material name="wqyMicroHei0.png" shader="unlit" lazy-load="Y"/>
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<material name="wqyMicroHei1.png" shader="unlit" lazy-load="Y"/>
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<material name="wqyMicroHei2.png" shader="unlit" lazy-load="Y"/>
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<material name="wqyMicroHei3.png" shader="unlit" lazy-load="Y"/>
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<material name="wqyMicroHei4.png" shader="unlit" lazy-load="Y"/>
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<material name="wqyMicroHei5.png" shader="unlit" lazy-load="Y"/>
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<material name="AR_PL_SungtiL_GB0.png" shader="unlit" lazy-load="Y"/>
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<material name="LayneHansomBigDigits.png" shader="unlit" lazy-load="Y"/>
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</materials>
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