stk-code_catmod/src/states_screens/easter_egg_screen.hpp
2015-03-30 11:42:50 +11:00

62 lines
2.0 KiB
C++

// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2009-2015 Marianne Gagnon
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef HEADER_EASTER_EGG_SCREEN_HPP
#define HEADER_EASTER_EGG_SCREEN_HPP
#include "guiengine/screen.hpp"
#include <deque>
namespace GUIEngine { class Widget; }
/**
* \brief screen where the user can select a track
* \ingroup states_screens
*/
class EasterEggScreen : public GUIEngine::Screen, public GUIEngine::ScreenSingleton<EasterEggScreen>
{
friend class GUIEngine::ScreenSingleton<EasterEggScreen>;
EasterEggScreen();
/** adds the tracks from the current track group into the tracks ribbon */
void buildTrackList();
std::deque<std::string> m_random_track_list;
public:
/** \brief implement callback from parent class GUIEngine::Screen */
virtual void loadedFromFile() OVERRIDE;
/** \brief implement callback from parent class GUIEngine::Screen */
virtual void eventCallback(GUIEngine::Widget* widget, const std::string& name,
const int playerID) OVERRIDE;
/** \brief implement callback from parent class GUIEngine::Screen */
virtual void init() OVERRIDE;
/** \brief implement callback from parent class GUIEngine::Screen */
virtual void beforeAddingWidget() OVERRIDE;
void setFocusOnTrack(const std::string& trackName);
};
#endif