stk-code_catmod/lib/irrlicht/CMakeLists.txt
Deve 1fd6a8aa86 Make sure that we are not using files from our zlib/libpng when STK is compiled with shared libraries.
It's possible that STK was using these files for compilation when cmake was run from main directory. In this case compiled files are stored in stk-code/lib, so that CMAKE_CURRENT_BINARY_DIR is stk-code/lib/irrlicht rather than stk-code/build/lib/irrlicht and we include whole lib/libpng rather than non-existing directory.
2017-07-10 21:14:28 +02:00

575 lines
18 KiB
CMake

# CMakeLists.txt for Irrlicht in STK
find_package(PNG REQUIRED)
find_package(JPEG REQUIRED)
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/include/"
"${JPEG_INCLUDE_DIR}"
"${PNG_INCLUDE_DIRS}"
"${ZLIB_INCLUDE_DIR}")
if(MSVC OR APPLE)
include_directories("${CMAKE_CURRENT_BINARY_DIR}/../zlib/" # For zconf.h on WIN32
"${CMAKE_CURRENT_BINARY_DIR}/../libpng/")
endif()
if (SERVER_ONLY)
add_definitions(-DNO_IRR_COMPILE_WITH_OPENGL_)
add_definitions(-DNO_IRR_COMPILE_WITH_X11_)
add_definitions(-DNO_IRR_COMPILE_WITH_WAYLAND_DEVICE_)
else()
if(NOT USE_GLES2)
find_package(OpenGL REQUIRED)
include_directories(${OPENGL_INCLUDE_DIR})
endif()
endif()
if (UNIX AND NOT APPLE)
find_package(X11 REQUIRED)
include_directories(${X11_INCLUDE_DIR})
endif()
if(ENABLE_WAYLAND_DEVICE)
add_definitions(-D_IRR_COMPILE_WITH_WAYLAND_DEVICE_)
endif()
if(APPLE)
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/source/Irrlicht/MacOSX" "${CMAKE_CURRENT_SOURCE_DIR}/source/Irrlicht")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -arch x86_64")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -arch x86_64 -F/Library/Frameworks")
endif()
add_definitions(-DNDEBUG=1 -DIRRLICHT_EXPORTS=1 -DPNG_THREAD_UNSAFE_OK -DPNG_NO_MMX_CODE -DPNG_NO_MNG_FEATURES)
if(UNIX OR MINGW)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++0x")
endif()
if(MSVC)
add_definitions(/D_IRR_STATIC_LIB_)
add_definitions(/D_CRT_SECURE_NO_WARNINGS) # Shut up about unsafe stuff
elseif(MINGW)
add_definitions(-D_IRR_STATIC_LIB_)
add_definitions(-D_CRT_SECURE_NO_WARNINGS) # Shut up about unsafe stuff
else()
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -pipe -O3 -fno-exceptions -fstrict-aliasing")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -pipe -O3 -fno-exceptions -fstrict-aliasing")
if(CMAKE_COMPILER_IS_GNUCC)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fexpensive-optimizations")
endif()
if(CMAKE_COMPILER_IS_GNUCXX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fexpensive-optimizations")
endif()
endif()
if(USE_GLES2)
add_definitions(-D_IRR_COMPILE_WITH_OGLES2_ -DNO_IRR_COMPILE_WITH_OPENGL_)
endif()
if(CYGWIN)
add_definitions(-DNO_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
