stk-code_catmod/lib/irrlicht/source/Irrlicht/ISceneNodeAnimatorFinishing.h
hikerstk 974deca5e1 Added our own irrlicht version - not used atm.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11846 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-01 02:00:02 +00:00

37 lines
829 B
C++

// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __I_SCENE_NODE_ANIMATOR_FINISHING_H_INCLUDED__
#define __I_SCENE_NODE_ANIMATOR_FINISHING_H_INCLUDED__
#include "ISceneNode.h"
namespace irr
{
namespace scene
{
//! This is an abstract base class for animators that have a discrete end time.
class ISceneNodeAnimatorFinishing : public ISceneNodeAnimator
{
public:
//! constructor
ISceneNodeAnimatorFinishing(u32 finishTime)
: FinishTime(finishTime), HasFinished(false) { }
virtual bool hasFinished(void) const { return HasFinished; }
protected:
u32 FinishTime;
bool HasFinished;
};
} // end namespace scene
} // end namespace irr
#endif