stk-code_catmod/src/states_screens/dialogs/add_device_dialog.cpp
2015-04-09 01:57:33 +02:00

190 lines
6.4 KiB
C++

// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2009-2015 Marianne Gagnon
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "states_screens/dialogs/add_device_dialog.hpp"
#include "guiengine/engine.hpp"
#include "guiengine/scalable_font.hpp"
#include "guiengine/widget.hpp"
#include "guiengine/widgets/button_widget.hpp"
#include "input/device_manager.hpp"
#include "input/input_manager.hpp"
#include "states_screens/dialogs/message_dialog.hpp"
#include "states_screens/options_screen_input.hpp"
#include "states_screens/state_manager.hpp"
#include "utils/cpp2011.hpp"
#include "utils/string_utils.hpp"
#include "utils/translation.hpp"
#include "input/wiimote_manager.hpp"
#include <IGUIStaticText.h>
#include <IGUIEnvironment.h>
using namespace GUIEngine;
using namespace irr::gui;
using namespace irr::core;
// ----------------------------------------------------------------------------
AddDeviceDialog::AddDeviceDialog() : ModalDialog(0.90f, 0.80f)
{
doInit();
ScalableFont* font = GUIEngine::getFont();
const int textHeight = GUIEngine::getFontHeight();
const int buttonHeight = textHeight + 10;
#ifdef ENABLE_WIIUSE
const int nbButtons = 3;
#else
const int nbButtons = 2;
#endif
const int y_bottom = m_area.getHeight() - nbButtons*(buttonHeight + 10) - 10;
const int y_stride = buttonHeight+10;
int cur_y = y_bottom;
core::rect<s32> text_area( 15, 15, m_area.getWidth()-15, y_bottom-15 );
core::stringw msg =
_("To add a new Gamepad/Joystick device, simply start SuperTuxKart "
"with it connected and it will appear in the list.\n\nTo add a "
"keyboard config, you can use the button below, HOWEVER please "
"note that most keyboards only support a limited amount of "
"simultaneous keypresses and are thus inappropriate for multiplayer "
"gameplay. (You can, however, connect multiple keyboards to the "
"computer. Remember that everyone still needs different keybindings "
"in this case.)");
IGUIStaticText* b =
GUIEngine::getGUIEnv()->addStaticText(msg.c_str(),
text_area,
/*border*/false ,
/*word wrap*/true,
m_irrlicht_window);
b->setTabStop(false);
b->setRightToLeft(translations->isRTLText(msg));
// because it looks like 'setRightToLeft' applies next time
// setText is called only
b->setText(msg.c_str());
#ifdef ENABLE_WIIUSE
{
ButtonWidget* widget = new ButtonWidget();
widget->m_properties[PROP_ID] = "addwiimote";
//I18N: In the 'add new input device' dialog
widget->setText( _("Add Wiimote") );
const int textWidth =
font->getDimension( widget->getText().c_str() ).Width + 40;
widget->m_x = m_area.getWidth()/2 - textWidth/2;
widget->m_y = cur_y;
widget->m_w = textWidth;
widget->m_h = buttonHeight;
widget->setParent(m_irrlicht_window);
m_widgets.push_back(widget);
widget->add();
cur_y += y_stride;
}
#endif // ENABLE_WIIUSE
{
ButtonWidget* widget = new ButtonWidget();
widget->m_properties[PROP_ID] = "addkeyboard";
//I18N: In the 'add new input device' dialog
widget->setText( _("Add Keyboard Configuration") );
const int textWidth =
font->getDimension( widget->getText().c_str() ).Width + 40;
widget->m_x = m_area.getWidth()/2 - textWidth/2;
widget->m_y = cur_y;
widget->m_w = textWidth;
widget->m_h = buttonHeight;
widget->setParent(m_irrlicht_window);
m_widgets.push_back(widget);
widget->add();
cur_y += y_stride;
}
{
ButtonWidget* widget = new ButtonWidget();
widget->m_properties[PROP_ID] = "cancel";
widget->setText( _("Cancel") );
const int textWidth =
font->getDimension( widget->getText().c_str() ).Width + 40;
widget->m_x = m_area.getWidth()/2 - textWidth/2;
widget->m_y = cur_y;
widget->m_w = textWidth;
widget->m_h = buttonHeight;
widget->setParent(m_irrlicht_window);
m_widgets.push_back(widget);
widget->add();
cur_y += y_stride;
widget->setFocusForPlayer( PLAYER_ID_GAME_MASTER );
}
} // AddDeviceDialog
// ----------------------------------------------------------------------------
void AddDeviceDialog::onEnterPressedInternal()
{
} // onEnterPressedInternal
// ----------------------------------------------------------------------------
// ----------------------------------------------------------------------------
GUIEngine::EventPropagation AddDeviceDialog::processEvent
(const std::string& eventSource)
{
if (eventSource == "cancel")
{
ModalDialog::dismiss();
return GUIEngine::EVENT_BLOCK;
}
else if (eventSource == "addkeyboard")
{
input_manager->getDeviceManager()->addEmptyKeyboard();
input_manager->getDeviceManager()->save();
ModalDialog::dismiss();
((OptionsScreenInput*)GUIEngine::getCurrentScreen())->rebuildDeviceList();
return GUIEngine::EVENT_BLOCK;
}
#ifdef ENABLE_WIIUSE
else if (eventSource == "addwiimote")
{
// Remove the previous modal dialog to avoid a warning
GUIEngine::ModalDialog::dismiss();
if(wiimote_manager->askUserToConnectWiimotes() > 0)
((OptionsScreenInput*)GUIEngine::getCurrentScreen())->rebuildDeviceList();
return GUIEngine::EVENT_BLOCK;
}
#endif
return GUIEngine::EVENT_LET;
} // processEvent