stk-code_catmod/src/tracks
2018-03-31 00:38:57 +11:00
..
ambient_light_sphere.cpp Moved m_track out of World into a static m_track in Track. Makes 2016-12-13 07:53:33 +11:00
ambient_light_sphere.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
arena_graph.cpp Merge remote-tracking branch 'origin/win-64bit' 2017-10-17 00:55:22 +08:00
arena_graph.hpp Use 16bit integer to save some space in ArenaGraph 2016-10-03 09:28:12 +08:00
arena_node_3d.hpp Simplify code 2016-09-24 10:05:15 +08:00
arena_node.cpp Inital work on one graph interface 2016-09-15 11:46:31 +08:00
arena_node.hpp Header clean up 2017-02-21 12:09:22 +08:00
bezier_curve.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
bezier_curve.hpp Merge branch 'master' into fixes 2015-07-03 15:29:53 +02:00
bounding_box_3d.hpp Simplify code 2016-09-24 10:05:15 +08:00
check_cannon.cpp Use shared_ptr SPShader in mesh buffer 2018-01-21 15:35:38 +08:00
check_cannon.hpp Port line debug to SP, removing all unicolor code too 2018-01-03 15:28:29 +08:00
check_cylinder.cpp First fix for the basket-ball in cannon - make the ball follow 2017-05-12 17:11:46 +10:00
check_cylinder.hpp First fix for the basket-ball in cannon - make the ball follow 2017-05-12 17:11:46 +10:00
check_goal.cpp First fix for the basket-ball in cannon - make the ball follow 2017-05-12 17:11:46 +10:00
check_goal.hpp First fix for the basket-ball in cannon - make the ball follow 2017-05-12 17:11:46 +10:00
check_lap.cpp First fix for the basket-ball in cannon - make the ball follow 2017-05-12 17:11:46 +10:00
check_lap.hpp First fix for the basket-ball in cannon - make the ball follow 2017-05-12 17:11:46 +10:00
check_line.cpp Use shared_ptr SPShader in mesh buffer 2018-01-21 15:35:38 +08:00
check_line.hpp Port line debug to SP, removing all unicolor code too 2018-01-03 15:28:29 +08:00
check_manager.cpp First fix for the basket-ball in cannon - make the ball follow 2017-05-12 17:11:46 +10:00
check_manager.hpp First fix for the basket-ball in cannon - make the ball follow 2017-05-12 17:11:46 +10:00
check_sphere.cpp First fix for the basket-ball in cannon - make the ball follow 2017-05-12 17:11:46 +10:00
check_sphere.hpp First fix for the basket-ball in cannon - make the ball follow 2017-05-12 17:11:46 +10:00
check_structure.cpp Initial work on soccer AI, plus lots of code re-factor/clean up. 2016-01-15 18:25:52 +08:00
check_structure.hpp First fix for the basket-ball in cannon - make the ball follow 2017-05-12 17:11:46 +10:00
drive_graph.cpp Merge remote-tracking branch 'origin/win-64bit' 2017-10-17 00:55:22 +08:00
drive_graph.hpp Rename QuadGraph to DriveGraph, make it use the new Graph interface 2016-09-17 14:30:28 +08:00
drive_node_2d.cpp Add support for directional (forward-only or backwards-only) driveline segments 2016-10-15 18:56:13 -04:00
drive_node_2d.hpp Add support for directional (forward-only or backwards-only) driveline segments 2016-10-15 18:56:13 -04:00
drive_node_3d.cpp Add support for directional (forward-only or backwards-only) driveline segments 2016-10-15 18:56:13 -04:00
drive_node_3d.hpp Header clean up 2017-02-21 12:09:22 +08:00
drive_node.cpp Header clean up 2017-02-21 12:09:22 +08:00
drive_node.hpp Add support for directional (forward-only or backwards-only) driveline segments 2016-10-15 18:56:13 -04:00
graph.cpp Fix correct spelling of deferred 2018-01-25 15:38:10 +08:00
graph.hpp Add minimap and adjust unlit shader for it 2017-12-26 14:34:34 +08:00
model_definition_loader.cpp Preload all visible spm (not including physics node) properly 2018-01-23 13:32:30 +08:00
model_definition_loader.hpp Add SP for correct normal and easier shader system 2017-12-25 14:00:10 +08:00
quad.cpp Add minimap and adjust unlit shader for it 2017-12-26 14:34:34 +08:00
quad.hpp Add minimap and adjust unlit shader for it 2017-12-26 14:34:34 +08:00
terrain_info.cpp Moved m_track out of World into a static m_track in Track. Makes 2016-12-13 07:53:33 +11:00
terrain_info.hpp Merge remote-tracking branch 'origin/master' into walldriving 2016-04-08 13:42:58 +08:00
track_manager.cpp Tried to fix all 64-bit related compiler warnings triggered from files 2017-04-08 23:25:33 +10:00
track_manager.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
track_object_manager.cpp Remove unused entries in materials and fog settings 2018-01-15 13:23:21 +08:00
track_object_manager.hpp Remove unused entries in materials and fog settings 2018-01-15 13:23:21 +08:00
track_object_presentation.cpp Preload all visible spm (not including physics node) properly 2018-01-23 13:32:30 +08:00
track_object_presentation.hpp Add SP for correct normal and easier shader system 2017-12-25 14:00:10 +08:00
track_object.cpp Add the possibility to disable an object for shadow pass 2018-01-26 10:51:42 +01:00
track_object.hpp Add SP for correct normal and easier shader system 2017-12-25 14:00:10 +08:00
track_sector.cpp Improve performance for findOutOfRoadSector on ArenaGraph 2016-09-30 09:27:44 +08:00
track_sector.hpp Allow TrackSector to use with new graph class 2016-09-15 15:47:17 +08:00
track.cpp Merge remote-tracking branch 'origin/network_improvements' into game_protocol 2018-03-31 00:38:57 +11:00
track.hpp Convert more time handling to handling ticks. 2018-03-20 09:25:39 +11:00