endif()
set(IRRLICHT_SOURCES
source/Irrlicht/CAnimatedMeshSceneNode.cpp
source/Irrlicht/CAttributes.cpp
source/Irrlicht/CBillboardSceneNode.cpp
source/Irrlicht/CBoneSceneNode.cpp
source/Irrlicht/CCameraSceneNode.cpp
source/Irrlicht/CContextEGL.cpp
source/Irrlicht/CColorConverter.cpp
source/Irrlicht/CCubeSceneNode.cpp
source/Irrlicht/CDefaultGUIElementFactory.cpp
source/Irrlicht/CDefaultSceneNodeAnimatorFactory.cpp
source/Irrlicht/CDefaultSceneNodeFactory.cpp
source/Irrlicht/CDummyTransformationSceneNode.cpp
source/Irrlicht/CEmptySceneNode.cpp
source/Irrlicht/CFileList.cpp
source/Irrlicht/CFileSystem.cpp
source/Irrlicht/CFPSCounter.cpp
source/Irrlicht/CGeometryCreator.cpp
source/Irrlicht/CGUIButton.cpp
source/Irrlicht/CGUICheckBox.cpp
source/Irrlicht/CGUIColorSelectDialog.cpp
source/Irrlicht/CGUIComboBox.cpp
source/Irrlicht/CGUIContextMenu.cpp
source/Irrlicht/CGUIEditBox.cpp
source/Irrlicht/CGUIEnvironment.cpp
source/Irrlicht/CGUIFileOpenDialog.cpp
source/Irrlicht/CGUIFont.cpp
source/Irrlicht/CGUIImage.cpp
source/Irrlicht/CGUIImageList.cpp
source/Irrlicht/CGUIInOutFader.cpp
source/Irrlicht/CGUIListBox.cpp
source/Irrlicht/CGUIMenu.cpp
source/Irrlicht/CGUIMeshViewer.cpp
source/Irrlicht/CGUIMessageBox.cpp
source/Irrlicht/CGUIModalScreen.cpp
source/Irrlicht/CGUIScrollBar.cpp
source/Irrlicht/CGUISkin.cpp
source/Irrlicht/CGUISpinBox.cpp
source/Irrlicht/CGUISpriteBank.cpp
source/Irrlicht/CGUIStaticText.cpp
source/Irrlicht/CGUITabControl.cpp
source/Irrlicht/CGUITable.cpp
source/Irrlicht/CGUIToolBar.cpp
source/Irrlicht/CGUITreeView.cpp
source/Irrlicht/CGUIWindow.cpp
source/Irrlicht/CImage.cpp
source/Irrlicht/CImageLoaderBMP.cpp
source/Irrlicht/CImageLoaderJPG.cpp
source/Irrlicht/CImageLoaderPNG.cpp
source/Irrlicht/CImageWriterBMP.cpp
source/Irrlicht/CImageWriterJPG.cpp
source/Irrlicht/CImageWriterPNG.cpp
source/Irrlicht/CIrrDeviceAndroid.cpp
source/Irrlicht/CIrrDeviceConsole.cpp
source/Irrlicht/CIrrDeviceFB.cpp
source/Irrlicht/CIrrDeviceLinux.cpp
source/Irrlicht/CIrrDeviceSDL.cpp
source/Irrlicht/CIrrDeviceStub.cpp
source/Irrlicht/CIrrDeviceWayland.cpp
source/Irrlicht/CIrrDeviceWin32.cpp
source/Irrlicht/CLightSceneNode.cpp
source/Irrlicht/CLimitReadFile.cpp
source/Irrlicht/CLogger.cpp
source/Irrlicht/CMemoryFile.cpp
source/Irrlicht/CMeshCache.cpp
source/Irrlicht/CMeshManipulator.cpp
source/Irrlicht/CMeshSceneNode.cpp
source/Irrlicht/CMetaTriangleSelector.cpp
source/Irrlicht/CMountPointReader.cpp
source/Irrlicht/CNullDriver.cpp
source/Irrlicht/COctreeSceneNode.cpp
source/Irrlicht/COctreeTriangleSelector.cpp
source/Irrlicht/COGLES2Driver.cpp
source/Irrlicht/COGLES2ExtensionHandler.cpp
source/Irrlicht/COGLES2FixedPipelineRenderer.cpp
