stk-code_catmod/src/modes/capture_the_flag.hpp

167 lines
6.9 KiB
C++

// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2018 SuperTuxKart-Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef CAPTURE_THE_FLAG_HPP
#define CAPTURE_THE_FLAG_HPP
#include "modes/free_for_all.hpp"
#include <vector>
#include <string>
namespace irr
{
namespace scene
{
class IAnimatedMeshSceneNode; class IAnimatedMesh; class ISceneNode;
}
}
class CTFFlag;
class CaptureTheFlag : public FreeForAll
{
private:
scene::IAnimatedMeshSceneNode* m_red_flag_node;
scene::IAnimatedMeshSceneNode* m_blue_flag_node;
scene::IAnimatedMesh* m_red_flag_mesh;
scene::IAnimatedMesh* m_blue_flag_mesh;
scene::ISceneNode* m_red_flag_indicator;
scene::ISceneNode* m_blue_flag_indicator;
SFXBase* m_scored_sound;
int m_red_scores, m_blue_scores;
/* Save the last captured flag ticks */
int m_last_captured_flag_ticks;
/* Used in updateGraphics to add race gui message for flag */
int m_red_flag_status, m_blue_flag_status;
std::map<int, int> m_swatter_reset_kart_ticks;
std::shared_ptr<CTFFlag> m_red_flag, m_blue_flag;
// ------------------------------------------------------------------------
bool getDroppedFlagTrans(const btTransform& kt, btTransform* out) const;
// ------------------------------------------------------------------------
void resetRedFlagToOrigin();
// ------------------------------------------------------------------------
void resetBlueFlagToOrigin();
// ------------------------------------------------------------------------
virtual video::SColor getColor(unsigned int kart_id) const OVERRIDE;
public:
// ------------------------------------------------------------------------
CaptureTheFlag();
// ------------------------------------------------------------------------
virtual ~CaptureTheFlag();
// ------------------------------------------------------------------------
virtual void init() OVERRIDE;
// ------------------------------------------------------------------------
virtual void reset(bool restart=false) OVERRIDE;
// ------------------------------------------------------------------------
virtual void update(int ticks) OVERRIDE;
// ------------------------------------------------------------------------
virtual void updateGraphics(float dt) OVERRIDE;
// ------------------------------------------------------------------------
virtual bool hasTeam() const OVERRIDE { return true; }
// ------------------------------------------------------------------------
virtual bool isRaceOver() OVERRIDE;
// ------------------------------------------------------------------------
virtual bool kartHit(int kart_id, int hitter = -1) OVERRIDE;
// ------------------------------------------------------------------------
virtual unsigned int getRescuePositionIndex(AbstractKart *kart) OVERRIDE;
// ------------------------------------------------------------------------
virtual const std::string& getIdent() const OVERRIDE;
// ------------------------------------------------------------------------
bool getKartCTFResult(unsigned int kart_id) const
{
if (m_red_scores == m_blue_scores)
return true;
bool red_win = m_red_scores > m_blue_scores;
KartTeam team = getKartTeam(kart_id);
if ((red_win && team == KART_TEAM_RED) ||
(!red_win && team == KART_TEAM_BLUE))
return true;
else
return false;
}
// ------------------------------------------------------------------------
int getRedScore() const { return m_red_scores; }
// ------------------------------------------------------------------------
int getBlueScore() const { return m_blue_scores; }
// ------------------------------------------------------------------------
int getRedHolder() const;
// ------------------------------------------------------------------------
int getBlueHolder() const;
// ------------------------------------------------------------------------
bool isRedFlagInBase() const;
// ------------------------------------------------------------------------
bool isBlueFlagInBase() const;
// ------------------------------------------------------------------------
const Vec3& getRedFlag() const;
// ------------------------------------------------------------------------
const Vec3& getBlueFlag() const;
// ------------------------------------------------------------------------
void ctfScored(int kart_id, bool red_team_scored, int new_kart_score,
int new_red_score, int new_blue_score);
// ------------------------------------------------------------------------
void loseFlagForKart(int kart_id);
// ------------------------------------------------------------------------
void resetKartForSwatterHit(int kart_id, int at_world_ticks)
{ m_swatter_reset_kart_ticks[kart_id] = at_world_ticks; }
// ------------------------------------------------------------------------
virtual std::pair<uint32_t, uint32_t> getGameStartedProgress() const
OVERRIDE
{
std::pair<uint32_t, uint32_t> progress(
std::numeric_limits<uint32_t>::max(),
std::numeric_limits<uint32_t>::max());
if (RaceManager::get()->hasTimeTarget())
{
progress.first = (uint32_t)m_time;
}
if (m_red_scores > m_blue_scores)
{
progress.second = (uint32_t)((float)m_red_scores /
(float)RaceManager::get()->getHitCaptureLimit() * 100.0f);
}
else
{
progress.second = (uint32_t)((float)m_blue_scores /
(float)RaceManager::get()->getHitCaptureLimit() * 100.0f);
}
return progress;
}
// ------------------------------------------------------------------------
virtual void saveCompleteState(BareNetworkString* bns,
STKPeer* peer) OVERRIDE;
// ------------------------------------------------------------------------
virtual void restoreCompleteState(const BareNetworkString& b) OVERRIDE;
}; // CaptureTheFlag
#endif