stk-code_catmod/data/shaders/rain.vert
vincentlj 9826af0747 Rain: Avoid making a draw call that won't be used and make some cleanup
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14811 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-27 16:37:24 +00:00

14 lines
285 B
GLSL

#version 130
uniform float screenw;
void main()
{
const float size = 0.5;
vec4 eyepos = gl_Vertex;
vec4 projCorner = gl_ProjectionMatrix * vec4(vec2(size), eyepos.z, eyepos.w);
gl_PointSize = screenw * projCorner.x / projCorner.w;
gl_Position = gl_ProjectionMatrix * eyepos;
}