stk-code_catmod/lib/irrlicht/source/Irrlicht/CGUIMeshViewer.h
hikerstk 974deca5e1 Added our own irrlicht version - not used atm.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11846 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-01 02:00:02 +00:00

62 lines
1.3 KiB
C++

// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_MESH_VIEWER_H_INCLUDED__
#define __C_GUI_MESH_VIEWER_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUIMeshViewer.h"
#include "SMaterial.h"
namespace irr
{
namespace gui
{
class CGUIMeshViewer : public IGUIMeshViewer
{
public:
//! constructor
CGUIMeshViewer(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle);
//! destructor
virtual ~CGUIMeshViewer();
//! sets the mesh to be shown
virtual void setMesh(scene::IAnimatedMesh* mesh);
//! Gets the displayed mesh
virtual scene::IAnimatedMesh* getMesh() const;
//! sets the material
virtual void setMaterial(const video::SMaterial& material);
//! gets the material
virtual const video::SMaterial& getMaterial() const;
//! called if an event happened.
virtual bool OnEvent(const SEvent& event);
//! draws the element and its children
virtual void draw();
private:
video::SMaterial Material;
scene::IAnimatedMesh* Mesh;
};
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_MESH_VIEWER_H_INCLUDED__