.. |
aesGladman
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bzip2
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Integrate irrlicht into the STK build system
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2013-03-13 01:31:09 +00:00 |
jpeglib
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libpng
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lzma
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MacOSX
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Fix OpenGL 3.2 core profile use in fullscreen mode on OS X
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2014-11-27 18:59:51 -05:00 |
zlib
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Update .gitignore file
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2014-12-18 08:25:04 +01:00 |
builtInFont.bmp
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BuiltInFont.h
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CAnimatedMeshMD2.cpp
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CAnimatedMeshMD2.h
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CAnimatedMeshMD3.cpp
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CAnimatedMeshMD3.h
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CAnimatedMeshSceneNode.cpp
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Add animation strength parameter control for skeletal animations to Irrlicht
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2013-10-22 13:31:10 +00:00 |
CAnimatedMeshSceneNode.h
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STKAnimatedMesh: Uses custom render.
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2014-01-23 21:35:56 +01:00 |
CAttributeImpl.h
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CAttributes.cpp
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CAttributes.h
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CB3DMeshFileLoader.cpp
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CB3DMeshFileLoader.h
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CBillboardSceneNode.cpp
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CBillboardSceneNode.h
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STKBillboard: Create new SceneNode wrapper.
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2014-01-27 17:33:08 +01:00 |
CBlit.h
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Updated irrlicht.
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2012-11-07 00:10:34 +00:00 |
CBoneSceneNode.cpp
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CBoneSceneNode.h
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CBSPMeshFileLoader.cpp
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CBSPMeshFileLoader.h
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CCameraSceneNode.cpp
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CCameraSceneNode.h
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CCgMaterialRenderer.cpp
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CCgMaterialRenderer.h
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CColorConverter.cpp
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CColorConverter.h
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CCubeSceneNode.cpp
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CCubeSceneNode.h
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CDefaultGUIElementFactory.cpp
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CDefaultGUIElementFactory.h
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CDefaultSceneNodeAnimatorFactory.cpp
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CDefaultSceneNodeAnimatorFactory.h
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CDefaultSceneNodeFactory.cpp
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CDefaultSceneNodeFactory.h
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CDepthBuffer.cpp
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CDepthBuffer.h
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CDummyTransformationSceneNode.cpp
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CDummyTransformationSceneNode.h
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CEmptySceneNode.cpp
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CEmptySceneNode.h
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CFileList.cpp
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CFileList.h
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CFileSystem.cpp
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CFileSystem.h
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CFPSCounter.cpp
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CFPSCounter.h
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CGeometryCreator.cpp
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Update to rrlicht 1.8 branch r4357.
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2012-11-02 01:34:43 +00:00 |
CGeometryCreator.h
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CGUIButton.cpp
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Route a few more controls rendering through the skin, to make them use OpenGL 3
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2014-10-04 19:38:44 -04:00 |
CGUIButton.h
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CGUICheckBox.cpp
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CGUICheckBox.h
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CGUIColorSelectDialog.cpp
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CGUIColorSelectDialog.h
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CGUIComboBox.cpp
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CGUIComboBox.h
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CGUIContextMenu.cpp
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Disable features of irrlicht's contextual menu that we don't need and cause floods of warnings
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2014-09-30 19:33:25 -04:00 |
CGUIContextMenu.h
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CGUIEditBox.cpp
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CGUIEditBox.h
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CGUIEnvironment.cpp
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CGUIEnvironment.h
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CGUIFileOpenDialog.cpp
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CGUIFileOpenDialog.h
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CGUIFont.cpp
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CGUIFont.h
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CGUIImage.cpp
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Route a few more controls rendering through the skin, to make them use OpenGL 3
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2014-10-04 19:38:44 -04:00 |
CGUIImage.h
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CGUIImageList.cpp
