..
MacOSX
Move patform specific code from irr_driver to irrlicht devices
2017-09-27 17:37:56 +02:00
CAnimatedMeshSceneNode.cpp
Add scripting code for throwing banana monkeys
2017-08-09 12:23:37 +08:00
CAnimatedMeshSceneNode.h
Add scripting code for throwing banana monkeys
2017-08-09 12:23:37 +08:00
CAttributeImpl.h
better alternative OSes handling + tiny C++ fix
2015-12-19 07:05:45 +00:00
CAttributes.cpp
Added attribute to irrlicht's driver to enable automatic resize
2015-03-26 11:28:22 +11:00
CAttributes.h
Added attribute to irrlicht's driver to enable automatic resize
2015-03-26 11:28:22 +11:00
CBillboardSceneNode.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CBillboardSceneNode.h
STKBillboard: Create new SceneNode wrapper.
2014-01-27 17:33:08 +01:00
CBlit.h
Updated irrlicht.
2012-11-07 00:10:34 +00:00
CBoneSceneNode.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CBoneSceneNode.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CCameraSceneNode.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CCameraSceneNode.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CColorConverter.cpp
Fully integrate gles renderer with our irrlicht version.
2016-07-05 00:25:03 +02:00
CColorConverter.h
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
2016-02-24 12:34:08 +01:00
CContextEGL.cpp
Request srgb colorspace on wayland
2017-09-17 21:51:07 +02:00
CContextEGL.h
Request srgb colorspace on wayland
2017-09-17 21:51:07 +02:00
CCubeSceneNode.cpp
Remove shadow volume code
2015-01-16 01:51:56 +01:00
CCubeSceneNode.h
Remove shadow volume code
2015-01-16 01:51:56 +01:00
CDefaultGUIElementFactory.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CDefaultGUIElementFactory.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CDefaultSceneNodeAnimatorFactory.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CDefaultSceneNodeAnimatorFactory.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CDefaultSceneNodeFactory.cpp
Remove light volume related code
2015-01-16 01:57:35 +01:00
CDefaultSceneNodeFactory.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CDummyTransformationSceneNode.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CDummyTransformationSceneNode.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CEmptySceneNode.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CEmptySceneNode.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CFileList.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CFileList.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CFileSystem.cpp
Remove wad support
2015-01-16 19:07:21 +01:00
CFileSystem.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CFPSCounter.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CFPSCounter.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGeometryCreator.cpp
Update to rrlicht 1.8 branch r4357.
2012-11-02 01:34:43 +00:00
CGeometryCreator.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIButton.cpp
Add a prefix to irrlicht key codes
2017-07-20 22:58:11 +02:00
CGUIButton.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUICheckBox.cpp
Add a prefix to irrlicht key codes
2017-07-20 22:58:11 +02:00
CGUICheckBox.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIColorSelectDialog.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIColorSelectDialog.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIComboBox.cpp
Add a prefix to irrlicht key codes
2017-07-20 22:58:11 +02:00
CGUIComboBox.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIContextMenu.cpp
Fix more clang warnings
2015-02-05 02:44:06 +01:00
CGUIContextMenu.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIEditBox.cpp
Add a prefix to irrlicht key codes
2017-07-20 22:58:11 +02:00
CGUIEditBox.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIEnvironment.cpp
Add a prefix to irrlicht key codes
2017-07-20 22:58:11 +02:00
CGUIEnvironment.h
Remove unused builtin font
2017-01-09 15:50:26 +08:00
CGUIFileOpenDialog.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIFileOpenDialog.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIFont.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIFont.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIImage.cpp
Fix more clang warnings
2015-02-05 02:44:06 +01:00
CGUIImage.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIImageList.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIImageList.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIInOutFader.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIInOutFader.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIListBox.cpp
Add a prefix to irrlicht key codes
2017-07-20 22:58:11 +02:00
CGUIListBox.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIMenu.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIMenu.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIMeshViewer.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIMeshViewer.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIMessageBox.cpp
Add a prefix to irrlicht key codes
2017-07-20 22:58:11 +02:00
CGUIMessageBox.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIModalScreen.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIModalScreen.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIScrollBar.cpp
Add a prefix to irrlicht key codes
2017-07-20 22:58:11 +02:00
CGUIScrollBar.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUISkin.cpp
