stk-code_catmod/src/tracks/check_line.cpp

244 lines
9.0 KiB
C++

//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2009-2015 Joerg Henrichs
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "tracks/check_line.hpp"
#include "config/user_config.hpp"
#include "graphics/irr_driver.hpp"
#include "graphics/material_manager.hpp"
#include "graphics/sp/sp_dynamic_draw_call.hpp"
#include "graphics/sp/sp_shader_manager.hpp"
#include "io/xml_node.hpp"
#include "karts/abstract_kart.hpp"
#include "modes/linear_world.hpp"
#include "modes/profile_world.hpp"
#include "modes/world.hpp"
#include "network/network_string.hpp"
#include "race/race_manager.hpp"
#include "irrlicht.h"
#include <algorithm>
#include <cstdint>
#include <string>
/** Constructor for a checkline.
* \param node XML node containing the parameters for this checkline.
* \param index Index of this check structure in the check manager.
*/
CheckLine::CheckLine(const XMLNode &node, unsigned int index)
: CheckStructure(node, index)
{
m_ignore_height = false;
// Note that when this is called the karts have not been allocated
// in world, so we can't call world->getNumKarts()
m_previous_sign.resize(race_manager->getNumberOfKarts());
std::string p1_string("p1");
std::string p2_string("p2");
// In case of a cannon in a reverse track, we have to use the target line
// as check line
if(getType()==CT_CANNON && race_manager->getReverseTrack())
{
p1_string = "target-p1";
p2_string = "target-p2";
}
core::vector2df p1, p2;
if(node.get(p1_string, &p1) &&
node.get(p2_string, &p2) &&
node.get("min-height", &m_min_height))
{
m_left_point = Vec3(p1.X, m_min_height, p1.Y);
m_right_point = Vec3(p2.X, m_min_height, p2.Y);
}
else
{
node.get(p1_string, &m_left_point);
p1 = core::vector2df(m_left_point.getX(), m_left_point.getZ());
node.get(p2_string, &m_right_point);
p2 = core::vector2df(m_right_point.getX(), m_right_point.getZ());
m_min_height = std::min(m_left_point.getY(), m_right_point.getY());
}
m_line.setLine(p1, p2);
if(UserConfigParams::m_check_debug && !ProfileWorld::isNoGraphics())
{
#ifndef SERVER_ONLY
m_debug_dy_dc = std::make_shared<SP::SPDynamicDrawCall>
(scene::EPT_TRIANGLE_STRIP,
SP::SPShaderManager::get()->getSPShader("additive"),
material_manager->getDefaultSPMaterial("additive"));
SP::addDynamicDrawCall(m_debug_dy_dc);
m_debug_dy_dc->getVerticesVector().resize(4);
auto& vertices = m_debug_dy_dc->getVerticesVector();
vertices[0].m_position = core::vector3df(p1.X,
m_min_height - m_under_min_height, p1.Y);
vertices[1].m_position = core::vector3df(p2.X,
m_min_height - m_under_min_height, p2.Y);
vertices[2].m_position = core::vector3df(p1.X,
m_min_height + m_over_min_height, p1.Y);
vertices[3].m_position = core::vector3df(p2.X,
m_min_height + m_over_min_height, p2.Y);
for(unsigned int i = 0; i < 4; i++)
{
vertices[i].m_color = m_active_at_reset
? video::SColor(128, 255, 0, 0)
: video::SColor(128, 128, 128, 128);
}
m_debug_dy_dc->recalculateBoundingBox();
#endif
}
} // CheckLine
// ----------------------------------------------------------------------------
CheckLine::~CheckLine()
{
if (m_debug_dy_dc)
{
m_debug_dy_dc->removeFromSP();
}
} // CheckLine
// ----------------------------------------------------------------------------
void CheckLine::reset(const Track &track)
{
CheckStructure::reset(track);
for (unsigned int i = 0; i<m_previous_sign.size(); i++)
{
core::vector2df p = m_previous_position[i].toIrrVector2d();
m_previous_sign[i] = m_line.getPointOrientation(p) >= 0;
}
} // reset
// ----------------------------------------------------------------------------
void CheckLine::resetAfterKartMove(unsigned int kart_index)
{
if (m_previous_position.empty()) return;
AbstractKart *kart = World::getWorld()->getKart(kart_index);
m_previous_position[kart_index] = kart->getXYZ();
} // resetAfterKartMove
// ----------------------------------------------------------------------------
void CheckLine::changeDebugColor(bool is_active)
{
assert(m_debug_dy_dc);
video::SColor color = is_active ? video::SColor(192, 255, 0, 0)
: video::SColor(192, 128, 128, 128);
for(unsigned int i = 0; i < 4; i++)
{
m_debug_dy_dc->getVerticesVector()[i].m_color = color;
}
m_debug_dy_dc->setUpdateOffset(0);
} // changeDebugColor
// ----------------------------------------------------------------------------
/** True if going from old_pos to new_pos crosses this checkline. This function
* is called from update (of the checkline structure).