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CGUIImageList.h
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CGUIInOutFader.cpp
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CGUIInOutFader.h
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CGUIListBox.cpp
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CGUIListBox.h
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CGUIMenu.cpp
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CGUIMenu.h
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CGUIMeshViewer.cpp
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CGUIMeshViewer.h
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CGUIMessageBox.cpp
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CGUIMessageBox.h
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CGUIModalScreen.cpp
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CGUIModalScreen.h
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CGUIScrollBar.cpp
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CGUIScrollBar.h
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CGUISkin.cpp
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Try to convert icon rendering to new helper function (for GL3 support)
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2014-05-13 20:00:16 -04:00 |
CGUISkin.h
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Try to convert icon rendering to new helper function (for GL3 support)
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2014-05-13 20:00:16 -04:00 |
CGUISpinBox.cpp
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CGUISpinBox.h
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CGUISpriteBank.cpp
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CGUISpriteBank.h
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CGUIStaticText.cpp
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CGUIStaticText.h
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CGUITabControl.cpp
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CGUITabControl.h
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CGUITable.cpp
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CGUITable.h
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CGUIToolBar.cpp
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CGUIToolBar.h
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CGUITreeView.cpp
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CGUITreeView.h
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CGUIWindow.cpp
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CGUIWindow.h
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CImage.cpp
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CImage.h
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CImageLoaderBMP.cpp
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CImageLoaderBMP.h
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CImageLoaderDDS.cpp
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CImageLoaderDDS.h
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CImageLoaderJPG.cpp
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CImageLoaderJPG.h
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CImageLoaderPCX.cpp
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CImageLoaderPCX.h
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CImageLoaderPNG.cpp
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Fix #1708 Delete missmatch for currupted pngs
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2014-11-17 00:08:47 +01:00 |
CImageLoaderPNG.h
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CImageLoaderPPM.cpp
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CImageLoaderPPM.h
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CImageLoaderPSD.cpp
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CImageLoaderPSD.h
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CImageLoaderRGB.cpp
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CImageLoaderRGB.h
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CImageLoaderTGA.cpp
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CImageLoaderTGA.h
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CImageLoaderWAL.cpp
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CImageLoaderWAL.h
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CImageWriterBMP.cpp
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CImageWriterBMP.h
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CImageWriterJPG.cpp
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CImageWriterJPG.h
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CImageWriterPCX.cpp
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CImageWriterPCX.h
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CImageWriterPNG.cpp
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CImageWriterPNG.h
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CImageWriterPPM.cpp
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CImageWriterPPM.h
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CImageWriterPSD.cpp
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CImageWriterPSD.h
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CImageWriterTGA.cpp
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CImageWriterTGA.h
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CIrrDeviceConsole.cpp
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CIrrDeviceConsole.h
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CIrrDeviceFB.cpp
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CIrrDeviceFB.h
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CIrrDeviceLinux.cpp
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Fixed numpad keys on linux.
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2015-01-04 16:09:48 +01:00 |
CIrrDeviceLinux.h
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xrandr: Simplify code a bit.
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2014-08-24 17:40:40 +02:00 |
CIrrDeviceSDL.cpp
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Used better variable name.
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2014-11-03 21:36:54 +11:00 |
CIrrDeviceSDL.h
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CIrrDeviceStub.cpp
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Allow irrlicht to use an existing file system (instead of creating
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2015-01-06 07:48:32 +11:00 |
CIrrDeviceStub.h
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CIrrDeviceWin32.cpp
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Fixed coding style.
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2014-12-03 08:19:13 +11:00 |
CIrrDeviceWin32.h
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Update to rrlicht 1.8 branch r4357.
