.. |
camera.cpp
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Removed compiler warning.
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2011-02-20 14:58:11 +00:00 |
camera.hpp
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Apply camera changes provided by Jesse Smith to have v0.6 camera option.
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2011-02-20 05:11:26 +00:00 |
CBatchingMesh.cpp
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Fixed line endings.
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2010-12-15 22:52:59 +00:00 |
CBatchingMesh.hpp
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Fixed line endings.
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2010-12-15 22:52:59 +00:00 |
explosion.cpp
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Fixed rare crash with explosions, when m_remaining_time is exactly equal to explosion_time
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2010-12-09 01:22:22 +00:00 |
explosion.hpp
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Fixed rare crash with explosions, when m_remaining_time is exactly equal to explosion_time
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2010-12-09 01:22:22 +00:00 |
irr_driver.cpp
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Applied and fixed MiniBjorn's support for pre-mul textures by setting adjust-image=premultiply or
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2011-02-16 06:07:38 +00:00 |
irr_driver.hpp
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Applied and fixed MiniBjorn's support for pre-mul textures by setting adjust-image=premultiply or
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2011-02-16 06:07:38 +00:00 |
material_manager.cpp
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Fix weird opaque particles
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2011-01-07 02:25:34 +00:00 |
material_manager.hpp
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Fix weird opaque particles
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2011-01-07 02:25:34 +00:00 |
material.cpp
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Applied and fixed MiniBjorn's support for pre-mul textures by setting adjust-image=premultiply or
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2011-02-16 06:07:38 +00:00 |
material.hpp
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Applied and fixed MiniBjorn's support for pre-mul textures by setting adjust-image=premultiply or
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2011-02-16 06:07:38 +00:00 |
mesh_tools.cpp
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Set props as per SVN-CONFIG for .[ch]pp, AKA SVN props clean up day. :)
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2011-01-21 01:54:38 +00:00 |
mesh_tools.hpp
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Set props as per SVN-CONFIG for .[ch]pp, AKA SVN props clean up day. :)
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2011-01-21 01:54:38 +00:00 |
moving_texture.cpp
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Set props as per SVN-CONFIG for .[ch]pp, AKA SVN props clean up day. :)
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2011-01-21 01:54:38 +00:00 |
moving_texture.hpp
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Set props as per SVN-CONFIG for .[ch]pp, AKA SVN props clean up day. :)
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2011-01-21 01:54:38 +00:00 |
particle_emitter.cpp
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Use normal particle terrain to make water splash; proper location
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2011-02-15 21:12:24 +00:00 |
particle_emitter.hpp
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Use normal particle terrain to make water splash; proper location
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2011-02-15 21:12:24 +00:00 |
particle_kind_manager.cpp
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Fix crash with particles on resolution change
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2011-02-06 15:30:43 +00:00 |
particle_kind_manager.hpp
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Fix crash with particles on resolution change
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2011-02-06 15:30:43 +00:00 |
particle_kind.cpp
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It now rains in lighthouse :)
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2011-01-14 02:27:14 +00:00 |
particle_kind.hpp
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It now rains in lighthouse :)
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2011-01-14 02:27:14 +00:00 |
per_camera_node.cpp
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For some reason, PerCameraNode is acting up in single-player mode, so only use it for rain in multiplayer mode. Fixes rain
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2011-02-18 16:03:07 +00:00 |
per_camera_node.hpp
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Add PercCameraNode, use it for rain. Sadly the results atm are weird, I need to investigate...
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2011-02-10 01:56:52 +00:00 |
rain.cpp
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Enhance UnNamed's rotation effect, instead of rotating all cylinders toghether all the time make them receive an initial independent rotation each, IMHO this looks better
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2011-02-18 16:08:02 +00:00 |
rain.hpp
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Enhance UnNamed's rotation effect, instead of rotating all cylinders toghether all the time make them receive an initial independent rotation each, IMHO this looks better
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2011-02-18 16:08:02 +00:00 |
shadow.cpp
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Added names to scene nodes.
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2010-08-08 22:54:04 +00:00 |
shadow.hpp
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More NoCopy - embarrassingly left out in previous commit :(
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2010-09-09 00:30:58 +00:00 |
skid_marks.cpp
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Added names to scene nodes.
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2010-08-08 22:54:04 +00:00 |
skid_marks.hpp
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More NoCopy - embarrassingly left out in previous commit :(
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2010-09-09 00:30:58 +00:00 |
slip_stream.cpp
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Don't allow slipstream if one kart is much higher than the other
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2011-01-21 05:41:10 +00:00 |
slip_stream.hpp
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Set props as per SVN-CONFIG for .[ch]pp, AKA SVN props clean up day. :)
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2011-01-21 01:54:38 +00:00 |
stars.cpp
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Properly center dizzy stars
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2011-02-02 00:10:24 +00:00 |
stars.hpp
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Properly center dizzy stars
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2011-02-02 00:10:24 +00:00 |
water_splash.cpp
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Removed compiler warning.
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2011-01-13 05:45:07 +00:00 |
water_splash.hpp
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More NoCopy - embarrassingly left out in previous commit :(
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2010-09-09 00:30:58 +00:00 |