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MacOSX
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Move patform specific code from irr_driver to irrlicht devices
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2017-09-27 17:37:56 +02:00 |
CAnimatedMeshSceneNode.cpp
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Try an up-to-date current frame bone-child attachment in legacy pipeline
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2018-09-28 23:33:51 +08:00 |
CAnimatedMeshSceneNode.h
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Add the required code for advanced meta library animation handling
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2018-10-13 00:43:59 +08:00 |
CAttributeImpl.h
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CAttributes.cpp
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CAttributes.h
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CBillboardSceneNode.cpp
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CBillboardSceneNode.h
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CBlit.h
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CBoneSceneNode.cpp
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CBoneSceneNode.h
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Add SP for correct normal and easier shader system
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2017-12-25 14:00:10 +08:00 |
CCameraSceneNode.cpp
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CCameraSceneNode.h
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CColorConverter.cpp
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register keyword removal
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2019-04-30 21:20:08 +01:00 |
CColorConverter.h
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CContextEGL.cpp
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Fixed a crash on nvidia when recreating egl context
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2019-03-14 22:56:38 +01:00 |
CContextEGL.h
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Some cleanup
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2018-01-07 02:22:58 +01:00 |
CCubeSceneNode.cpp
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CCubeSceneNode.h
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CDefaultGUIElementFactory.cpp
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CDefaultGUIElementFactory.h
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CDefaultSceneNodeAnimatorFactory.cpp
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CDefaultSceneNodeAnimatorFactory.h
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CDefaultSceneNodeFactory.cpp
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CDefaultSceneNodeFactory.h
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CDummyTransformationSceneNode.cpp
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CDummyTransformationSceneNode.h
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CEmptySceneNode.cpp
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CEmptySceneNode.h
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CFileList.cpp
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CFileList.h
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CFileSystem.cpp
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Fixed possible crash on 64-bit mingw build
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2018-10-21 21:52:15 +02:00 |
CFileSystem.h
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Don't change current working directory.
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2018-10-09 21:42:16 +02:00 |
CFPSCounter.cpp
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CFPSCounter.h
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CGeometryCreator.cpp
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CGeometryCreator.h
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CGUIButton.cpp
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CGUIButton.h
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CGUICheckBox.cpp
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CGUICheckBox.h
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CGUIColorSelectDialog.cpp
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CGUIColorSelectDialog.h
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CGUIComboBox.cpp
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CGUIComboBox.h
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CGUIContextMenu.cpp
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CGUIContextMenu.h
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CGUIEditBox.cpp
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CGUIEditBox.h
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CGUIEnvironment.cpp
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CGUIEnvironment.h
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CGUIFileOpenDialog.cpp
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CGUIFileOpenDialog.h
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CGUIFont.cpp
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CGUIFont.h
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Use libraqm for text layout
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2019-06-09 11:26:00 +08:00 |
CGUIImage.cpp
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CGUIImage.h
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CGUIImageList.cpp
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CGUIImageList.h
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CGUIInOutFader.cpp
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CGUIInOutFader.h
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CGUIListBox.cpp
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CGUIListBox.h
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CGUIMenu.cpp
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CGUIMenu.h
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CGUIMeshViewer.cpp
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CGUIMeshViewer.h
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CGUIMessageBox.cpp
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CGUIMessageBox.h
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CGUIModalScreen.cpp
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CGUIModalScreen.h
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CGUIScrollBar.cpp
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CGUIScrollBar.h
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CGUISkin.cpp
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CGUISkin.h
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CGUISpinBox.cpp
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CGUISpinBox.h
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CGUISpriteBank.cpp
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CGUISpriteBank.h
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CGUIStaticText.cpp
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Use libraqm for text layout
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2019-06-09 11:26:00 +08:00 |
CGUIStaticText.h
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Use libraqm for text layout
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2019-06-09 11:26:00 +08:00 |
CGUITabControl.cpp
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CGUITabControl.h
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CGUITable.cpp
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CGUITable.h
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CGUIToolBar.cpp
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CGUIToolBar.h
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CGUITreeView.cpp
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CGUITreeView.h
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CGUIWindow.cpp
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CGUIWindow.h
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CImage.cpp
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CImage.h
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CImageLoaderBMP.cpp
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CImageLoaderBMP.h
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CImageLoaderJPG.cpp
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Disable jpg logging to make it thread safe
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2018-10-31 13:26:34 +08:00 |
CImageLoaderJPG.h
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Disable jpg logging to make it thread safe
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2018-10-31 13:26:34 +08:00 |
CImageLoaderPNG.cpp
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CImageLoaderPNG.h
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CImageWriterBMP.cpp
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CImageWriterBMP.h
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CImageWriterJPG.cpp
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CImageWriterJPG.h
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CImageWriterPNG.cpp
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CImageWriterPNG.h
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CIrrDeviceAndroid.cpp
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Clear text when closing keyboard if onEnterPressed returns true
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2019-05-28 15:21:06 +08:00 |
CIrrDeviceAndroid.h
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Allow showing different soft keyboard in android
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2019-05-27 16:34:16 +08:00 |
CIrrDeviceLinux.cpp
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Move the screen and touchscreen events horizontally for screen keyboard
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2019-05-21 01:46:14 +08:00 |
CIrrDeviceLinux.h
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Revert waiting for mapped window before reading dimensions.