* \param old_pos Position in previous frame.
* \param new_pos Position in current frame.
* \param kart_indx Index of the kart, can be used to store kart specific
* additional data. If set to a negative number it will
* be ignored (used for e.g. soccer ball, and basket ball).
*/
bool CheckLine::isTriggered(const Vec3 &old_pos, const Vec3 &new_pos,
int kart_index)
{
World* w = World::getWorld();
core::vector2df p=new_pos.toIrrVector2d();
bool sign = m_line.getPointOrientation(p)>=0;
bool result;
bool previous_sign;
if (kart_index < 0)
{
core::vector2df p = old_pos.toIrrVector2d();
previous_sign = (m_line.getPointOrientation(p) >= 0);
}
else
{
previous_sign = m_previous_sign[kart_index];
}
// If the sign has changed, i.e. the infinite line was crossed somewhere,
// check if the finite line was actually crossed:
core::vector2df cross_point;
if (sign != previous_sign &&
m_line.intersectWith(core::line2df(old_pos.toIrrVector2d(),
new_pos.toIrrVector2d()),
cross_point) )
{
// Now check the minimum height: the kart position must be within a
// reasonable distance in the Z axis - 'reasonable' for now to be
// between -1 and 4 units (negative numbers are unlikely, but help
// in case that the kart is 'somewhat' inside of the track, or the
// checklines are a bit off in Z direction.
result = m_ignore_height ||
(new_pos.getY()-m_min_height<m_over_min_height &&
new_pos.getY()-m_min_height>-m_under_min_height );
if(UserConfigParams::m_check_debug && !result)
{
if(World::getWorld()->getNumKarts()>0)
Log::info("CheckLine", "Kart %s crosses line, but wrong height "
"(%f vs %f).",
World::getWorld()->getKart(kart_index)->getIdent().c_str(),
new_pos.getY(), m_min_height);
else
Log::info("CheckLine", "Kart %d crosses line, but wrong height "
"(%f vs %f).",
kart_index, new_pos.getY(), m_min_height);
}
}
else
result = false;
if (kart_index >= 0)
{
m_previous_sign[kart_index] = sign;
if (result)
{
LinearWorld* lw = dynamic_cast<LinearWorld*>(w);
if (triggeringCheckline() && lw != NULL)
lw->setLastTriggeredCheckline(kart_index, m_index);
}
}
return result;
} // isTriggered
// ----------------------------------------------------------------------------
void CheckLine::saveCompleteState(BareNetworkString* bns)
{
CheckStructure::saveCompleteState(bns);
World* world = World::getWorld();
for (unsigned int i = 0; i < world->getNumKarts(); i++)
bns->addUInt8(m_previous_sign[i] ? 1 : 0);
} // saveCompleteState
// ----------------------------------------------------------------------------
void CheckLine::restoreCompleteState(const BareNetworkString& b)
{
CheckStructure::restoreCompleteState(b);
m_previous_sign.clear();
World* world = World::getWorld();
for (unsigned int i = 0; i < world->getNumKarts(); i++)
{
bool previous_sign = b.getUInt8() == 1;
m_previous_sign.push_back(previous_sign);
}
} // restoreCompleteState