Try to convert icon rendering to new helper function (for GL3 support)
2014-05-13 20:00:16 -04:00
CGUISkin.h
Try to convert icon rendering to new helper function (for GL3 support)
2014-05-13 20:00:16 -04:00
CGUISpinBox.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUISpinBox.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUISpriteBank.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUISpriteBank.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIStaticText.cpp
Fix line endings
2015-09-01 19:39:30 -04:00
CGUIStaticText.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUITabControl.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUITabControl.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUITable.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUITable.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIToolBar.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIToolBar.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUITreeView.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUITreeView.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIWindow.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIWindow.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CImage.cpp
Allow custom memory management in IImage
2017-03-12 09:09:40 +08:00
CImage.h
Allow custom memory management in IImage
2017-03-12 09:09:40 +08:00
CImageLoaderBMP.cpp
Apply real fix from Stragus for normal map
2017-03-17 13:08:08 +08:00
CImageLoaderBMP.h
Apply real fix from Stragus for normal map
2017-03-17 13:08:08 +08:00
CImageLoaderJPG.cpp
Apply real fix from Stragus for normal map
2017-03-17 13:08:08 +08:00
CImageLoaderJPG.h
Apply real fix from Stragus for normal map
2017-03-17 13:08:08 +08:00
CImageLoaderPNG.cpp
Remove libpng's png_set_gamma
2017-03-17 13:19:56 +08:00
CImageLoaderPNG.h
Apply real fix from Stragus for normal map
2017-03-17 13:08:08 +08:00
CImageWriterBMP.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CImageWriterBMP.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CImageWriterJPG.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CImageWriterJPG.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CImageWriterPNG.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CImageWriterPNG.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CIrrDeviceAndroid.cpp
Move patform specific code from irr_driver to irrlicht devices
2017-09-27 17:37:56 +02:00
CIrrDeviceAndroid.h
Move patform specific code from irr_driver to irrlicht devices
2017-09-27 17:37:56 +02:00
CIrrDeviceLinux.cpp
Fixed possible issue with changing resolution
2017-09-27 22:24:40 +02:00
CIrrDeviceLinux.h
Move patform specific code from irr_driver to irrlicht devices
2017-09-27 17:37:56 +02:00
CIrrDeviceSDL.cpp
Move patform specific code from irr_driver to irrlicht devices
2017-09-27 17:37:56 +02:00
CIrrDeviceSDL.h
Move patform specific code from irr_driver to irrlicht devices
2017-09-27 17:37:56 +02:00
CIrrDeviceStub.cpp
Allow irrlicht to use an existing file system (instead of creating
2015-01-06 07:48:32 +11:00
CIrrDeviceStub.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CIrrDeviceWayland.cpp
Move patform specific code from irr_driver to irrlicht devices
2017-09-27 17:37:56 +02:00
CIrrDeviceWayland.h
Move patform specific code from irr_driver to irrlicht devices
2017-09-27 17:37:56 +02:00
CIrrDeviceWin32.cpp
Move patform specific code from irr_driver to irrlicht devices
2017-09-27 17:37:56 +02:00
CIrrDeviceWin32.h
Move patform specific code from irr_driver to irrlicht devices
2017-09-27 17:37:56 +02:00
CLightSceneNode.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CLightSceneNode.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CLimitReadFile.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CLimitReadFile.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CLogger.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CLogger.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CMemoryFile.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CMemoryFile.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CMeshCache.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CMeshCache.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CMeshManipulator.cpp
Add unlit and normal map skinned mesh shader
2016-12-14 16:28:37 +08:00
CMeshManipulator.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CMeshSceneNode.cpp
Remove shadow volume code
2015-01-16 01:51:56 +01:00
CMeshSceneNode.h
Remove shadow volume code
2015-01-16 01:51:56 +01:00
CMetaTriangleSelector.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CMetaTriangleSelector.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CMountPointReader.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CMountPointReader.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CNullDriver.cpp
Max texture size 2k and allow them to be threaded load
2017-03-11 09:41:46 +08:00
CNullDriver.h
First version of ThreadedTexLoader
2017-03-08 15:54:59 +08:00
COctreeSceneNode.cpp
Add unlit and normal map skinned mesh shader
2016-12-14 16:28:37 +08:00
COctreeSceneNode.h
Remove shadow volume code
2015-01-16 01:51:56 +01:00
COctreeTriangleSelector.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
COctreeTriangleSelector.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
COGLES2Driver.cpp
Remove unused files.
2017-09-27 23:07:44 +02:00
COGLES2Driver.h
Remove unused files.
