9b562d31f4
function, which simplifies code for various screen a lot.
331 lines
12 KiB
C++
331 lines
12 KiB
C++
// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2009-2015 Marianne Gagnon
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// (C) 2014-2015 Joerg Henrichs
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "states_screens/track_info_screen.hpp"
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#include "challenges/unlock_manager.hpp"
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#include "config/player_manager.hpp"
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#include "config/user_config.hpp"
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#include "graphics/irr_driver.hpp"
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#include "guiengine/engine.hpp"
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#include "guiengine/screen.hpp"
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#include "guiengine/widgets/button_widget.hpp"
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#include "guiengine/widgets/check_box_widget.hpp"
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#include "guiengine/widgets/icon_button_widget.hpp"
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#include "guiengine/widgets/label_widget.hpp"
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#include "guiengine/widgets/ribbon_widget.hpp"
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#include "guiengine/widgets/spinner_widget.hpp"
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#include "io/file_manager.hpp"
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#include "karts/kart_properties.hpp"
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#include "karts/kart_properties_manager.hpp"
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#include "race/highscores.hpp"
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#include "race/highscore_manager.hpp"
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#include "race/race_manager.hpp"
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#include "states_screens/state_manager.hpp"
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#include "states_screens/tracks_screen.hpp"
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#include "tracks/track.hpp"
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#include "tracks/track_manager.hpp"
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#include "utils/string_utils.hpp"
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#include "utils/translation.hpp"
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#include <IGUIEnvironment.h>
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#include <IGUIImage.h>
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#include <IGUIStaticText.h>
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using namespace irr::gui;
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using namespace irr::video;
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using namespace irr::core;
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using namespace GUIEngine;
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DEFINE_SCREEN_SINGLETON( TrackInfoScreen );
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// ----------------------------------------------------------------------------
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/** Constructor, which loads the corresponding track_info.stkgui file. */
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TrackInfoScreen::TrackInfoScreen()
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: Screen("track_info.stkgui")
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{
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} // TrackInfoScreen
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// ----------------------------------------------------------------------------
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/* Saves some often used pointers. */
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void TrackInfoScreen::loadedFromFile()
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{
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m_lap_spinner = getWidget<SpinnerWidget>("lap-spinner");
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m_ai_kart_spinner = getWidget<SpinnerWidget>("ai-spinner");
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m_reverse = getWidget<CheckBoxWidget>("reverse");
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m_reverse->setState(false);
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m_highscore_label = getWidget<LabelWidget>("highscores");
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m_kart_icons[0] = getWidget<IconButtonWidget>("iconscore1");
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m_kart_icons[1] = getWidget<IconButtonWidget>("iconscore2");
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m_kart_icons[2] = getWidget<IconButtonWidget>("iconscore3");
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m_highscore_entries[0] = getWidget<LabelWidget>("highscore1");
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m_highscore_entries[1] = getWidget<LabelWidget>("highscore2");
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m_highscore_entries[2] = getWidget<LabelWidget>("highscore3");
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GUIEngine::IconButtonWidget* screenshot = getWidget<IconButtonWidget>("screenshot");
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screenshot->setFocusable(false);
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screenshot->m_tab_stop = false;
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} // loadedFromFile
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// ----------------------------------------------------------------------------
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void TrackInfoScreen::setTrack(Track *track)
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{
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m_track = track;
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} // setTrack
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// ----------------------------------------------------------------------------
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/** Initialised the display. The previous screen has to setup m_track before
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* pushing this screen using TrackInfoScreen::getInstance()->setTrack().
