stk-code_catmod/lib/irrlicht/source/Irrlicht
2019-06-09 11:26:00 +08:00
..
MacOSX Move patform specific code from irr_driver to irrlicht devices 2017-09-27 17:37:56 +02:00
CAnimatedMeshSceneNode.cpp Try an up-to-date current frame bone-child attachment in legacy pipeline 2018-09-28 23:33:51 +08:00
CAnimatedMeshSceneNode.h Add the required code for advanced meta library animation handling 2018-10-13 00:43:59 +08:00
CAttributeImpl.h
CAttributes.cpp
CAttributes.h
CBillboardSceneNode.cpp
CBillboardSceneNode.h
CBlit.h
CBoneSceneNode.cpp
CBoneSceneNode.h Add SP for correct normal and easier shader system 2017-12-25 14:00:10 +08:00
CCameraSceneNode.cpp
CCameraSceneNode.h
CColorConverter.cpp register keyword removal 2019-04-30 21:20:08 +01:00
CColorConverter.h
CContextEGL.cpp Fixed a crash on nvidia when recreating egl context 2019-03-14 22:56:38 +01:00
CContextEGL.h Some cleanup 2018-01-07 02:22:58 +01:00
CCubeSceneNode.cpp
CCubeSceneNode.h
CDefaultGUIElementFactory.cpp
CDefaultGUIElementFactory.h
CDefaultSceneNodeAnimatorFactory.cpp
CDefaultSceneNodeAnimatorFactory.h
CDefaultSceneNodeFactory.cpp
CDefaultSceneNodeFactory.h
CDummyTransformationSceneNode.cpp
CDummyTransformationSceneNode.h
CEmptySceneNode.cpp
CEmptySceneNode.h
CFileList.cpp
CFileList.h
CFileSystem.cpp Fixed possible crash on 64-bit mingw build 2018-10-21 21:52:15 +02:00
CFileSystem.h Don't change current working directory. 2018-10-09 21:42:16 +02:00
CFPSCounter.cpp
CFPSCounter.h
CGeometryCreator.cpp
CGeometryCreator.h
CGUIButton.cpp
CGUIButton.h
CGUICheckBox.cpp
CGUICheckBox.h
CGUIColorSelectDialog.cpp
CGUIColorSelectDialog.h
CGUIComboBox.cpp
CGUIComboBox.h
CGUIContextMenu.cpp
CGUIContextMenu.h
CGUIEditBox.cpp
CGUIEditBox.h
CGUIEnvironment.cpp
CGUIEnvironment.h
CGUIFileOpenDialog.cpp
CGUIFileOpenDialog.h
CGUIFont.cpp
CGUIFont.h Use libraqm for text layout 2019-06-09 11:26:00 +08:00
CGUIImage.cpp
CGUIImage.h
CGUIImageList.cpp
CGUIImageList.h
CGUIInOutFader.cpp
CGUIInOutFader.h
CGUIListBox.cpp
CGUIListBox.h
CGUIMenu.cpp
CGUIMenu.h
CGUIMeshViewer.cpp
CGUIMeshViewer.h
CGUIMessageBox.cpp
CGUIMessageBox.h
CGUIModalScreen.cpp
CGUIModalScreen.h
CGUIScrollBar.cpp
CGUIScrollBar.h
CGUISkin.cpp
CGUISkin.h
CGUISpinBox.cpp
CGUISpinBox.h
CGUISpriteBank.cpp
CGUISpriteBank.h
CGUIStaticText.cpp Use libraqm for text layout 2019-06-09 11:26:00 +08:00
CGUIStaticText.h Use libraqm for text layout 2019-06-09 11:26:00 +08:00
CGUITabControl.cpp
CGUITabControl.h
CGUITable.cpp
CGUITable.h
CGUIToolBar.cpp
CGUIToolBar.h
CGUITreeView.cpp
CGUITreeView.h
CGUIWindow.cpp
CGUIWindow.h
CImage.cpp
CImage.h
CImageLoaderBMP.cpp
CImageLoaderBMP.h
CImageLoaderJPG.cpp Disable jpg logging to make it thread safe 2018-10-31 13:26:34 +08:00
CImageLoaderJPG.h Disable jpg logging to make it thread safe 2018-10-31 13:26:34 +08:00
CImageLoaderPNG.cpp
CImageLoaderPNG.h
CImageWriterBMP.cpp
CImageWriterBMP.h
CImageWriterJPG.cpp
CImageWriterJPG.h
CImageWriterPNG.cpp
CImageWriterPNG.h
CIrrDeviceAndroid.cpp Clear text when closing keyboard if onEnterPressed returns true 2019-05-28 15:21:06 +08:00
CIrrDeviceAndroid.h Allow showing different soft keyboard in android 2019-05-27 16:34:16 +08:00
CIrrDeviceLinux.cpp Move the screen and touchscreen events horizontally for screen keyboard 2019-05-21 01:46:14 +08:00
