hikerstk b1faf872b3 1) Bugfix: solved challenges were not causing the corresponding
features to be unlocked when reading the configuration.
2) Some minor code cleanup.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1675 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-03-27 11:51:01 +00:00

54 lines
2.0 KiB
C++
Executable File

// $Id: challenge.cpp 1259 2007-09-24 12:28:19Z hiker $
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2008 Joerg Henrichs
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "challenges/challenge.hpp"
Challenge::Challenge(std::string id, std::string name) :
m_state(CH_INACTIVE), m_Id(id), m_Name(name)
{
} // Challenge
//-----------------------------------------------------------------------------
/** Loads the state for a challenge object (esp. m_state), and calls the
* virtual function loadState for additional information
*/
void Challenge::load(const lisp::Lisp* config)
{
const lisp::Lisp* subnode= config->getLisp(getId());
if(!subnode) return;
// See if the challenge is solved (it's activated later from the
// unlock_manager).
bool finished=false;
subnode->get("solved", finished);
m_state = finished ? CH_SOLVED : CH_INACTIVE;
if(!finished) loadState(subnode);
} // load
//-----------------------------------------------------------------------------
void Challenge::save(lisp::Writer* writer)
{
writer->beginList(getId());
writer->write("solved", isSolved());
if(!isSolved()) saveState(writer);
writer->endList(getId());
} // save
//-----------------------------------------------------------------------------