stk-code_catmod/src/scriptengine/property_animator.hpp
2015-12-05 20:45:37 -05:00

74 lines
1.8 KiB
C++

// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2014-2015 SuperTuxKart Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef HEADER_PROPERTY_ANIMATOR_HPP
#define HEADER_PROPERTY_ANIMATOR_HPP
#include "utils/no_copy.hpp"
#include "utils/ptr_vector.hpp"
enum AnimatablePropery
{
AP_LIGHT_ENERGY,
FOG_RANGE,
FOG_MAX,
FOG_COLOR
};
class AnimatedProperty : NoCopy
{
AnimatablePropery m_property;
int m_values_count;
double* m_values_from;
double* m_values_to;
double* m_new_values;
double m_total_time;
double m_remaining_time;
void* m_data;
public:
AnimatedProperty(AnimatablePropery property, int values_count,
double* values_from, double* values_to,
double duration, void* data);
~AnimatedProperty()
{
delete[] m_values_from;
delete[] m_values_to;
delete[] m_new_values;
}
bool update(double dt);
};
class PropertyAnimator
{
PtrVector<AnimatedProperty> m_properties;
static PropertyAnimator* s_instance;
public:
static PropertyAnimator* get();
void add(AnimatedProperty* prop);
void update(double dt);
void clear();
};
#endif