811550eb7f
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7045 178a84e3-b1eb-0310-8ba1-8eac791a3b58
58 lines
1.7 KiB
C++
58 lines
1.7 KiB
C++
// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2004 SuperTuxKart-Team
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef _game_tutorial_hpp_
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#define _game_tutorial_hpp_
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#include "modes/linear_world.hpp"
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//#include "states_screens/race_gui_base.hpp"
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/**
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* \brief An implementation of World, based on LinearWorld, to provide the tutorial game mode
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* \ingroup modes
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*/
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class GameTutorial : public LinearWorld
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{
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protected:
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// clock events
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virtual bool isRaceOver();
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private:
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public:
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GameTutorial();
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virtual ~GameTutorial() {};
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// clock events
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/*virtual void countdownReachedZero();
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// overriding World methods
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virtual void restartRace();
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virtual std::string getIdent() const;
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float getClockStartTime();
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virtual bool useFastMusicNearEnd() const { return false; }
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virtual RaceGUIBase::KartIconDisplayInfo* getKartsDisplayInfo();
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virtual bool isRaceOver();
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virtual bool raceHasLaps(){ return false; }
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*/
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};
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#endif
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