10 lines
389 B
XML
10 lines
389 B
XML
<spshader>
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<shader-info name="roadBlending" fallback-shader="solid" use-tangents="Y"/>
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<first-pass vertex-shader="sp_pass.vert"
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fragment-shader="sp_road_blending.frag">
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<prefilled-textures>
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<prefilled-texture name="road_masking" file="hd_roadMarking_a_mask.png" srgb="Y" sampler="trilinear"/>
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</prefilled-textures>
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</first-pass>
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</spshader>
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