source/Irrlicht/COGLES2MaterialRenderer.cpp
source/Irrlicht/COGLES2NormalMapRenderer.cpp
source/Irrlicht/COGLES2ParallaxMapRenderer.cpp
source/Irrlicht/COGLES2Renderer2D.cpp
source/Irrlicht/COGLES2Texture.cpp
source/Irrlicht/COpenGLDriver.cpp
source/Irrlicht/COpenGLExtensionHandler.cpp
source/Irrlicht/COpenGLParallaxMapRenderer.cpp
source/Irrlicht/COpenGLShaderMaterialRenderer.cpp
source/Irrlicht/COpenGLSLMaterialRenderer.cpp
source/Irrlicht/COpenGLTexture.cpp
source/Irrlicht/COSOperator.cpp
source/Irrlicht/CParticleAnimatedMeshSceneNodeEmitter.cpp
source/Irrlicht/CParticleAttractionAffector.cpp
source/Irrlicht/CParticleBoxEmitter.cpp
source/Irrlicht/CParticleCylinderEmitter.cpp
source/Irrlicht/CParticleFadeOutAffector.cpp
source/Irrlicht/CParticleGravityAffector.cpp
source/Irrlicht/CParticleMeshEmitter.cpp
source/Irrlicht/CParticlePointEmitter.cpp
source/Irrlicht/CParticleRingEmitter.cpp
source/Irrlicht/CParticleRotationAffector.cpp
source/Irrlicht/CParticleScaleAffector.cpp
source/Irrlicht/CParticleSphereEmitter.cpp
source/Irrlicht/CParticleSystemSceneNode.cpp
source/Irrlicht/CReadFile.cpp
source/Irrlicht/CSceneCollisionManager.cpp
source/Irrlicht/CSceneManager.cpp
source/Irrlicht/CSceneNodeAnimatorCameraFPS.cpp
source/Irrlicht/CSceneNodeAnimatorCameraMaya.cpp
source/Irrlicht/CSceneNodeAnimatorCollisionResponse.cpp
source/Irrlicht/CSceneNodeAnimatorDelete.cpp
source/Irrlicht/CSceneNodeAnimatorFlyCircle.cpp
source/Irrlicht/CSceneNodeAnimatorFlyStraight.cpp
source/Irrlicht/CSceneNodeAnimatorFollowSpline.cpp
source/Irrlicht/CSceneNodeAnimatorRotation.cpp
source/Irrlicht/CSceneNodeAnimatorTexture.cpp
source/Irrlicht/CSkinnedMesh.cpp
source/Irrlicht/CSkyBoxSceneNode.cpp
source/Irrlicht/CSkyDomeSceneNode.cpp
source/Irrlicht/CSphereSceneNode.cpp
source/Irrlicht/CTarReader.cpp
source/Irrlicht/CTerrainSceneNode.cpp
source/Irrlicht/CTerrainTriangleSelector.cpp
source/Irrlicht/CTextSceneNode.cpp
source/Irrlicht/CTriangleBBSelector.cpp
source/Irrlicht/CTriangleSelector.cpp
source/Irrlicht/CVideoModeList.cpp
source/Irrlicht/CWaterSurfaceSceneNode.cpp
source/Irrlicht/CWriteFile.cpp
source/Irrlicht/CXMLReader.cpp
source/Irrlicht/CXMLWriter.cpp
source/Irrlicht/CZBuffer.cpp
source/Irrlicht/CZipReader.cpp
source/Irrlicht/Irrlicht.cpp
source/Irrlicht/irrXML.cpp
source/Irrlicht/os.cpp
source/Irrlicht/COpenGLNormalMapRenderer.cpp
source/Irrlicht/CAnimatedMeshSceneNode.h
source/Irrlicht/CAttributeImpl.h
source/Irrlicht/CAttributes.h
source/Irrlicht/CBillboardSceneNode.h
source/Irrlicht/CBlit.h
source/Irrlicht/CBoneSceneNode.h
source/Irrlicht/CCameraSceneNode.h
source/Irrlicht/CContextEGL.h
source/Irrlicht/CColorConverter.h
source/Irrlicht/CCubeSceneNode.h
source/Irrlicht/CDefaultGUIElementFactory.h