2017-09-27 23:07:44 +02:00
COGLES2ExtensionHandler.cpp
Move EGL context to separate class.
2017-04-05 21:49:24 +02:00
COGLES2ExtensionHandler.h
Move EGL context to separate class.
2017-04-05 21:49:24 +02:00
COGLES2FixedPipelineRenderer.cpp
Better fix for missing transparency in GLES legacy pipeline
2017-03-08 23:17:03 +01:00
COGLES2FixedPipelineRenderer.h
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
2016-02-24 12:34:08 +01:00
COGLES2MaterialRenderer.cpp
Fixed possible uninitialized variable in gles renderer
2017-08-13 01:38:21 +02:00
COGLES2MaterialRenderer.h
Fixed compiler warnings
2017-03-06 17:22:44 +01:00
COGLES2NormalMapRenderer.cpp
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
2016-02-24 12:34:08 +01:00
COGLES2NormalMapRenderer.h
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
2016-02-24 12:34:08 +01:00
COGLES2ParallaxMapRenderer.cpp
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
2016-02-24 12:34:08 +01:00
COGLES2ParallaxMapRenderer.h
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
2016-02-24 12:34:08 +01:00
COGLES2Renderer2D.cpp
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
2016-02-24 12:34:08 +01:00
COGLES2Renderer2D.h
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
2016-02-24 12:34:08 +01:00
COGLES2Texture.cpp
Allow to use non-hd textures in OpenGL ES renderer
2016-08-13 00:01:08 +02:00
COGLES2Texture.h
Fixed compiler warnings
2017-03-06 17:22:44 +01:00
COpenGLDriver.cpp
Don't use gl functions that are not available in core context.
2017-09-12 23:49:35 +02:00
COpenGLDriver.h
Keep consistency with other irrlicht defines
2017-05-18 20:48:42 +02:00
COpenGLExtensionHandler.cpp
Don't use gl functions that are not available in core context.
2017-09-12 23:49:35 +02:00
COpenGLExtensionHandler.h
Don't use gl functions that are not available in core context.
2017-09-12 23:49:35 +02:00
COpenGLMaterialRenderer.h
Fix another bunch of deprecated function calls
2014-09-26 22:39:53 +02:00
COpenGLNormalMapRenderer.cpp
Add back normal map renderer for legacy opengl
2016-11-19 14:21:56 +08:00
COpenGLNormalMapRenderer.h
Add back normal map renderer for legacy opengl
2016-11-19 14:21:56 +08:00
COpenGLParallaxMapRenderer.cpp
Revert "Remove irrlicht parallax map"
2015-01-11 00:18:29 +01:00
COpenGLParallaxMapRenderer.h
Revert "Remove irrlicht parallax map"
2015-01-11 00:18:29 +01:00
COpenGLShaderMaterialRenderer.cpp
Fix #2543
2017-01-03 13:53:44 +08:00
COpenGLShaderMaterialRenderer.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
COpenGLSLMaterialRenderer.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
COpenGLSLMaterialRenderer.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
COpenGLTexture.cpp
Disabl sRGB framebuffer on irrlicht side to avoid modifying current user interface colors
2015-12-11 19:18:14 +01:00
COpenGLTexture.h
AZDO for new texture format
2017-01-09 13:03:50 +08:00
COSOperator.cpp
Keep consistency with other irrlicht defines
2017-05-18 20:48:42 +02:00
COSOperator.h
Allow to make single build with both x11 and wayland device
2017-05-06 21:53:32 +02:00
CParticleAnimatedMeshSceneNodeEmitter.cpp
Fix more clang warnings
2015-02-05 02:44:06 +01:00
CParticleAnimatedMeshSceneNodeEmitter.h
Fix more clang warnings
2015-02-05 02:44:06 +01:00
CParticleAttractionAffector.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CParticleAttractionAffector.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CParticleBoxEmitter.cpp
Fix more clang warnings
2015-02-05 02:44:06 +01:00
CParticleBoxEmitter.h
Fix more clang warnings
2015-02-05 02:44:06 +01:00
CParticleCylinderEmitter.cpp
Fix more clang warnings
2015-02-05 02:44:06 +01:00
CParticleCylinderEmitter.h
Fix more clang warnings
2015-02-05 02:44:06 +01:00
CParticleFadeOutAffector.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CParticleFadeOutAffector.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CParticleGravityAffector.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CParticleGravityAffector.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CParticleMeshEmitter.cpp
Fixing some -Wunused-variable
2015-11-17 11:42:28 +01:00
CParticleMeshEmitter.h
Fixing some -Wunused-variable
2015-11-17 11:42:28 +01:00
CParticlePointEmitter.cpp
Fixing some -Wunused-variable
2015-11-17 11:42:28 +01:00
CParticlePointEmitter.h
Fixing some -Wunused-variable
2015-11-17 11:42:28 +01:00
CParticleRingEmitter.cpp
Silence even more warnings
2015-02-05 20:13:33 +01:00
CParticleRingEmitter.h
Silence even more warnings
2015-02-05 20:13:33 +01:00
CParticleRotationAffector.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CParticleRotationAffector.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CParticleScaleAffector.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CParticleScaleAffector.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CParticleSphereEmitter.cpp
Fix more clang warnings
2015-02-05 02:44:06 +01:00
CParticleSphereEmitter.h
Fix more clang warnings
2015-02-05 02:44:06 +01:00
CParticleSystemSceneNode.cpp
Starting the refactoring for the new particle system
2013-06-27 00:58:59 +00:00
CParticleSystemSceneNode.h
GPUParticles: Use transparent_effect pass
2014-01-28 21:40:53 +01:00
CReadFile.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CReadFile.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneCollisionManager.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneCollisionManager.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneManager.cpp