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2019-03-06 21:05:48 +01:00 |
CIrrDeviceSDL.cpp
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Move patform specific code from irr_driver to irrlicht devices
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2017-09-27 17:37:56 +02:00 |
CIrrDeviceSDL.h
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Move patform specific code from irr_driver to irrlicht devices
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2017-09-27 17:37:56 +02:00 |
CIrrDeviceStub.cpp
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Display the version of the engine
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2019-03-11 23:26:44 +01:00 |
CIrrDeviceStub.h
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Allow showing different soft keyboard in android
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2019-05-27 16:34:16 +08:00 |
CIrrDeviceWayland.cpp
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Fix several spelling/grammar errors (#3951)
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2019-06-04 19:04:18 -04:00 |
CIrrDeviceWayland.h
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Code clean up
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2019-05-28 01:47:41 +08:00 |
CIrrDeviceWin32.cpp
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Fix thumb-stick buttons on xbox controller.
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2019-01-22 21:25:51 +11:00 |
CIrrDeviceWin32.h
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Move patform specific code from irr_driver to irrlicht devices
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2017-09-27 17:37:56 +02:00 |
CLightSceneNode.cpp
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CLightSceneNode.h
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CLimitReadFile.cpp
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CLimitReadFile.h
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CLogger.cpp
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CLogger.h
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CMemoryFile.cpp
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CMemoryFile.h
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CMeshCache.cpp
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CMeshCache.h
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CMeshManipulator.cpp
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CMeshManipulator.h
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CMeshSceneNode.cpp
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CMeshSceneNode.h
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CMetaTriangleSelector.cpp
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CMetaTriangleSelector.h
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CMountPointReader.cpp
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Avoid a crash when path is empty.
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2018-09-23 22:53:11 +02:00 |
CMountPointReader.h
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CNullDriver.cpp
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Fix several spelling/grammar errors (#3951)
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2019-06-04 19:04:18 -04:00 |
CNullDriver.h
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Move the screen and touchscreen events horizontally for screen keyboard
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2019-05-21 01:46:14 +08:00 |
COctreeSceneNode.cpp
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COctreeSceneNode.h
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COctreeTriangleSelector.cpp
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COctreeTriangleSelector.h
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COGLES2Driver.cpp
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Move the screen and touchscreen events horizontally for screen keyboard
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2019-05-21 01:46:14 +08:00 |
COGLES2Driver.h
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Fix several spelling/grammar errors (#3951)
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2019-06-04 19:04:18 -04:00 |
COGLES2ExtensionHandler.cpp
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COGLES2ExtensionHandler.h
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COGLES2FixedPipelineRenderer.cpp
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Add EMT_STK_GRASS for GLES2 to draw grass material without vertex color
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2018-11-30 23:33:30 +08:00 |
COGLES2FixedPipelineRenderer.h
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COGLES2MaterialRenderer.cpp
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Fixed possible uninitialized variable in gles renderer
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2017-08-13 01:38:21 +02:00 |
COGLES2MaterialRenderer.h
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COGLES2NormalMapRenderer.cpp
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COGLES2NormalMapRenderer.h
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COGLES2ParallaxMapRenderer.cpp
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COGLES2ParallaxMapRenderer.h
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COGLES2Renderer2D.cpp
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COGLES2Renderer2D.h
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COGLES2Texture.cpp
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COGLES2Texture.h
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COpenGLDriver.cpp
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Move the screen and touchscreen events horizontally for screen keyboard
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2019-05-21 01:46:14 +08:00 |
COpenGLDriver.h
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Fix several spelling/grammar errors (#3951)
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2019-06-04 19:04:18 -04:00 |
COpenGLExtensionHandler.cpp
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Initialize FeatureAvailable array to false for legacy pipeline.
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2017-11-07 22:54:36 +01:00 |
COpenGLExtensionHandler.h
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Initialize FeatureAvailable array to false for legacy pipeline.