source/Irrlicht/CDefaultSceneNodeAnimatorFactory.h
source/Irrlicht/CDefaultSceneNodeFactory.h
source/Irrlicht/CDummyTransformationSceneNode.h
source/Irrlicht/CEmptySceneNode.h
source/Irrlicht/CFileList.h
source/Irrlicht/CFileSystem.h
source/Irrlicht/CFPSCounter.h
source/Irrlicht/CGeometryCreator.h
source/Irrlicht/CGUIButton.h
source/Irrlicht/CGUICheckBox.h
source/Irrlicht/CGUIColorSelectDialog.h
source/Irrlicht/CGUIComboBox.h
source/Irrlicht/CGUIContextMenu.h
source/Irrlicht/CGUIEditBox.h
source/Irrlicht/CGUIEnvironment.h
source/Irrlicht/CGUIFileOpenDialog.h
source/Irrlicht/CGUIFont.h
source/Irrlicht/CGUIImage.h
source/Irrlicht/CGUIImageList.h
source/Irrlicht/CGUIInOutFader.h
source/Irrlicht/CGUIListBox.h
source/Irrlicht/CGUIMenu.h
source/Irrlicht/CGUIMeshViewer.h
source/Irrlicht/CGUIMessageBox.h
source/Irrlicht/CGUIModalScreen.h
source/Irrlicht/CGUIScrollBar.h
source/Irrlicht/CGUISkin.h
source/Irrlicht/CGUISpinBox.h
source/Irrlicht/CGUISpriteBank.h
source/Irrlicht/CGUIStaticText.h
source/Irrlicht/CGUITabControl.h
source/Irrlicht/CGUITable.h
source/Irrlicht/CGUIToolBar.h
source/Irrlicht/CGUITreeView.h
source/Irrlicht/CGUIWindow.h
source/Irrlicht/CImage.h
source/Irrlicht/CImageLoaderBMP.h
source/Irrlicht/CImageLoaderJPG.h
source/Irrlicht/CImageLoaderPNG.h
source/Irrlicht/CImageWriterBMP.h
source/Irrlicht/CImageWriterJPG.h
source/Irrlicht/CImageWriterPNG.h
source/Irrlicht/CIrrDeviceAndroid.h
source/Irrlicht/CIrrDeviceConsole.h
source/Irrlicht/CIrrDeviceFB.h
source/Irrlicht/CIrrDeviceLinux.h
source/Irrlicht/CIrrDeviceSDL.h
source/Irrlicht/CIrrDeviceStub.h
source/Irrlicht/CIrrDeviceWayland.h
source/Irrlicht/CIrrDeviceWin32.h
source/Irrlicht/CLightSceneNode.h
source/Irrlicht/CLimitReadFile.h
source/Irrlicht/CLogger.h
source/Irrlicht/CMemoryFile.h
source/Irrlicht/CMeshCache.h
source/Irrlicht/CMeshManipulator.h
source/Irrlicht/CMeshSceneNode.h
source/Irrlicht/CMetaTriangleSelector.h
source/Irrlicht/CMountPointReader.h
source/Irrlicht/CNullDriver.h
source/Irrlicht/COctreeSceneNode.h
source/Irrlicht/COctreeTriangleSelector.h
source/Irrlicht/COGLES2Driver.h
source/Irrlicht/COGLES2ExtensionHandler.h
source/Irrlicht/COGLES2FixedPipelineRenderer.h
source/Irrlicht/COGLES2MaterialRenderer.h
source/Irrlicht/COGLES2NormalMapRenderer.h
source/Irrlicht/COGLES2ParallaxMapRenderer.h
source/Irrlicht/COGLES2Renderer2D.h
source/Irrlicht/COGLES2Texture.h
source/Irrlicht/COpenGLDriver.h
source/Irrlicht/COpenGLExtensionHandler.h
source/Irrlicht/COpenGLMaterialRenderer.h
source/Irrlicht/COpenGLParallaxMapRenderer.h
source/Irrlicht/COpenGLShaderMaterialRenderer.h
source/Irrlicht/COpenGLSLMaterialRenderer.h
source/Irrlicht/COpenGLTexture.h
source/Irrlicht/COSOperator.h