First version of new texture format
2017-01-02 16:14:59 +08:00
CSceneManager.h
Remove light volume related code
2015-01-16 01:57:35 +01:00
CSceneNodeAnimatorCameraFPS.cpp
Add a prefix to irrlicht key codes
2017-07-20 22:58:11 +02:00
CSceneNodeAnimatorCameraFPS.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorCameraMaya.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorCameraMaya.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorCollisionResponse.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorCollisionResponse.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorDelete.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorDelete.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorFlyCircle.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorFlyCircle.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorFlyStraight.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorFlyStraight.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorFollowSpline.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorFollowSpline.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorRotation.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorRotation.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorTexture.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorTexture.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSkinnedMesh.cpp
Force re-skin when getMesh with hardware skinning on
2017-09-20 01:27:52 +08:00
CSkinnedMesh.h
Use transposed matrix everywhere
2017-08-17 01:26:08 +08:00
CSkyBoxSceneNode.cpp
irr: skies respect Z so they can be drawn after
2013-06-28 12:12:47 +00:00
CSkyBoxSceneNode.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSkyDomeSceneNode.cpp
irr: skies respect Z so they can be drawn after
2013-06-28 12:12:47 +00:00
CSkyDomeSceneNode.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSphereSceneNode.cpp
Remove shadow volume code
2015-01-16 01:51:56 +01:00
CSphereSceneNode.h
Remove shadow volume code
2015-01-16 01:51:56 +01:00
CTarReader.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CTarReader.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CTerrainSceneNode.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CTerrainSceneNode.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CTerrainTriangleSelector.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CTerrainTriangleSelector.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CTextSceneNode.cpp
We don't need to add a new glyph page for billboard text anymore
2017-01-09 13:16:40 +08:00
CTextSceneNode.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CTimer.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CTriangleBBSelector.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CTriangleBBSelector.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CTriangleSelector.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CTriangleSelector.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CVideoModeList.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CVideoModeList.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CWaterSurfaceSceneNode.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CWaterSurfaceSceneNode.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CWriteFile.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CWriteFile.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CXMLReader.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CXMLReader.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CXMLReaderImpl.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CXMLWriter.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CXMLWriter.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CZBuffer.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CZBuffer.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CZipReader.cpp
Remove support for lzma and aes encryption
2015-01-16 18:45:52 +01:00
CZipReader.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
dmfsupport.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
gles2-ext.h
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
2016-02-24 12:34:08 +01:00
glext.h
Update glext.h
2014-06-05 03:19:17 +02:00
glxext.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
IAttribute.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
IImagePresenter.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
Irrlicht.cpp
Remove unused files.
2017-09-27 23:07:44 +02:00
irrXML.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
ISceneNodeAnimatorFinishing.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
ITriangleRenderer.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
IZBuffer.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
Octree.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
os.cpp
Add a little more BSD detection ( #2685 )
2016-12-11 19:16:47 -05:00
os.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
resource.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
S2DVertex.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
S4DVertex.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
SoftwareDriver2_compile_config.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
SoftwareDriver2_helper.h
Remove CSoftwareTexture2.h
2015-01-11 00:10:12 +01:00
wglext.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00