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2017-11-07 22:54:36 +01:00 |
COpenGLMaterialRenderer.h
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COpenGLNormalMapRenderer.cpp
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COpenGLNormalMapRenderer.h
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COpenGLParallaxMapRenderer.cpp
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Fix several spelling/grammar errors (#3951)
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2019-06-04 19:04:18 -04:00 |
COpenGLParallaxMapRenderer.h
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COpenGLShaderMaterialRenderer.cpp
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COpenGLShaderMaterialRenderer.h
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COpenGLSLMaterialRenderer.cpp
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COpenGLSLMaterialRenderer.h
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COpenGLTexture.cpp
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COpenGLTexture.h
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COSOperator.cpp
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COSOperator.h
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CParticleAnimatedMeshSceneNodeEmitter.cpp
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CParticleAnimatedMeshSceneNodeEmitter.h
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CParticleAttractionAffector.cpp
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CParticleAttractionAffector.h
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CParticleBoxEmitter.cpp
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CParticleBoxEmitter.h
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CParticleCylinderEmitter.cpp
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CParticleCylinderEmitter.h
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CParticleFadeOutAffector.cpp
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CParticleFadeOutAffector.h
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CParticleGravityAffector.cpp
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CParticleGravityAffector.h
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CParticleMeshEmitter.cpp
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CParticleMeshEmitter.h
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CParticlePointEmitter.cpp
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CParticlePointEmitter.h
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CParticleRingEmitter.cpp
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CParticleRingEmitter.h
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CParticleRotationAffector.cpp
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CParticleRotationAffector.h
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CParticleScaleAffector.cpp
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CParticleScaleAffector.h
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CParticleSphereEmitter.cpp
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CParticleSphereEmitter.h
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CParticleSystemSceneNode.cpp
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CParticleSystemSceneNode.h
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CReadFile.cpp
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CReadFile.h
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CSceneCollisionManager.cpp
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CSceneCollisionManager.h
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CSceneManager.cpp
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Add SP for correct normal and easier shader system
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2017-12-25 14:00:10 +08:00 |
CSceneManager.h
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CSceneNodeAnimatorCameraFPS.cpp
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CSceneNodeAnimatorCameraFPS.h
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CSceneNodeAnimatorCameraMaya.cpp
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CSceneNodeAnimatorCameraMaya.h
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CSceneNodeAnimatorCollisionResponse.cpp
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CSceneNodeAnimatorCollisionResponse.h
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CSceneNodeAnimatorDelete.cpp
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CSceneNodeAnimatorDelete.h
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CSceneNodeAnimatorFlyCircle.cpp
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CSceneNodeAnimatorFlyCircle.h
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CSceneNodeAnimatorFlyStraight.cpp
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CSceneNodeAnimatorFlyStraight.h
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CSceneNodeAnimatorFollowSpline.cpp
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CSceneNodeAnimatorFollowSpline.h
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CSceneNodeAnimatorRotation.cpp
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CSceneNodeAnimatorRotation.h
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CSceneNodeAnimatorTexture.cpp
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CSceneNodeAnimatorTexture.h
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CSkinnedMesh.cpp
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Add delete vertex buffer to save memory for no graphics
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2018-09-12 15:30:57 +08:00 |
CSkinnedMesh.h
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Add delete vertex buffer to save memory for no graphics
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2018-09-12 15:30:57 +08:00 |
CSkyBoxSceneNode.cpp
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CSkyBoxSceneNode.h
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CSkyDomeSceneNode.cpp
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CSkyDomeSceneNode.h
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CSphereSceneNode.cpp
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CSphereSceneNode.h
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CTarReader.cpp
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CTarReader.h
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CTerrainSceneNode.cpp
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CTerrainSceneNode.h
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CTerrainTriangleSelector.cpp
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CTerrainTriangleSelector.h
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CTextSceneNode.cpp
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Use STKTextBillboard for legacy pipeline for correct glyph metrics
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2018-11-30 23:01:43 +08:00 |
CTextSceneNode.h
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CTimer.h
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CTriangleBBSelector.cpp
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CTriangleBBSelector.h
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CTriangleSelector.cpp
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CTriangleSelector.h
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CVideoModeList.cpp
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CVideoModeList.h
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CWaterSurfaceSceneNode.cpp
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CWaterSurfaceSceneNode.h
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CWriteFile.cpp
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CWriteFile.h
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CXMLReader.cpp
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CXMLReader.h
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CXMLReaderImpl.h
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Fixed a crash when opening broken xml file
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2018-11-22 22:09:05 +01:00 |
CXMLWriter.cpp
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CXMLWriter.h
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CZBuffer.cpp
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CZBuffer.h
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CZipReader.cpp
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CZipReader.h
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dmfsupport.h
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gles2-ext.h
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glext.h
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glxext.h
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IAttribute.h
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IImagePresenter.h
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Irrlicht.cpp
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More improvements in wayland device
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2018-01-12 22:31:21 +01:00 |
irrXML.cpp
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ISceneNodeAnimatorFinishing.h
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ITriangleRenderer.h
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IZBuffer.h
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Octree.h
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os.cpp
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os.h
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resource.h
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S2DVertex.h
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S4DVertex.h
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SoftwareDriver2_compile_config.h
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SoftwareDriver2_helper.h
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stk_android_native_app_glue.c
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Fixed a crash on exit
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2018-07-27 00:05:39 +02:00 |
stk_android_native_app_glue.h
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Fixed a crash on exit
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2018-07-27 00:05:39 +02:00 |
wglext.h
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xdg_decoration_unstable_v1_client_protocol.h
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Use xdg decoration for server-side decorations
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2018-12-25 01:18:17 +01:00 |
xdg_decoration_unstable_v1_protocol.c
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Use xdg decoration for server-side decorations
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2018-12-25 01:18:17 +01:00 |
xdg_shell_client_protocol.h
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Update to stable xdg shell
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2018-10-14 22:11:30 +02:00 |
xdg_shell_protocol.c
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Update to stable xdg shell
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2018-10-14 22:11:30 +02:00 |