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*/
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void TrackInfoScreen::init()
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{
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const bool has_laps = race_manager->modeHasLaps();
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const bool has_highscores = race_manager->modeHasHighscores();
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getWidget<LabelWidget>("name")->setText(translations->fribidize(m_track->getName()), false);
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//I18N: when showing who is the author of track '%s'
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//I18N: (place %s where the name of the author should appear)
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getWidget<LabelWidget>("author")->setText( _("Track by %s", m_track->getDesigner()),
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false );
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// ---- Track screenshot
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GUIEngine::IconButtonWidget* screenshot = getWidget<IconButtonWidget>("screenshot");
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// images are saved squared, but must be stretched to 4:
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// temporary icon, will replace it just after (but it will be shown if the given icon is not found)
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screenshot->m_properties[PROP_ICON] = "gui/main_help.png";
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ITexture* image = irr_driver->getTexture(m_track->getScreenshotFile(),
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"While loading screenshot for track '%s':",
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m_track->getFilename() );
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if(!image)
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{
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image = irr_driver->getTexture("main_help.png",
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"While loading screenshot for track '%s':",
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m_track->getFilename());
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}
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if (image != NULL)
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screenshot->setImage(image);
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// Lap count m_lap_spinner
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// -----------------------
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m_lap_spinner->setVisible(has_laps);
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getWidget<LabelWidget>("lap-text")->setVisible(has_laps);
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if (has_laps)
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{
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if (UserConfigParams::m_artist_debug_mode)
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m_lap_spinner->setMin(0);
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else
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m_lap_spinner->setMin(1);
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m_lap_spinner->setValue(m_track->getActualNumberOfLap());
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race_manager->setNumLaps(m_lap_spinner->getValue());
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}
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// Number of AIs
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// -------------
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const bool has_AI = race_manager->hasAI();
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m_ai_kart_spinner->setVisible(has_AI);
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getWidget<LabelWidget>("ai-text")->setVisible(has_AI);
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if (has_AI)
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{
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m_ai_kart_spinner->setActive(true);
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// Avoid negative numbers (which can happen if e.g. the number of karts
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// in a previous race was lower than the number of players now.
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int num_ai = UserConfigParams::m_num_karts - race_manager->getNumLocalPlayers();
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if (num_ai < 0) num_ai = 0;
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m_ai_kart_spinner->setValue(num_ai);
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race_manager->setNumKarts(num_ai + race_manager->getNumLocalPlayers());
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m_ai_kart_spinner->setMax(stk_config->m_max_karts - race_manager->getNumLocalPlayers());
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// A ftl reace needs at least three karts to make any sense
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if(race_manager->getMinorMode()==RaceManager::MINOR_MODE_FOLLOW_LEADER)
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{
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m_ai_kart_spinner->setMin(3-race_manager->getNumLocalPlayers());
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}
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else
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m_ai_kart_spinner->setMin(0);
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} // has_AI
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// Reverse track
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// -------------
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const bool reverse_available = m_track->reverseAvailable() &&
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race_manager->getMinorMode() != RaceManager::MINOR_MODE_EASTER_EGG;
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m_reverse->setVisible(reverse_available);
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getWidget<LabelWidget>("reverse-text")->setVisible(reverse_available);
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if (reverse_available)
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{
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m_reverse->setState(race_manager->getReverseTrack());
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}
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else
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m_reverse->setState(false);
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// ---- High Scores
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m_highscore_label->setVisible(has_highscores);
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m_kart_icons[0]->setVisible(has_highscores);
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m_kart_icons[1]->setVisible(has_highscores);
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m_kart_icons[2]->setVisible(has_highscores);
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m_highscore_entries[0]->setVisible(has_highscores);
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m_highscore_entries[1]->setVisible(has_highscores);
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m_highscore_entries[2]->setVisible(has_highscores);
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RibbonWidget* bt_start = getWidget<GUIEngine::RibbonWidget>("buttons");
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bt_start->setFocusForPlayer(PLAYER_ID_GAME_MASTER);
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updateHighScores();
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} // init
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// ----------------------------------------------------------------------------
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TrackInfoScreen::~TrackInfoScreen()
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{
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} // ~TrackInfoScreen
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// ----------------------------------------------------------------------------
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void TrackInfoScreen::updateHighScores()
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{
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if (!race_manager->modeHasHighscores())
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return;
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std::string game_mode_ident = RaceManager::getIdentOf( race_manager->getMinorMode() );
