stk-code_catmod/src/states_screens/help_screen_1.cpp
curaga b56bf4dc53 Remove trailing space, git doesn't like it
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12797 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-29 22:04:35 +00:00

125 lines
4.7 KiB
C++

// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2009 Marianne Gagnon
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "states_screens/help_screen_1.hpp"
#include "challenges/unlock_manager.hpp"
#include "guiengine/widget.hpp"
#include "guiengine/widgets/list_widget.hpp"
#include "guiengine/widgets/ribbon_widget.hpp"
#include "input/device_manager.hpp"
#include "input/input_manager.hpp"
#include "karts/kart_properties_manager.hpp"
#include "network/network_manager.hpp"
#include "race/race_manager.hpp"
#include "states_screens/help_screen_2.hpp"
#include "states_screens/help_screen_3.hpp"
#include "states_screens/help_screen_4.hpp"
#include "states_screens/state_manager.hpp"
using namespace GUIEngine;
DEFINE_SCREEN_SINGLETON( HelpScreen1 );
// -----------------------------------------------------------------------------
HelpScreen1::HelpScreen1() : Screen("help1.stkgui")
{
} // HelpScreen1
// -----------------------------------------------------------------------------
void HelpScreen1::loadedFromFile()
{
} // loadedFromFile
// -----------------------------------------------------------------------------
void HelpScreen1::eventCallback(Widget* widget, const std::string& name, const int playerID)
{
if (name == "startTutorial")
{
race_manager->setNumLocalPlayers(1);
race_manager->setMajorMode (RaceManager::MAJOR_MODE_SINGLE);
race_manager->setMinorMode (RaceManager::MINOR_MODE_TUTORIAL);
race_manager->setNumKarts( 1 );
race_manager->setTrack( "tutorial" );
race_manager->setDifficulty(RaceManager::DIFFICULTY_EASY);
// Use keyboard 0 by default (FIXME: let player choose?)
InputDevice* device = input_manager->getDeviceList()->getKeyboard(0);
// Create player and associate player with keyboard
StateManager::get()->createActivePlayer(unlock_manager->getCurrentPlayer(),
device);
if (kart_properties_manager->getKart(UserConfigParams::m_default_kart) == NULL)
{
fprintf(stderr, "[MainMenuScreen] WARNING: cannot find kart '%s', will revert to default\n",
UserConfigParams::m_default_kart.c_str());
UserConfigParams::m_default_kart.revertToDefaults();
}
race_manager->setLocalKartInfo(0, UserConfigParams::m_default_kart);
// ASSIGN should make sure that only input from assigned devices
// is read.
input_manager->getDeviceList()->setAssignMode(ASSIGN);
input_manager->getDeviceList()
->setSinglePlayer( StateManager::get()->getActivePlayer(0) );
StateManager::get()->enterGameState();
network_manager->setupPlayerKartInfo();
race_manager->startNew(false);
}
else if (name == "category")
{
std::string selection = ((RibbonWidget*)widget)->getSelectionIDString(PLAYER_ID_GAME_MASTER).c_str();
//if (selection == "page1") StateManager::get()->replaceTopMostScreen(Help1Screen::getInstance());
//else
if (selection == "page2") StateManager::get()->replaceTopMostScreen(HelpScreen2::getInstance());
else if (selection == "page3") StateManager::get()->replaceTopMostScreen(HelpScreen3::getInstance());
else if (selection == "page4") StateManager::get()->replaceTopMostScreen(HelpScreen4::getInstance());
}
else if (name == "back")
{
StateManager::get()->escapePressed();
}
} // eventCallback
// -----------------------------------------------------------------------------
void HelpScreen1::init()
{
Screen::init();
RibbonWidget* w = this->getWidget<RibbonWidget>("category");
ButtonWidget* tutorial = getWidget<ButtonWidget>("startTutorial");
if (StateManager::get()->getGameState() == GUIEngine::INGAME_MENU)
{
tutorial->setDeactivated();
}
else
{
tutorial->setActivated();
}
if (w != NULL) w->select( "page1", PLAYER_ID_GAME_MASTER );
} //init
// -----------------------------------------------------------------------------