..
ambient_light_sphere.cpp
Introduced an 'abstract kart' class, which is used to
2012-03-19 20:21:11 +00:00
ambient_light_sphere.hpp
Use singleton constructions for check manager.
2012-02-12 21:25:06 +00:00
bezier_curve.cpp
Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
2011-12-06 18:43:36 +00:00
bezier_curve.hpp
Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
2011-12-06 18:43:36 +00:00
check_cannon.cpp
Added class to show an arbitrary 3d curve in a race, and used this class
2012-05-14 22:26:41 +00:00
check_cannon.hpp
Added class to show an arbitrary 3d curve in a race, and used this class
2012-05-14 22:26:41 +00:00
check_lap.cpp
Introduced an 'abstract kart' class, which is used to
2012-03-19 20:21:11 +00:00
check_lap.hpp
Use singleton constructions for check manager.
2012-02-12 21:25:06 +00:00
check_line.cpp
Removed physics.hpp #include from world.hpp.
2012-05-08 07:07:15 +00:00
check_line.hpp
Added support for checklines to be specified by two 3d points
2012-04-18 22:07:45 +00:00
check_manager.cpp
Fixed spelling problem.
2012-04-03 01:46:54 +00:00
check_manager.hpp
1) Fixed computing of checkling requirements to work properly with
2012-02-14 20:51:29 +00:00
check_sphere.cpp
Use singleton constructions for check manager.
2012-02-12 21:25:06 +00:00
check_sphere.hpp
Use singleton constructions for check manager.
2012-02-12 21:25:06 +00:00
check_structure.cpp
A first version of the cannon that uses linear interpolation for the
2012-04-18 13:14:18 +00:00
check_structure.hpp
Fixed spelling problem.
2012-04-03 01:46:54 +00:00
graph_node.cpp
Fix two compiler warnings
2012-07-02 19:11:12 +00:00
graph_node.hpp
Removed reversal of quads, instead fixed handling of the data structures
2012-02-07 05:15:19 +00:00
lod_node_loader.cpp
Make animated textures work with LOD
2012-05-06 01:13:03 +00:00
lod_node_loader.hpp
Make animated textures work with LOD
2012-05-06 01:13:03 +00:00
quad_graph.cpp
1) Fixed computing of checkling requirements to work properly with
2012-02-14 20:51:29 +00:00
quad_graph.hpp
1) Fixed computing of checkling requirements to work properly with
2012-02-14 20:51:29 +00:00
quad_set.cpp
Removed reversal of quads, instead fixed handling of the data structures
2012-02-07 05:15:19 +00:00
quad_set.hpp
Removed reversal of quads, instead fixed handling of the data structures
2012-02-07 05:15:19 +00:00
quad.cpp
Removed reversal of quads, instead fixed handling of the data structures
2012-02-07 05:15:19 +00:00
quad.hpp
Removed reversal of quads, instead fixed handling of the data structures
2012-02-07 05:15:19 +00:00
terrain_info.cpp
Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
2011-12-06 18:43:36 +00:00
terrain_info.hpp
Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
2011-12-06 18:43:36 +00:00
track_manager.cpp
Ticket 515 : add debug code to have a better diagnostic if this happens again
2012-04-24 20:18:31 +00:00
track_manager.hpp
Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
2011-12-06 18:43:36 +00:00
track_object_manager.cpp
Start work to support moving sound emitters. Doesn't quite work yet, don't know why' :(
2012-06-30 19:15:12 +00:00
track_object_manager.hpp
Add support for playing sounds at given points during the cutscene
2012-06-16 23:35:51 +00:00
track_object.cpp
Start work to support moving sound emitters. Doesn't quite work yet, don't know why' :(
2012-06-30 19:15:12 +00:00
track_object.hpp
Fix : objects like the subsea seagul would be animated even when animations were turned off
2012-06-17 00:05:32 +00:00
track_sector.cpp
Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
2011-12-06 18:43:36 +00:00
track_sector.hpp
Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
2011-12-06 18:43:36 +00:00
track.cpp
Add the capacity to show subtitles in cutscenes
2012-06-24 17:14:34 +00:00
track.hpp
Add the capacity to show subtitles in cutscenes
2012-06-24 17:14:34 +00:00