93cc5209f7
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4728 178a84e3-b1eb-0310-8ba1-8eac791a3b58
47 lines
1.5 KiB
C++
47 lines
1.5 KiB
C++
// $Id: bowling.hpp 1284 2007-11-08 12:31:54Z hikerstk $
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//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2007 Joerg Henrichs, Marianne Gagnon
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef HEADER_BOWLING_HPP
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#define HEADER_BOWLING_HPP
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#include "irrlicht.h"
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using namespace irr;
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#include "items/flyable.hpp"
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class XMLNode;
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class Bowling : public Flyable
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{
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private:
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static float m_st_max_distance; // maximum distance for a bowling ball to be attracted
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static float m_st_max_distance_squared;
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static float m_st_force_to_target;
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public:
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Bowling(Kart* kart);
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static void init(const XMLNode &node, scene::IMesh *bowling);
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virtual void update(float dt);
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const char* getExplosionSound() const { return "bowling_strike"; }
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}; // Bowling
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#endif
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