git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2171 178a84e3-b1eb-0310-8ba1-8eac791a3b58
49 lines
1.5 KiB
C++
49 lines
1.5 KiB
C++
// $Id$
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//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2006 SuperTuxKart-Team
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef HEADER_TRACKSEL_H
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#define HEADER_TRACKSEL_H
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#include <vector>
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#include "base_gui.hpp"
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class TrackSel: public BaseGUI
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{
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private:
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unsigned int m_num_entries; // number of entries in scrolling menu
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int m_offset; // index of first track
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int m_current_track; // id of current track
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std::vector<int> m_index_avail_tracks;
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const static unsigned int m_max_entries = 7;
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int computeIndent(int n) {return 40+abs((int)(m_num_entries-1)/2 - n)*3;}
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void updateScrollPosition();
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void switchGroup();
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void displayImages(int selected_track);
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public:
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TrackSel();
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~TrackSel();
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void update(float dt);
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virtual void handle(GameAction, int);
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void select();
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};
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#endif
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