stk-code_catmod/data/models
funto66 2c1853e54d Remove some more useless autotools files
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14726 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-16 23:21:37 +00:00
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anchor-attach-icon.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
anchor-icon.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
anchor.b3d
anchor.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
ball.jpg Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
balldimpleddark.jpg Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
banana-low.b3d Replace low poly banana with new version from r8603. 2011-05-16 01:34:05 +00:00
banana.b3d 1) Replaced all .projectile files with one powerup.xml file, 2010-02-07 02:05:21 +00:00
banana.png 1) Replaced all .projectile files with one powerup.xml file, 2010-02-07 02:05:21 +00:00
bomb-attach-icon.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
bomb.b3d Animate clock hand, frames 1 to 61. Take two, r4666 had static file. 2010-02-07 23:57:20 +00:00
bonusblock1.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
bonusblock2.b3d 1) Replaced all .projectile files with one powerup.xml file, 2010-02-07 02:05:21 +00:00
bowling-icon.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
bowling.b3d
bowling.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
bronze.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
bubblegum_nolok.jpg Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
bubblegum_shield_nolok.b3d Repository recovery 5: former r14322 2013-10-28 09:53:46 +00:00
bubblegum_shield_nolok.png Repository recovery 5: former r14322 2013-10-28 09:53:46 +00:00
bubblegum_shield.b3d Repository recovery 5: former r14322 2013-10-28 09:53:46 +00:00
bubblegum_shield.png Make bubblegum shield transparent. Still quite ugly but at least bearable 2013-09-20 00:52:46 +00:00
bubblegum-icon.png Merged bubble bum branch into trunk. The new bubble gum 2013-08-08 03:11:03 +00:00
bubblegum-low.b3d Replace bubble gum with lower poly version from r8631. 2011-05-18 00:42:24 +00:00
bubblegum-nolok-low.b3d Give nolok his special bubblegum 2012-09-05 01:16:01 +00:00
bubblegum-nolok.b3d Give nolok his special bubblegum 2012-09-05 01:16:01 +00:00
bubblegum.b3d Resave with normals for proper illumination. 2010-12-12 04:48:50 +00:00
bubblegum.png 1) Replaced all .projectile files with one powerup.xml file, 2010-02-07 02:05:21 +00:00
cake-icon.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
cake.b3d Smooth cake. 2009-07-08 22:52:26 +00:00
cake.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
candy_stripe.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
chest.b3d Convert chest texture to jpeg, another mammoth png file goes away 2011-03-16 01:27:48 +00:00
chest.jpg Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
christmas_hat.b3d Move Christmas hat model to the center 2013-09-21 20:53:47 +00:00
christmas_hat.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
door.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
easter_egg_3.png Added fraang's Easter Egg models. Feedback welcome - egg 2013-10-29 06:22:03 +00:00
easter_egg-icon.png Added preliminary easter-egg mode. It still needs a icon (battle mode 2012-12-17 00:33:47 +00:00
easter_egg.b3d Added fraang's Easter Egg models. Feedback welcome - egg 2013-10-29 06:22:03 +00:00
gift-box-low.b3d Remove svn property. 2011-05-16 01:26:19 +00:00
gift-box.b3d 1) Replaced all .projectile files with one powerup.xml file, 2010-02-07 02:05:21 +00:00
gift-box.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
gift-loop.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
gold.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
gplose_door.b3d Improved GP lose 2010-05-30 19:38:29 +00:00
gplose.b3d Update GP win and lose for new grass 2011-03-08 00:26:14 +00:00
Hammer.jpg Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
jump-bomb.jpg Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
License.txt Added easter egg related license info. 2013-11-12 00:16:38 +00:00
materials.xml typo fix 2013-12-11 01:01:24 +00:00
nitrotank-big-low.b3d New nitro items 2013-06-28 00:05:30 +00:00
nitrotank-big.b3d New nitro items 2013-06-28 00:05:30 +00:00
nitrotank-small-low.b3d New nitro items 2013-06-28 00:05:30 +00:00
nitrotank-small.b3d New nitro items 2013-06-28 00:05:30 +00:00
parachute-attach-icon.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
parachute-icon.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
parachute.b3d Add shake to the main bone of parachute... missing somehow. 2010-12-26 23:52:37 +00:00
parachute.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
plunger-icon.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
plunger.b3d Add normals to B3D and compress PNG better. 2010-01-26 23:47:30 +00:00
plunger.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
referee.xml Introduce new thunderbird with rescue animation 2011-10-18 16:06:25 +00:00
reset-attach-icon.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
reset-button.b3d Add big red and yellow reset button as rescue model. 2010-05-13 02:01:39 +00:00
reset-button.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
rubber_ball-icon.png Fix another non-pot icon 2013-11-20 00:11:56 +00:00
rubber_ball.b3d Replace rubber ball by basket ball (trunk only, not branch) 2012-12-08 19:39:31 +00:00
shield-icon.png Merged bubble bum branch into trunk. The new bubble gum 2013-08-08 03:11:03 +00:00
shroom_color2.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
shroom_color_a.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
silver.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
stk_mod_nitroBarrel.png New nitro items 2013-06-28 00:05:30 +00:00
stk_mod_nitroBottle.png New nitro items 2013-06-28 00:05:30 +00:00
stk_mod_nitroLogo.png New nitro items 2013-06-28 00:05:30 +00:00
swap-icon.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
swatter_anim2.b3d Remove useless "executable" svn property. 2011-09-10 23:46:23 +00:00
swatter_nolok.b3d Fixed ticket #947 2013-09-20 19:43:58 +00:00
swatter-icon.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
swatter.b3d Starting the merge with the swatter branch. Now it should be automatic with karts, but doesn't work with items (yet). 2011-07-15 23:38:40 +00:00
swatter.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
thunderbird.b3d Introduce new thunderbird with rescue animation 2011-10-18 16:06:25 +00:00
thunderbird.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
tire.b3d Remove useless svn exec property. 2011-08-30 22:44:23 +00:00
tnt-bomb.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
traffic_light_green.jpg Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
traffic_light_red.jpg Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
traffic_light_yellow.jpg Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
trophy_bronze.b3d Work on little cutscene where you earn a trophy 2012-02-16 00:41:45 +00:00
trophy_gold.b3d Work on little cutscene where you earn a trophy 2012-02-16 00:41:45 +00:00
trophy_silver.b3d Work on little cutscene where you earn a trophy 2012-02-16 00:41:45 +00:00
village.b3d Slightly improve the GP won scene. More will be needed 2012-10-27 21:11:45 +00:00
warning.b3d 1) Replaced all .projectile files with one powerup.xml file, 2010-02-07 02:05:21 +00:00
warning.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
wood_podium.b3d Initial work on end-of-GP 2010-02-21 23:10:24 +00:00
zipper_collect.png Ran the optimize script. 14mb off the data size, losslessly. 2013-05-30 11:21:39 +00:00
zipper.b3d
zipper.png Convert to 8 bit per channel (somehow they growed to 16) and then pngcrush. 2010-01-27 03:35:45 +00:00