stk-code_catmod/data/shaders/bloomblend.frag
vincentlj f8e17ecffa Use direct gl calls for BloomBlend too.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@15026 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-12 23:19:28 +00:00

14 lines
161 B
GLSL

#version 130
uniform sampler2D tex;
in vec2 uv;
void main()
{
vec4 col = texture2D(tex, uv);
col.xyz *= 10.0 * col.a;
gl_FragColor = vec4(col.xyz, 1.);
}