192 lines
6.6 KiB
C++
192 lines
6.6 KiB
C++
// Copyright (C) 2002-2011 Nikolaus Gebhardt
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// Copyright (C) 2016-2017 Dawid Gan
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __C_IRR_DEVICE_ANDROID_H_INCLUDED__
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#define __C_IRR_DEVICE_ANDROID_H_INCLUDED__
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#include "IrrCompileConfig.h"
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#ifdef _IRR_COMPILE_WITH_ANDROID_DEVICE_
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#include <android/window.h>
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#include <android/sensor.h>
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#include "stk_android_native_app_glue.h"
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#include "CIrrDeviceStub.h"
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#include "IrrlichtDevice.h"
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#include "IImagePresenter.h"
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#include "ICursorControl.h"
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#include <map>
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namespace irr
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{
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enum DeviceOrientation
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{
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ORIENTATION_UNKNOWN,
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ORIENTATION_PORTRAIT,
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ORIENTATION_LANDSCAPE
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};
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struct AndroidApplicationInfo
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{
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std::string native_lib_dir;
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std::string data_dir;
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bool initialized;
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AndroidApplicationInfo() : initialized(false) {};
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};
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class CIrrDeviceAndroid : public CIrrDeviceStub, video::IImagePresenter
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{
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public:
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//! constructor
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CIrrDeviceAndroid(const SIrrlichtCreationParameters& param);
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//! destructor
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virtual ~CIrrDeviceAndroid();
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virtual bool run();
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virtual void yield();
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virtual void sleep(u32 timeMs, bool pauseTimer=false);
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virtual void setWindowCaption(const wchar_t* text);
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virtual void setWindowClass(const char* text) {}
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virtual bool present(video::IImage* surface, void* windowId, core::rect<s32>* srcClip);
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virtual bool isWindowActive() const;
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virtual bool isWindowFocused() const;
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virtual bool isWindowMinimized() const;
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virtual void closeDevice();
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virtual void setResizable( bool resize=false );
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virtual void minimizeWindow();
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virtual void maximizeWindow();
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virtual void restoreWindow();
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virtual bool moveWindow(int x, int y);
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virtual bool getWindowPosition(int* x, int* y);
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virtual E_DEVICE_TYPE getType() const;
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virtual bool activateAccelerometer(float updateInterval);
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virtual bool deactivateAccelerometer();
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virtual bool isAccelerometerActive();
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virtual bool isAccelerometerAvailable();
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virtual bool activateGyroscope(float updateInterval);
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virtual bool deactivateGyroscope();
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virtual bool isGyroscopeActive();
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virtual bool isGyroscopeAvailable();
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void fromSTKEditBox(int widget_id, const core::stringw& text, int selection_start, int selection_end);
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virtual void toggleOnScreenKeyboard(bool show);
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virtual bool supportsTouchDevice() const { return HasTouchDevice; }
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virtual bool hasHardwareKeyboard() const;
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// ATM if there is touch device we assume native screen keyboard is
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// available which for example android tv doesn't
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virtual bool hasOnScreenKeyboard() const { return HasTouchDevice; }
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virtual u32 getScreenHeight() const { return m_screen_height; }
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virtual u32 getOnScreenKeyboardHeight() const;
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virtual s32 getMovedHeight() const { return m_moved_height; }
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virtual void registerGetMovedHeightFunction(HeightFunc height_function)
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{
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m_moved_height_func = height_function;
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}
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class CCursorControl : public gui::ICursorControl
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{
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public:
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CCursorControl() : CursorPos(core::position2d<s32>(0, 0)) {}
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virtual void setVisible(bool visible) {}
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virtual bool isVisible() const {return false;}
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virtual void setPosition(const core::position2d<f32> &pos)
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{
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setPosition(pos.X, pos.Y);
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}
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virtual void setPosition(f32 x, f32 y)
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{
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CursorPos.X = x;
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CursorPos.Y = y;
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}
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virtual void setPosition(const core::position2d<s32> &pos)
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{
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setPosition(pos.X, pos.Y);
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}
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virtual void setPosition(s32 x, s32 y)
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{
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CursorPos.X = x;
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CursorPos.Y = y;
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}
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virtual const core::position2d<s32>& getPosition()
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{
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return CursorPos;
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}
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virtual core::position2d<f32> getRelativePosition()
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{
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return core::position2d<f32>(0, 0);
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}
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virtual void setReferenceRect(core::rect<s32>* rect=0) {}
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private:
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core::position2d<s32> CursorPos;
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};
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static void onCreate();
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static const AndroidApplicationInfo& getApplicationInfo(
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ANativeActivity* activity);
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private:
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s32 m_moved_height;
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u32 m_screen_height;
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HeightFunc m_moved_height_func;
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android_app* Android;
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ASensorManager* SensorManager;
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ASensorEventQueue* SensorEventQueue;
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const ASensor* Accelerometer;
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const ASensor* Gyroscope;
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bool AccelerometerActive;
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bool GyroscopeActive;
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static AndroidApplicationInfo ApplicationInfo;
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static bool IsPaused;
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static bool IsFocused;
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static bool IsStarted;
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struct TouchEventData
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{
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int x;
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int y;
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ETOUCH_INPUT_EVENT event;
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TouchEventData() : x(0), y(0), event(ETIE_COUNT) {};
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};
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TouchEventData TouchEventsData[32];
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bool HasTouchDevice;
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bool IsMousePressed;
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float GamepadAxisX;
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float GamepadAxisY;
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DeviceOrientation DefaultOrientation;
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video::SExposedVideoData ExposedVideoData;
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std::map<int, EKEY_CODE> KeyMap;
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void printConfig();
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void createDriver();
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void createKeyMap();
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void createVideoModeList();
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wchar_t getKeyChar(SEvent& event);
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static void readApplicationInfo(ANativeActivity* activity);
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int getRotation();
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DeviceOrientation getDefaultOrientation();
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video::SExposedVideoData& getExposedVideoData();
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static void handleAndroidCommand(android_app* app, int32_t cmd);
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static s32 handleInput(android_app* app, AInputEvent* event);
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s32 handleTouch(AInputEvent* androidEvent);
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s32 handleKeyboard(AInputEvent* androidEvent);
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s32 handleGamepad(AInputEvent* androidEvent);
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};
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} // end namespace irr
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#endif // _IRR_COMPILE_WITH_ANDROID_DEVICE_
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#endif // __C_IRR_DEVICE_ANDROID_H_INCLUDED__
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