ebbc1a71d8
de-couple kart implementation and its interface. This significantly reduces compile time when changing kart.hpp, but is at this stage still work in progress. git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10997 178a84e3-b1eb-0310-8ba1-8eac791a3b58
63 lines
2.3 KiB
C++
63 lines
2.3 KiB
C++
//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2008 Joerg Henrichs
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "network/kart_update_message.hpp"
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#include "karts/abstract_kart.hpp"
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#include "modes/world.hpp"
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KartUpdateMessage::KartUpdateMessage()
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: Message(Message::MT_KART_INFO)
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{
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World *world = World::getWorld();
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unsigned int num_karts = world->getNumKarts();
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// Send the number of karts and for each kart the compressed
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// control structure (3 ints) and xyz,hpr (4 floats: quaternion:
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allocate(getCharLength()+
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num_karts*(KartControl::getLength() + getVec3Length()
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+getQuaternionLength()) );
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addChar(num_karts);
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for(unsigned int i=0; i<num_karts; i++)
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{
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const AbstractKart* kart = world->getKart(i);
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const KartControl& kc=kart->getControls();
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kc.serialise(this);
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addVec3(kart->getXYZ());
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addQuaternion(kart->getRotation());
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} // for i
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} // KartUpdateMessage
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// ----------------------------------------------------------------------------
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KartUpdateMessage::KartUpdateMessage(ENetPacket* pkt)
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: Message(pkt, MT_KART_INFO)
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{
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World *world = World::getWorld();
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unsigned int num_karts = getInt();
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for(unsigned int i=0; i<num_karts; i++)
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{
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// Currently not used
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KartControl kc(this);
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Vec3 xyz = getVec3();
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btQuaternion q = getQuaternion();
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AbstractKart *kart = world->getKart(i);
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kart->setXYZ(xyz);
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kart->setRotation(q);
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} // for i
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}; // KartUpdateMessage
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