Benau 85bd8c3146 Add unlit and normal map skinned mesh shader
Also fix normal map with skinned mesh, now vertices and joints
will be recalculated for tangents mesh
2016-12-14 16:28:37 +08:00
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2015-10-14 02:34:23 +02:00
2016-08-23 20:01:06 -04:00
2015-06-02 14:50:32 +10:00
2016-10-08 12:07:39 -04:00
2013-08-30 18:46:11 +00:00
2013-08-30 18:46:11 +00:00