38 lines
1.4 KiB
C++
38 lines
1.4 KiB
C++
// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2014-2015 SuperTuxKart-Team
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef OFFLINE_KART_SELECTION_HPP
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#define OFFLINE_KART_SELECTION_HPP
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#include "states_screens/kart_selection.hpp"
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#include "guiengine/screen.hpp"
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class OfflineKartSelectionScreen : public KartSelectionScreen, public GUIEngine::ScreenSingleton<OfflineKartSelectionScreen>
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{
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friend class GUIEngine::ScreenSingleton<OfflineKartSelectionScreen>;
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protected:
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OfflineKartSelectionScreen();
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virtual ~OfflineKartSelectionScreen();
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public:
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static bool isRunning();
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// we do not override anything, this class is just there to have a singleton
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};
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#endif // OFFLINE_KART_SELECTION_HPP
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