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const Highscores::HighscoreType type = "HST_" + game_mode_ident;
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Highscores* highscores =
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highscore_manager->getHighscores(type,
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race_manager->getNumberOfKarts(),
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race_manager->getDifficulty(),
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m_track->getIdent(),
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race_manager->getNumLaps(),
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race_manager->getReverseTrack() );
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const int amount = highscores->getNumberEntries();
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std::string kart_name;
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core::stringw name;
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float time;
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// fill highscore entries
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for (int n=0; n<HIGHSCORE_COUNT; n++)
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{
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irr::core::stringw line;
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// Check if this entry is filled or still empty
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if (n < amount)
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{
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highscores->getEntry(n, kart_name, name, &time);
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std::string time_string = StringUtils::timeToString(time);
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const KartProperties* prop = kart_properties_manager->getKart(kart_name);
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if (prop != NULL)
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{
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const std::string &icon_path = prop->getAbsoluteIconFile();
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ITexture* kart_icon_texture = irr_driver->getTexture( icon_path );
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m_kart_icons[n]->setImage(kart_icon_texture);
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}
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line = name + "\t" + core::stringw(time_string.c_str());
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}
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else
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{
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//I18N: for empty highscores entries
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line = _("(Empty)");
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ITexture* no_kart_texture = irr_driver->getTexture(
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file_manager->getAsset(FileManager::GUI,
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"random_kart.png") );
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m_kart_icons[n]->setImage(no_kart_texture);
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}
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m_highscore_entries[n]->setText( line.c_str(), false );
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}
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} // updateHighScores
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// ----------------------------------------------------------------------------
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void TrackInfoScreen::onEnterPressedInternal()
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{
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// Create a copy of member variables we still need, since they will
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// not be accessible after dismiss:
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const int num_laps = race_manager->modeHasLaps() ? m_lap_spinner->getValue()
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: -1;
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const bool reverse_track = m_reverse == NULL ? false
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: m_reverse->getState();
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// Avoid negative lap numbers (after e.g. easter egg mode).
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if(num_laps>=0)
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m_track->setActualNumberOfLaps(num_laps);
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race_manager->setReverseTrack(reverse_track);
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// Disable accidentally unlocking of a challenge
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PlayerManager::getCurrentPlayer()->setCurrentChallenge("");
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race_manager->startSingleRace(m_track->getIdent(), num_laps, false);
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} // onEnterPressedInternal
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// ----------------------------------------------------------------------------
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void TrackInfoScreen::eventCallback(Widget* widget, const std::string& name,
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const int playerID)
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{
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if (name == "buttons")
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{
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const std::string &button = getWidget<GUIEngine::RibbonWidget>("buttons")
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->getSelectionIDString(PLAYER_ID_GAME_MASTER);
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if(button=="start")
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onEnterPressedInternal();
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else if(button=="back")
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StateManager::get()->escapePressed();
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}
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else if (name == "back")
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{
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StateManager::get()->escapePressed();
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}
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else if (name == "reverse")
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{
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race_manager->setReverseTrack(m_reverse->getState());
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// Makes sure the highscores get swapped when clicking the 'reverse'
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// checkbox.
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updateHighScores();
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}
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else if (name == "lap-spinner")
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{
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assert(race_manager->modeHasLaps());
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const int num_laps = m_lap_spinner->getValue();
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race_manager->setNumLaps(num_laps);
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UserConfigParams::m_num_laps = num_laps;
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updateHighScores();
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}
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else if (name=="ai-spinner")
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{
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const int num_ai = m_ai_kart_spinner->getValue();
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race_manager->setNumKarts( race_manager->getNumLocalPlayers() + num_ai );
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UserConfigParams::m_num_karts = race_manager->getNumLocalPlayers() + num_ai;
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updateHighScores();
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}
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} // eventCallback
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// ----------------------------------------------------------------------------
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