stk-code_catmod/src/utils/leak_check.cpp
Benau 6222ce650f Add optional linux crash reporting with backtrace (using libbfd)
Notice:

To get backtrace too for leak check, you need to
define GET_STACK_TRACE in leak_check.cpp, but will slow down STK
2016-06-23 16:18:17 +08:00

160 lines
5.0 KiB
C++

//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2011-2015 Marianne Gagnon, Joerg Henrichs
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include "utils/leak_check.hpp"
#include "utils/crash_reporting.hpp"
#include "utils/log.hpp"
#include "utils/ptr_vector.hpp"
#include "utils/string_utils.hpp"
#include "utils/synchronised.hpp"
#ifdef DEBUG
/** Define this to get the backtrace of the leaks (slows down execution a little) */
#undef GET_STACK_TRACE
Synchronised<int> m_lock_stacktrace;
#ifdef GET_STACK_TRACE
# ifdef __APPLE__
# include <Availability.h>
# include <execinfo.h>
# endif
#endif
#include <iostream>
#include <set>
#include <stdio.h>
namespace MemoryLeaks
{
/** A set with all currently allocated objects. */
Synchronised< std::set<AllocatedObject*> > g_all_objects;
// ------------------------------------------------------------------------
AllocatedObject::AllocatedObject()
{
#ifdef GET_STACK_TRACE
# if defined(__APPLE__)
const int max_size = 32;
void* callstack[max_size];
m_stack_size = backtrace(callstack, max_size);
m_stack = backtrace_symbols(callstack, m_stack_size);
# elif defined(WIN32) || ENABLE_LIBBFD
m_lock_stacktrace.lock();
CrashReporting::getCallStack(m_stack);
m_lock_stacktrace.unlock();
# endif
#endif
addObject(this);
} // AllocatedObject
// ------------------------------------------------------------------------
AllocatedObject::~AllocatedObject()
{
removeObject(this);
} // ~AllocatedObject
// ------------------------------------------------------------------------
/** Print the data associated with the objects.
*/
void AllocatedObject::print() const
{
#ifdef GET_STACK_TRACE
# if defined ENABLE_LIBBFD
std::vector<std::string> calls = StringUtils::split(m_stack, '\n');
// Ignore the first 3 entries
for (unsigned int i = 3; i < calls.size(); ++i)
{
Log::error("LeakCheck", " %s", calls[i].c_str());
}
# elif defined(__APPLE__)
for (int i = 0; i < m_stack_size; ++i)
{
Log::error("LeakCheck", " %s\n", m_stack[i]);
}
# elif defined(WIN32)
std::vector<std::string> calls = StringUtils::split(m_stack, '\n');
// Ignore the first 4 entries, which are: empty, getCallStack(),
// AllocatedObject(),LeakCheck()
for (unsigned int i = 4; i < calls.size(); ++i)
{
Log::error("LeakCheck", " %s", calls[i].c_str());
}
# endif
#else
printf(" (No stack information available)\n");
#endif
} // print
// ========================================================================
/** Adds an object to the sets of all allocated objects. */
void addObject(AllocatedObject* obj)
{
g_all_objects.lock();
g_all_objects.getData().insert(obj);
g_all_objects.unlock();
} // addObject
// ------------------------------------------------------------------------
/** Removes an object from the set of all allocated objects. */
void removeObject(AllocatedObject* obj)
{
g_all_objects.lock();
g_all_objects.getData().erase(obj);
g_all_objects.unlock();
//delete obj;
} // removeObject
// ------------------------------------------------------------------------
/** Checks if any objects are still allocated, and if so print information
* about those objects. */
void checkForLeaks()
{
Log::debug("LeackCheck", "checking for leaks... ");
g_all_objects.lock();
if (g_all_objects.getData().size()>0)
{
Log::error("LeackCheck", "leaks detected!!");
Log::error("LeackCheck", "\n\n* * * * WARNING * * * * WARNING * * * * "
"MEMORY LEAK! * * * *");
Log::error("LeackCheck", "%d watched objects leaking.",
g_all_objects.getData().size());
}
else
{
Log::debug("LeackCheck", "ok (no watched class left leaking)");
}
std::set<AllocatedObject*>::iterator it;
for (it = g_all_objects.getData().begin();
it != g_all_objects.getData().end(); ++it)
{
(*it)->print();
}
g_all_objects.unlock();
} // checkForLeaks
} // namespace MemoryLeaks
#endif