source/Irrlicht/CParticleAnimatedMeshSceneNodeEmitter.h
source/Irrlicht/CParticleAttractionAffector.h
source/Irrlicht/CParticleBoxEmitter.h
source/Irrlicht/CParticleCylinderEmitter.h
source/Irrlicht/CParticleFadeOutAffector.h
source/Irrlicht/CParticleGravityAffector.h
source/Irrlicht/CParticleMeshEmitter.h
source/Irrlicht/CParticlePointEmitter.h
source/Irrlicht/CParticleRingEmitter.h
source/Irrlicht/CParticleRotationAffector.h
source/Irrlicht/CParticleScaleAffector.h
source/Irrlicht/CParticleSphereEmitter.h
source/Irrlicht/CParticleSystemSceneNode.h
source/Irrlicht/CReadFile.h
source/Irrlicht/CSceneCollisionManager.h
source/Irrlicht/CSceneManager.h
source/Irrlicht/CSceneNodeAnimatorCameraFPS.h
source/Irrlicht/CSceneNodeAnimatorCameraMaya.h
source/Irrlicht/CSceneNodeAnimatorCollisionResponse.h
source/Irrlicht/CSceneNodeAnimatorDelete.h
source/Irrlicht/CSceneNodeAnimatorFlyCircle.h
source/Irrlicht/CSceneNodeAnimatorFlyStraight.h
source/Irrlicht/CSceneNodeAnimatorFollowSpline.h
source/Irrlicht/CSceneNodeAnimatorRotation.h
source/Irrlicht/CSceneNodeAnimatorTexture.h
source/Irrlicht/CSkinnedMesh.h
source/Irrlicht/CSkyBoxSceneNode.h
source/Irrlicht/CSkyDomeSceneNode.h
source/Irrlicht/CSphereSceneNode.h
source/Irrlicht/CTarReader.h
source/Irrlicht/CTerrainSceneNode.h
source/Irrlicht/CTerrainTriangleSelector.h
source/Irrlicht/CTextSceneNode.h
source/Irrlicht/CTimer.h
source/Irrlicht/CTriangleBBSelector.h
source/Irrlicht/CTriangleSelector.h
source/Irrlicht/CVideoModeList.h
source/Irrlicht/CWaterSurfaceSceneNode.h
source/Irrlicht/CWriteFile.h
source/Irrlicht/CXMLReader.h
source/Irrlicht/CXMLReaderImpl.h
source/Irrlicht/CXMLWriter.h
source/Irrlicht/CZBuffer.h
source/Irrlicht/CZipReader.h
source/Irrlicht/dmfsupport.h
source/Irrlicht/gles2-ext.h
source/Irrlicht/glext.h
source/Irrlicht/glxext.h
source/Irrlicht/IAttribute.h
source/Irrlicht/IImagePresenter.h
source/Irrlicht/ISceneNodeAnimatorFinishing.h
source/Irrlicht/ITriangleRenderer.h
source/Irrlicht/IZBuffer.h
source/Irrlicht/MacOSX/AppDelegate.h
source/Irrlicht/MacOSX/CIrrDeviceMacOSX.h
source/Irrlicht/MacOSX/OSXClipboard.h
source/Irrlicht/Octree.h
source/Irrlicht/os.h
source/Irrlicht/resource.h
source/Irrlicht/S2DVertex.h
source/Irrlicht/S4DVertex.h
source/Irrlicht/SoftwareDriver2_compile_config.h
source/Irrlicht/SoftwareDriver2_helper.h
source/Irrlicht/wglext.h
source/Irrlicht/COpenGLNormalMapRenderer.h
include/aabbox3d.h
include/CDynamicMeshBuffer.h
include/CIndexBuffer.h
include/CMeshBuffer.h
include/coreutil.h
include/CVertexBuffer.h
include/dimension2d.h
include/driverChoice.h
include/EAttributes.h
include/ECullingTypes.h
include/EDebugSceneTypes.h
include/EDeviceTypes.h
include/EDriverFeatures.h
include/EDriverTypes.h