CIrrDeviceLinux.h Revert waiting for mapped window before reading dimensions. 2019-03-06 21:05:48 +01:00
CIrrDeviceSDL.cpp Move patform specific code from irr_driver to irrlicht devices 2017-09-27 17:37:56 +02:00
CIrrDeviceSDL.h Move patform specific code from irr_driver to irrlicht devices 2017-09-27 17:37:56 +02:00
CIrrDeviceStub.cpp Display the version of the engine 2019-03-11 23:26:44 +01:00
CIrrDeviceStub.h Allow showing different soft keyboard in android 2019-05-27 16:34:16 +08:00
CIrrDeviceWayland.cpp Fix several spelling/grammar errors (#3951) 2019-06-04 19:04:18 -04:00
CIrrDeviceWayland.h Code clean up 2019-05-28 01:47:41 +08:00
CIrrDeviceWin32.cpp Fix thumb-stick buttons on xbox controller. 2019-01-22 21:25:51 +11:00
CIrrDeviceWin32.h Move patform specific code from irr_driver to irrlicht devices 2017-09-27 17:37:56 +02:00
CLightSceneNode.cpp
CLightSceneNode.h
CLimitReadFile.cpp
CLimitReadFile.h
CLogger.cpp
CLogger.h
CMemoryFile.cpp
CMemoryFile.h
CMeshCache.cpp
CMeshCache.h
CMeshManipulator.cpp
CMeshManipulator.h
CMeshSceneNode.cpp
CMeshSceneNode.h
CMetaTriangleSelector.cpp
CMetaTriangleSelector.h
CMountPointReader.cpp Avoid a crash when path is empty. 2018-09-23 22:53:11 +02:00
CMountPointReader.h
CNullDriver.cpp Fix several spelling/grammar errors (#3951) 2019-06-04 19:04:18 -04:00
CNullDriver.h Move the screen and touchscreen events horizontally for screen keyboard 2019-05-21 01:46:14 +08:00
COctreeSceneNode.cpp
COctreeSceneNode.h
COctreeTriangleSelector.cpp
COctreeTriangleSelector.h
COGLES2Driver.cpp Move the screen and touchscreen events horizontally for screen keyboard 2019-05-21 01:46:14 +08:00
COGLES2Driver.h Fix several spelling/grammar errors (#3951) 2019-06-04 19:04:18 -04:00
COGLES2ExtensionHandler.cpp
COGLES2ExtensionHandler.h
COGLES2FixedPipelineRenderer.cpp Add EMT_STK_GRASS for GLES2 to draw grass material without vertex color 2018-11-30 23:33:30 +08:00
COGLES2FixedPipelineRenderer.h
COGLES2MaterialRenderer.cpp Fixed possible uninitialized variable in gles renderer 2017-08-13 01:38:21 +02:00
COGLES2MaterialRenderer.h
COGLES2NormalMapRenderer.cpp
COGLES2NormalMapRenderer.h
COGLES2ParallaxMapRenderer.cpp
COGLES2ParallaxMapRenderer.h
COGLES2Renderer2D.cpp
COGLES2Renderer2D.h
COGLES2Texture.cpp
COGLES2Texture.h
COpenGLDriver.cpp Move the screen and touchscreen events horizontally for screen keyboard 2019-05-21 01:46:14 +08:00
COpenGLDriver.h Fix several spelling/grammar errors (#3951) 2019-06-04 19:04:18 -04:00
COpenGLExtensionHandler.cpp Initialize FeatureAvailable array to false for legacy pipeline. 2017-11-07 22:54:36 +01:00
COpenGLExtensionHandler.h Initialize FeatureAvailable array to false for legacy pipeline. 2017-11-07 22:54:36 +01:00
COpenGLMaterialRenderer.h
COpenGLNormalMapRenderer.cpp
COpenGLNormalMapRenderer.h
COpenGLParallaxMapRenderer.cpp Fix several spelling/grammar errors (#3951) 2019-06-04 19:04:18 -04:00
COpenGLParallaxMapRenderer.h
COpenGLShaderMaterialRenderer.cpp
COpenGLShaderMaterialRenderer.h
COpenGLSLMaterialRenderer.cpp
COpenGLSLMaterialRenderer.h
COpenGLTexture.cpp
COpenGLTexture.h
COSOperator.cpp
COSOperator.h
CParticleAnimatedMeshSceneNodeEmitter.cpp
CParticleAnimatedMeshSceneNodeEmitter.h
CParticleAttractionAffector.cpp
