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ambient_light_sphere.cpp
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Moved m_track out of World into a static m_track in Track. Makes
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2016-12-13 07:53:33 +11:00 |
ambient_light_sphere.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
arena_graph.cpp
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Merge remote-tracking branch 'origin/win-64bit'
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2017-10-17 00:55:22 +08:00 |
arena_graph.hpp
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Use 16bit integer to save some space in ArenaGraph
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2016-10-03 09:28:12 +08:00 |
arena_node_3d.hpp
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Simplify code
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2016-09-24 10:05:15 +08:00 |
arena_node.cpp
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Inital work on one graph interface
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2016-09-15 11:46:31 +08:00 |
arena_node.hpp
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Header clean up
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2017-02-21 12:09:22 +08:00 |
bezier_curve.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
bezier_curve.hpp
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Merge branch 'master' into fixes
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2015-07-03 15:29:53 +02:00 |
bounding_box_3d.hpp
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Simplify code
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2016-09-24 10:05:15 +08:00 |
check_cannon.cpp
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Use shared_ptr SPShader in mesh buffer
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2018-01-21 15:35:38 +08:00 |
check_cannon.hpp
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Port line debug to SP, removing all unicolor code too
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2018-01-03 15:28:29 +08:00 |
check_cylinder.cpp
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First fix for the basket-ball in cannon - make the ball follow
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2017-05-12 17:11:46 +10:00 |
check_cylinder.hpp
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First fix for the basket-ball in cannon - make the ball follow
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2017-05-12 17:11:46 +10:00 |
check_goal.cpp
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First fix for the basket-ball in cannon - make the ball follow
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2017-05-12 17:11:46 +10:00 |
check_goal.hpp
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First fix for the basket-ball in cannon - make the ball follow
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2017-05-12 17:11:46 +10:00 |
check_lap.cpp
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First fix for the basket-ball in cannon - make the ball follow
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2017-05-12 17:11:46 +10:00 |
check_lap.hpp
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First fix for the basket-ball in cannon - make the ball follow
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2017-05-12 17:11:46 +10:00 |
check_line.cpp
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Use shared_ptr SPShader in mesh buffer
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2018-01-21 15:35:38 +08:00 |
check_line.hpp
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Port line debug to SP, removing all unicolor code too
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2018-01-03 15:28:29 +08:00 |
check_manager.cpp
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First fix for the basket-ball in cannon - make the ball follow
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2017-05-12 17:11:46 +10:00 |
check_manager.hpp
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First fix for the basket-ball in cannon - make the ball follow
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2017-05-12 17:11:46 +10:00 |
check_sphere.cpp
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First fix for the basket-ball in cannon - make the ball follow
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2017-05-12 17:11:46 +10:00 |
check_sphere.hpp
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First fix for the basket-ball in cannon - make the ball follow
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2017-05-12 17:11:46 +10:00 |
check_structure.cpp
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Initial work on soccer AI, plus lots of code re-factor/clean up.
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2016-01-15 18:25:52 +08:00 |
check_structure.hpp
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First fix for the basket-ball in cannon - make the ball follow
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2017-05-12 17:11:46 +10:00 |
drive_graph.cpp
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Merge remote-tracking branch 'origin/win-64bit'
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2017-10-17 00:55:22 +08:00 |
drive_graph.hpp
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Rename QuadGraph to DriveGraph, make it use the new Graph interface
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2016-09-17 14:30:28 +08:00 |
drive_node_2d.cpp
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Add support for directional (forward-only or backwards-only) driveline segments
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2016-10-15 18:56:13 -04:00 |
drive_node_2d.hpp
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Add support for directional (forward-only or backwards-only) driveline segments
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2016-10-15 18:56:13 -04:00 |
drive_node_3d.cpp
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Add support for directional (forward-only or backwards-only) driveline segments
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2016-10-15 18:56:13 -04:00 |
drive_node_3d.hpp
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Header clean up
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2017-02-21 12:09:22 +08:00 |
drive_node.cpp
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Header clean up
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2017-02-21 12:09:22 +08:00 |
drive_node.hpp
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Add support for directional (forward-only or backwards-only) driveline segments
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2016-10-15 18:56:13 -04:00 |
graph.cpp
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Fix correct spelling of deferred
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2018-01-25 15:38:10 +08:00 |
graph.hpp
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Add minimap and adjust unlit shader for it
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2017-12-26 14:34:34 +08:00 |
model_definition_loader.cpp
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Preload all visible spm (not including physics node) properly
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2018-01-23 13:32:30 +08:00 |
model_definition_loader.hpp
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Add SP for correct normal and easier shader system
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2017-12-25 14:00:10 +08:00 |
quad.cpp
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Add minimap and adjust unlit shader for it
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2017-12-26 14:34:34 +08:00 |
quad.hpp
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Add minimap and adjust unlit shader for it
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2017-12-26 14:34:34 +08:00 |
terrain_info.cpp
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Moved m_track out of World into a static m_track in Track. Makes
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2016-12-13 07:53:33 +11:00 |
terrain_info.hpp
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Merge remote-tracking branch 'origin/master' into walldriving
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2016-04-08 13:42:58 +08:00 |
track_manager.cpp
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Tried to fix all 64-bit related compiler warnings triggered from files
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2017-04-08 23:25:33 +10:00 |
track_manager.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
track_object_manager.cpp
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Remove unused entries in materials and fog settings
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2018-01-15 13:23:21 +08:00 |
track_object_manager.hpp
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Remove unused entries in materials and fog settings
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2018-01-15 13:23:21 +08:00 |
track_object_presentation.cpp
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Preload all visible spm (not including physics node) properly
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2018-01-23 13:32:30 +08:00 |
track_object_presentation.hpp
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Add SP for correct normal and easier shader system
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2017-12-25 14:00:10 +08:00 |
track_object.cpp
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Add the possibility to disable an object for shadow pass
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2018-01-26 10:51:42 +01:00 |
track_object.hpp
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Add SP for correct normal and easier shader system
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2017-12-25 14:00:10 +08:00 |
track_sector.cpp
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Improve performance for findOutOfRoadSector on ArenaGraph
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2016-09-30 09:27:44 +08:00 |
track_sector.hpp
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Allow TrackSector to use with new graph class
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2016-09-15 15:47:17 +08:00 |
track.cpp
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Merge remote-tracking branch 'origin/network_improvements' into game_protocol
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2018-03-31 00:38:57 +11:00 |
track.hpp
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Convert more time handling to handling ticks.
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2018-03-20 09:25:39 +11:00 |