include/EGUIAlignment.h
include/EGUIElementTypes.h
include/EHardwareBufferFlags.h
include/EMaterialFlags.h
include/EMaterialTypes.h
include/EMeshWriterEnums.h
include/EMessageBoxFlags.h
include/EPrimitiveTypes.h
include/ESceneNodeAnimatorTypes.h
include/ESceneNodeTypes.h
include/EShaderTypes.h
include/ETerrainElements.h
include/EVertexAttributes.h
include/fast_atof.h
include/heapsort.h
include/IAnimatedMesh.h
include/IAnimatedMeshSceneNode.h
include/IAttributeExchangingObject.h
include/IAttributes.h
include/IBillboardSceneNode.h
include/IBillboardTextSceneNode.h
include/IBoneSceneNode.h
include/ICameraSceneNode.h
include/ICursorControl.h
include/IDummyTransformationSceneNode.h
include/IDynamicMeshBuffer.h
include/IEventReceiver.h
include/IFileArchive.h
include/IFileList.h
include/IFileSystem.h
include/IGeometryCreator.h
include/IGPUProgrammingServices.h
include/IGUIButton.h
include/IGUICheckBox.h
include/IGUIColorSelectDialog.h
include/IGUIComboBox.h
include/IGUIContextMenu.h
include/IGUIEditBox.h
include/IGUIElementFactory.h
include/IGUIElement.h
include/IGUIEnvironment.h
include/IGUIFileOpenDialog.h
include/IGUIFontBitmap.h
include/IGUIFont.h
include/IGUIImage.h
include/IGUIImageList.h
include/IGUIInOutFader.h
include/IGUIListBox.h
include/IGUIMeshViewer.h
include/IGUIScrollBar.h
include/IGUISkin.h
include/IGUISpinBox.h
include/IGUISpriteBank.h
include/IGUIStaticText.h
include/IGUITabControl.h
include/IGUITable.h
include/IGUIToolbar.h
include/IGUITreeView.h
include/IGUIWindow.h
include/IImage.h
include/IImageLoader.h
include/IImageWriter.h
include/IIndexBuffer.h
include/ILightManager.h
include/ILightSceneNode.h
include/ILogger.h
include/IMaterialRenderer.h
include/IMaterialRendererServices.h
include/IMeshBuffer.h
include/IMeshCache.h
include/IMesh.h
include/IMeshLoader.h
include/IMeshManipulator.h
include/IMeshSceneNode.h
include/IMeshWriter.h
include/IMetaTriangleSelector.h
include/IOSOperator.h
include/IParticleAffector.h
include/IParticleAnimatedMeshSceneNodeEmitter.h
include/IParticleAttractionAffector.h
include/IParticleBoxEmitter.h
include/IParticleCylinderEmitter.h
include/IParticleEmitter.h
include/IParticleFadeOutAffector.h
include/IParticleGravityAffector.h
include/IParticleMeshEmitter.h
include/IParticleRingEmitter.h
include/IParticleRotationAffector.h
include/IParticleSphereEmitter.h
include/IParticleSystemSceneNode.h
include/IRandomizer.h
include/IReadFile.h
include/IReferenceCounted.h
include/irrAllocator.h
include/irrArray.h
include/IrrCompileConfig.h
include/IrrlichtDevice.h
include/irrlicht.h
include/irrList.h
include/irrMap.h
include/irrMath.h
include/irrpack.h
include/irrString.h
include/irrTypes.h
include/irrunpack.h
include/irrXML.h
