..
bloom.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
bloomblend.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
bloompower.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
bubble.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
bubble.vert
Animated texture corrected. Thanks to vlj :)
2013-12-19 23:58:26 +00:00
caustics.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
check.sh
SVN messed up data/shaders in my branch. 76 files in local copy, 21 on SF. Re-adding folder to branch.
2013-12-09 13:11:09 +00:00
collapse.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
color_levels.frag
Restore flip shader and put the color correction in a dedicated shader
2013-12-04 14:24:02 +00:00
colorize_ref.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
colorize.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
displace.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
displace.vert
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
farplane.vert
Animated texture corrected. Thanks to vlj :)
2013-12-19 23:58:26 +00:00
flip.frag
Restore flip shader and put the color correction in a dedicated shader
2013-12-04 14:24:02 +00:00
fog.frag
Merge normals and depth RTT into a single one
2013-12-23 16:59:55 +00:00
gaussian3h.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
gaussian3v.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
gaussian6h.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
gaussian6v.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
glow.frag
Reduce intensity of glowing objects like giftboxes
2013-12-11 01:16:40 +00:00
godfade.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
godray.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
grass.frag
Merge normals and depth RTT into a single one
2013-12-23 16:59:55 +00:00
grass.vert
Animated texture corrected. Thanks to vlj :)
2013-12-19 23:58:26 +00:00
gum_shield.frag
Add copyright header to each shader
2013-11-06 23:17:18 +00:00
gum_shield.vert
Animated texture corrected. Thanks to vlj :)
2013-12-19 23:58:26 +00:00
lightbeam.frag
Add copyright header to each shader
2013-11-06 23:17:18 +00:00
lightbeam.vert
Add copyright header to each shader
2013-11-06 23:17:18 +00:00
lightblend.frag
Light: Support for specularmap
2013-12-25 20:19:18 +00:00
mipviz.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
mlaa_blend2.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
mlaa_color1.frag
Apply patch to fix OSX compilation
2013-12-01 16:51:08 +00:00
MLAA_COPYING
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
mlaa_neigh3.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
mlaa_offset.vert
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
motion_blur.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
motion_blur.vert
Add copyright header to each shader
2013-11-06 23:17:18 +00:00
multiply.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
normalmap.frag
Merge normals and depth RTT into a single one
2013-12-23 16:59:55 +00:00
normalmap.vert
Animated texture corrected. Thanks to vlj :)
2013-12-19 23:58:26 +00:00
objectpass_ref.frag
Light: Support for specularmap
2013-12-25 20:19:18 +00:00
objectpass_rimlit.frag
Light: Support for specularmap
2013-12-25 20:19:18 +00:00
objectpass_rimlit.vert
Animated texture corrected. Thanks to vlj :)
2013-12-19 23:58:26 +00:00
objectpass_spheremap.frag
Merge normals and depth RTT into a single one
2013-12-23 16:59:55 +00:00
objectpass.frag
Light: Support for specularmap
2013-12-25 20:19:18 +00:00
objectpass.vert
Animated texture corrected. Thanks to vlj :)
2013-12-19 23:58:26 +00:00
pass.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
pass.vert
Animated texture corrected. Thanks to vlj :)
2013-12-19 23:58:26 +00:00
penumbrah.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
penumbrav.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
pointlight.frag
Plug-in energy parameter into pointlight shader
2013-12-24 23:07:42 +00:00
ppdisplace.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
rain.frag
Fix some shaders not building with mesa
2013-12-24 02:47:33 +00:00
rain.vert
Animated texture corrected. Thanks to vlj :)
2013-12-19 23:58:26 +00:00
shadowgen.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
shadowimportance.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
shadowimportance.vert
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
shadowpass.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
shadowpass.vert
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
shadowwarph.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
shadowwarpv.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
skinning.vert
Animated texture corrected. Thanks to vlj :)
2013-12-19 23:58:26 +00:00
snow.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
snow.vert
Animated texture corrected. Thanks to vlj :)
2013-12-19 23:58:26 +00:00
spheremap.frag
Add copyright header to each shader
2013-11-06 23:17:18 +00:00
spheremap.vert
Animated texture corrected. Thanks to vlj :)
2013-12-19 23:58:26 +00:00
splatting.frag
Merge normals and depth RTT into a single one
2013-12-23 16:59:55 +00:00
splatting.vert
Animated texture corrected. Thanks to vlj :)
2013-12-19 23:58:26 +00:00
ssao.frag
SSAO: Avoid sampling outside of RTT_NORMAL_AND_DEPTH textures.
2013-12-24 00:37:58 +00:00
sunlight.frag
Separate Diffuse and Specular components
2013-12-24 20:51:53 +00:00
sunlightshadow.frag
A new bias (it works better with harvest
2013-12-01 17:47:30 +00:00
water.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00
water.vert
Animated texture corrected. Thanks to vlj :)
2013-12-19 23:58:26 +00:00
white.frag
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
2013-11-30 21:33:06 +00:00