stk-code_catmod/data/shaders/normalmap.vert
samuncle 73f9779324 Animated texture corrected. Thanks to vlj :)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14738 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-19 23:58:26 +00:00

15 lines
361 B
GLSL

#version 130
noperspective out vec3 tangent;
noperspective out vec3 bitangent;
noperspective out vec3 normal;
void main()
{
gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
normal = gl_NormalMatrix * gl_Normal;
tangent = gl_NormalMatrix * gl_MultiTexCoord1.xyz;
bitangent = gl_NormalMatrix * gl_MultiTexCoord2.xyz;
gl_Position = ftransform();
}