include/ISceneCollisionManager.h
include/ISceneLoader.h
include/ISceneManager.h
include/ISceneNodeAnimatorCameraFPS.h
include/ISceneNodeAnimatorCameraMaya.h
include/ISceneNodeAnimatorCollisionResponse.h
include/ISceneNodeAnimatorFactory.h
include/ISceneNodeAnimator.h
include/ISceneNodeFactory.h
include/ISceneNode.h
include/ISceneUserDataSerializer.h
include/IShaderConstantSetCallBack.h
include/ISkinnedMesh.h
include/ITerrainSceneNode.h
include/ITextSceneNode.h
include/ITexture.h
include/ITimer.h
include/ITriangleSelector.h
include/IVertexBuffer.h
include/IVideoDriver.h
include/IVideoModeList.h
include/IWriteFile.h
include/IXMLReader.h
include/IXMLWriter.h
include/Keycodes.h
include/line2d.h
include/line3d.h
include/matrix4.h
include/path.h
include/plane3d.h
include/position2d.h
include/quaternion.h
include/rect.h
include/S3DVertex.h
include/SAnimatedMesh.h
include/SceneParameters.h
include/SColor.h
include/SExposedVideoData.h
include/SIrrCreationParameters.h
include/SKeyMap.h
include/SLight.h
include/SMaterial.h
include/SMaterialLayer.h
include/SMeshBuffer.h
include/SMeshBufferLightMap.h
include/SMeshBufferTangents.h
include/SMesh.h
include/SParticle.h
include/SSharedMeshBuffer.h
include/SSkinMeshBuffer.h
include/SVertexIndex.h
include/SVertexManipulator.h
include/SViewFrustum.h
include/triangle3d.h
include/utfwrapping.h
include/vector2d.h
include/vector3d.h
)
if(APPLE)
set(IRRLICHT_SOURCES
${IRRLICHT_SOURCES}
source/Irrlicht/MacOSX/AppDelegate.mm
source/Irrlicht/MacOSX/CIrrDeviceMacOSX.mm
source/Irrlicht/MacOSX/OSXClipboard.mm)
#list(APPEND CMAKE_C_SOURCE_FILE_EXTENSIONS mm)
#set(CMAKE_CXX_SOURCE_FILE_EXTENSIONS cpp)
set_source_files_properties(source/Irrlicht/MacOSX/AppDelegate.mm PROPERTIES COMPILE_FLAGS "-x objective-c++ -O3 -fno-rtti")
set_source_files_properties(source/Irrlicht/MacOSX/AppDelegate.mm PROPERTIES LANGUAGE C)
set_source_files_properties(source/Irrlicht/MacOSX/CIrrDeviceMacOSX.mm PROPERTIES COMPILE_FLAGS "-x objective-c++ -O3 -fno-rtti")
set_source_files_properties(source/Irrlicht/MacOSX/CIrrDeviceMacOSX.mm PROPERTIES LANGUAGE C)
set_source_files_properties(source/Irrlicht/MacOSX/OSXClipboard.mm PROPERTIES COMPILE_FLAGS "-x objective-c++ -O3 -fno-rtti")
set_source_files_properties(source/Irrlicht/MacOSX/OSXClipboard.mm PROPERTIES LANGUAGE C)
endif()
add_library(stkirrlicht STATIC ${IRRLICHT_SOURCES})
target_link_libraries(stkirrlicht ${PNG_LIBRARY} ${JPEG_LIBRARY} ${ZLIB_LIBRARY})
if(USE_GLES2 OR ENABLE_WAYLAND_DEVICE)
target_link_libraries(stkirrlicht EGL)
endif()
if(ENABLE_WAYLAND_DEVICE)
target_link_libraries(stkirrlicht wayland-client wayland-egl wayland-cursor xkbcommon)
endif()
if(WIN32)
target_link_libraries(stkirrlicht imm32)
endif()