44 lines
1.6 KiB
C++
44 lines
1.6 KiB
C++
// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2014-2015 SuperTuxKart-Team
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef NETWORK_KART_SELECTION_HPP
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#define NETWORK_KART_SELECTION_HPP
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#include "states_screens/kart_selection.hpp"
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#include "guiengine/screen.hpp"
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class NetworkKartSelectionScreen : public KartSelectionScreen,
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public GUIEngine::ScreenSingleton<NetworkKartSelectionScreen>
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{
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friend class GUIEngine::ScreenSingleton<NetworkKartSelectionScreen>;
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protected:
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//!< map the id of the kart widgets to race ids
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std::vector<uint8_t> m_id_mapping;
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NetworkKartSelectionScreen();
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virtual ~NetworkKartSelectionScreen();
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virtual void playerConfirm(const int playerID) OVERRIDE;
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public:
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virtual void init() OVERRIDE;
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virtual bool onEscapePressed() OVERRIDE;
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virtual void playerSelected(uint8_t player_id,
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const std::string &kart_name);
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};
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#endif // NETWORK_KART_SELECTION_HPP
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