e0a96abe15
collisions happend in a short time). git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1373 178a84e3-b1eb-0310-8ba1-8eac791a3b58
68 lines
2.0 KiB
C++
68 lines
2.0 KiB
C++
// $Id$
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//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2006 Patrick Ammann <pammann@aro.ch>
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef HEADER_SOUNDMANAGER_H
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#define HEADER_SOUNDMANAGER_H
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#include <map>
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#include "music.hpp"
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#include "sfx.hpp"
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enum enumSFX {SOUND_UGH, SOUND_WINNER, SOUND_CRASH, SOUND_GRAB,
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SOUND_SHOT, SOUND_WEE, SOUND_EXPLOSION,
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SOUND_BZZT, SOUND_BEEP,
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SOUND_BACK_MENU, SOUND_USE_ANVIL, SOUND_USE_PARACHUTE,
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SOUND_SELECT_MENU, SOUND_MOVE_MENU, SOUND_FULL,
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SOUND_PRESTART, SOUND_START, SOUND_MISSILE_LOCK,
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NUM_SOUNDS};
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class SoundManager
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{
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public:
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SoundManager();
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virtual ~SoundManager();
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void update();
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void playSfx(unsigned int id);
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void playMusic(const char* filename);
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void stopMusic();
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void pauseMusic();
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void resumeMusic();
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private:
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typedef std::map<int, SFX*> SFXsType;
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SFXsType m_sfxs;
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Music* m_current_music;
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bool m_initialized; //If the sound could not be initialized, for example,
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//if the player doesn't has a sound card, we want
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//to avoid anything sound related so we crash the game.
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};
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extern SoundManager* sound_manager;
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#endif // HEADER_SOUNDMANAGER_H
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