stk-code_catmod/src
mbjornstk 80061370ce Add missing conversion to message.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4901 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-03-02 02:05:56 +00:00
..
animations 1) Moved access to world object from race_manager to static functions in 2010-02-11 07:11:52 +00:00
audio Don't let the fix for a Windows warning create warnings elsewhere 2010-02-17 16:38:46 +00:00
bullet Updated makefile for removal of bullet OpenGL demo code 2010-02-22 18:33:29 +00:00
challenges Minor string fixes 2010-03-02 01:29:35 +00:00
config Added the possibility to use trilinear filtering. Trilinear and anisotropic filtering can now be configured (disbaled) in the user config (not yet in the GUI) 2010-03-01 22:56:32 +00:00
enet Applied Yann's patch to allow to build STK in different build 2008-11-20 01:35:07 +00:00
graphics Solving a challenge will now actually show the features you unlocked. Adapted the feature unlocked screen to be able to show many unlocked features at once. Show unlocked text in feature screen. 2010-03-02 01:25:29 +00:00
guiengine Fixed what happens when pressing escape on feature unlocked screen 2010-03-01 23:40:20 +00:00
ide Updated Xcode project : DEBUG was not defined (not I understand why cheat F-keys wouldn't work, duh...) 2010-02-26 20:09:51 +00:00
input Add parachute to testing cheats (press F6). And trailing whitespace. 2010-02-28 22:39:28 +00:00
io Fixed config dir fallback on linux/unix; last resort should be ~/.supertuxkart, not ~/supertuxkart 2010-02-21 01:50:59 +00:00
items Add missing conversion to message. 2010-03-02 02:05:56 +00:00
karts Fixed penalty time, hopefully for good this time 2010-02-27 23:51:56 +00:00
lisp Run expand -t4 to convert tabs to spaces. No other whitespace fixes, but 2009-12-18 00:36:35 +00:00
modes Show 'feature unlocked' screen when unlocking a feature. It's not yet complete : it doesn't really show what you unlocked, and you can't leave the screen properly (game crashes or hangs) 2010-03-01 20:17:31 +00:00
network Some cleanups with ActivePlayer. Moved it to StateManager, because that's where active players are created and stored - this will be less confusing than hiding it inside a configuration class. More work is still to be done if we want to make this code really clean, though. 2010-02-18 21:28:32 +00:00
physics Include problem fix : wrong case character 2010-02-22 18:39:41 +00:00
race Show 'feature unlocked' screen when unlocking a feature. It's not yet complete : it doesn't really show what you unlocked, and you can't leave the screen properly (game crashes or hangs) 2010-03-01 20:17:31 +00:00
replay Run expand -t4 to convert tabs to spaces. No other whitespace fixes, but 2009-12-18 00:36:35 +00:00
states_screens Solving a challenge will now actually show the features you unlocked. Adapted the feature unlocked screen to be able to show many unlocked features at once. Show unlocked text in feature screen. 2010-03-02 01:25:29 +00:00
tracks Apply back fix that was committed in r4817 and mysteriously reverted in r4843, plus minor improvements to battle mode end 2010-02-26 02:43:13 +00:00
utils Show times in GP dialogs too + prevent a crash (does not fix it, tho) 2010-02-24 03:01:32 +00:00
windows_installer Fixing all remaining "executable" flags. 2009-02-27 02:54:25 +00:00
Doxyfile Some updates to doxyfile (mostly to support subdirs). 2008-11-20 02:12:47 +00:00
main_loop.cpp Refactor end of race handling so that more functions are done in a base class only 2010-02-17 11:59:51 +00:00
main_loop.hpp 1) Profile mode now works, and is now completely implemented 2009-08-23 15:42:58 +00:00
main.cpp Fixed STK to not stumble upon command-line arguments that the OS X Finder might pass to the process 2010-02-25 00:40:25 +00:00
Makefile.am Replaced OpenGL bullet debug view with irrlicht bullet debug view. 2010-02-22 12:02:13 +00:00