CParticleAttractionAffector.h
CParticleBoxEmitter.cpp
CParticleBoxEmitter.h
CParticleCylinderEmitter.cpp
CParticleCylinderEmitter.h
CParticleFadeOutAffector.cpp
CParticleFadeOutAffector.h
CParticleGravityAffector.cpp
CParticleGravityAffector.h
CParticleMeshEmitter.cpp
CParticleMeshEmitter.h
CParticlePointEmitter.cpp
CParticlePointEmitter.h
CParticleRingEmitter.cpp
CParticleRingEmitter.h
CParticleRotationAffector.cpp
CParticleRotationAffector.h
CParticleScaleAffector.cpp
CParticleScaleAffector.h
CParticleSphereEmitter.cpp
CParticleSphereEmitter.h
CParticleSystemSceneNode.cpp
CParticleSystemSceneNode.h
CReadFile.cpp
CReadFile.h
CSceneCollisionManager.cpp
CSceneCollisionManager.h
CSceneManager.cpp Add SP for correct normal and easier shader system 2017-12-25 14:00:10 +08:00
CSceneManager.h
CSceneNodeAnimatorCameraFPS.cpp
CSceneNodeAnimatorCameraFPS.h
CSceneNodeAnimatorCameraMaya.cpp
CSceneNodeAnimatorCameraMaya.h
CSceneNodeAnimatorCollisionResponse.cpp
CSceneNodeAnimatorCollisionResponse.h
CSceneNodeAnimatorDelete.cpp
CSceneNodeAnimatorDelete.h
CSceneNodeAnimatorFlyCircle.cpp
CSceneNodeAnimatorFlyCircle.h
CSceneNodeAnimatorFlyStraight.cpp
CSceneNodeAnimatorFlyStraight.h
CSceneNodeAnimatorFollowSpline.cpp
CSceneNodeAnimatorFollowSpline.h
CSceneNodeAnimatorRotation.cpp
CSceneNodeAnimatorRotation.h
CSceneNodeAnimatorTexture.cpp
CSceneNodeAnimatorTexture.h
CSkinnedMesh.cpp Add delete vertex buffer to save memory for no graphics 2018-09-12 15:30:57 +08:00
CSkinnedMesh.h Add delete vertex buffer to save memory for no graphics 2018-09-12 15:30:57 +08:00
CSkyBoxSceneNode.cpp
CSkyBoxSceneNode.h
CSkyDomeSceneNode.cpp
CSkyDomeSceneNode.h
CSphereSceneNode.cpp
CSphereSceneNode.h
CTarReader.cpp
CTarReader.h
CTerrainSceneNode.cpp
CTerrainSceneNode.h
CTerrainTriangleSelector.cpp
CTerrainTriangleSelector.h
CTextSceneNode.cpp Use STKTextBillboard for legacy pipeline for correct glyph metrics 2018-11-30 23:01:43 +08:00
CTextSceneNode.h
CTimer.h
CTriangleBBSelector.cpp
CTriangleBBSelector.h
CTriangleSelector.cpp
CTriangleSelector.h
CVideoModeList.cpp
CVideoModeList.h
CWaterSurfaceSceneNode.cpp
CWaterSurfaceSceneNode.h
CWriteFile.cpp
CWriteFile.h
CXMLReader.cpp
CXMLReader.h
CXMLReaderImpl.h Fixed a crash when opening broken xml file 2018-11-22 22:09:05 +01:00
CXMLWriter.cpp
CXMLWriter.h
CZBuffer.cpp
CZBuffer.h
CZipReader.cpp
CZipReader.h
dmfsupport.h
gles2-ext.h
glext.h
glxext.h
IAttribute.h
IImagePresenter.h
Irrlicht.cpp More improvements in wayland device 2018-01-12 22:31:21 +01:00
irrXML.cpp
ISceneNodeAnimatorFinishing.h
ITriangleRenderer.h
IZBuffer.h
Octree.h
os.cpp
os.h
resource.h
S2DVertex.h
S4DVertex.h
SoftwareDriver2_compile_config.h
SoftwareDriver2_helper.h
stk_android_native_app_glue.c Fixed a crash on exit 2018-07-27 00:05:39 +02:00
stk_android_native_app_glue.h Fixed a crash on exit 2018-07-27 00:05:39 +02:00
wglext.h
xdg_decoration_unstable_v1_client_protocol.h Use xdg decoration for server-side decorations 2018-12-25 01:18:17 +01:00
xdg_decoration_unstable_v1_protocol.c Use xdg decoration for server-side decorations 2018-12-25 01:18:17 +01:00
xdg_shell_client_protocol.h Update to stable xdg shell 2018-10-14 22:11:30 +02:00
xdg_shell_protocol.c Update to stable xdg shell 2018-10-14 22:11:30 +02:00