stk-code_catmod/data/shaders/utils
2014-12-13 22:35:46 +01:00
..
decodeNormal.frag Factorize DecodeNormal from misc shaders. 2014-03-21 18:17:21 +01:00
DiffuseIBL.frag Source DiffuseIBL algorithm 2014-12-07 21:37:16 +01:00
encode_normal.frag Factorize EncodeNormal from Pass1 shaders. 2014-03-21 18:10:54 +01:00
getCIEXYZ.frag Fix bloom computation 2014-09-24 01:19:37 +02:00
getLightFactor.frag Add the support for emit map. For the moment it's only for solid objects 2014-11-22 15:59:22 +01:00
getPosFromUVDepth.frag Use a more efficient screen to view conversion 2014-05-02 18:11:34 +02:00
getRGBfromCIEXxy.frag Fix bloom computation 2014-09-24 01:19:37 +02:00
getworldmatrix.vert Avoid some useless computation in some vert shaders 2014-09-05 23:41:12 +02:00
SpecularBRDF.frag Use clamp instead of max(0, dot(normalized, normalized)) 2014-12-05 17:51:18 +01:00
SpecularIBL.frag Try to fix ibl precision issue 2014-12-13 22:35:46 +01:00