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2012-11-02 01:34:43 +00:00 |
CIrrDeviceWinCE.cpp
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CIrrDeviceWinCE.h
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CLightSceneNode.cpp
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CLightSceneNode.h
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CLimitReadFile.cpp
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CLimitReadFile.h
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CLogger.cpp
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CLogger.h
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CMD2MeshFileLoader.cpp
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CMD2MeshFileLoader.h
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CMD3MeshFileLoader.cpp
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CMD3MeshFileLoader.h
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CMemoryFile.cpp
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CMemoryFile.h
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CMeshCache.cpp
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CMeshCache.h
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CMeshManipulator.cpp
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CMeshManipulator.h
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CMeshSceneNode.cpp
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CMeshSceneNode.h
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CMetaTriangleSelector.cpp
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CMetaTriangleSelector.h
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CMountPointReader.cpp
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CMountPointReader.h
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CNPKReader.cpp
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CNPKReader.h
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CNullDriver.cpp
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irr: Add support for non-triangle VBOs
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2013-08-22 15:42:02 +00:00 |
CNullDriver.h
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irr: Add support for non-triangle VBOs
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2013-08-22 15:42:02 +00:00 |
COBJMeshFileLoader.cpp
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COBJMeshFileLoader.h
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COBJMeshWriter.cpp
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COBJMeshWriter.h
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COctreeSceneNode.cpp
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COctreeSceneNode.h
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COctreeTriangleSelector.cpp
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COctreeTriangleSelector.h
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COpenGLCgMaterialRenderer.cpp
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COpenGLCgMaterialRenderer.h
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COpenGLDriver.cpp
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Fix for #1818 thanks to math07
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2015-01-01 20:46:00 +01:00 |
COpenGLDriver.h
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OGL32CTX: Always return true when a feature is queried
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2014-01-21 22:25:19 +01:00 |
COpenGLExtensionHandler.cpp
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Additionnal work.
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2014-09-26 15:42:03 +02:00 |
COpenGLExtensionHandler.h
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Removed typedef (which is a work around for certain mesa versions)
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2014-02-26 12:06:59 +11:00 |
COpenGLMaterialRenderer.h
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Fix another bunch of deprecated function calls
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2014-09-26 22:39:53 +02:00 |
COpenGLNormalMapRenderer.cpp
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COpenGLNormalMapRenderer.h
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COpenGLParallaxMapRenderer.cpp
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COpenGLParallaxMapRenderer.h
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COpenGLShaderMaterialRenderer.cpp
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COpenGLShaderMaterialRenderer.h
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COpenGLSLMaterialRenderer.cpp
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COpenGLSLMaterialRenderer.h
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COpenGLTexture.cpp
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Fix another bunch of deprecated function calls
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2014-09-26 22:39:53 +02:00 |
COpenGLTexture.h
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Expose depthbuffer texture
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2014-01-27 20:21:41 +01:00 |
COSOperator.cpp
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COSOperator.h
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CPakReader.cpp
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CPakReader.h
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CParticleAnimatedMeshSceneNodeEmitter.cpp
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CParticleAnimatedMeshSceneNodeEmitter.h
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CParticleAttractionAffector.cpp
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CParticleAttractionAffector.h
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CParticleBoxEmitter.cpp
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CParticleBoxEmitter.h
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CParticleCylinderEmitter.cpp
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CParticleCylinderEmitter.h
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CParticleFadeOutAffector.cpp
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CParticleFadeOutAffector.h
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CParticleGravityAffector.cpp
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CParticleGravityAffector.h
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CParticleMeshEmitter.cpp
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CParticleMeshEmitter.h
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CParticlePointEmitter.cpp
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CParticlePointEmitter.h
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CParticleRingEmitter.cpp
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CParticleRingEmitter.h
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CParticleRotationAffector.cpp
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CParticleRotationAffector.h
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CParticleScaleAffector.cpp
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CParticleScaleAffector.h
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CParticleSphereEmitter.cpp
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CParticleSphereEmitter.h
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CParticleSystemSceneNode.cpp
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Starting the refactoring for the new particle system
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2013-06-27 00:58:59 +00:00 |
CParticleSystemSceneNode.h
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GPUParticles: Use transparent_effect pass
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2014-01-28 21:40:53 +01:00 |
CQ3LevelMesh.cpp
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CQ3LevelMesh.h
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CQuake3ShaderSceneNode.cpp
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CQuake3ShaderSceneNode.h
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CReadFile.cpp
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CReadFile.h
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CSceneCollisionManager.cpp
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CSceneCollisionManager.h
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CSceneLoaderIrr.cpp
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CSceneLoaderIrr.h
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CSceneManager.cpp
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Remove STL (stereolitography...) support
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2015-01-10 19:39:53 +01:00 |
CSceneManager.h
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irr: Add drawall types patch
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2013-06-28 12:10:42 +00:00 |
CSceneNodeAnimatorCameraFPS.cpp
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CSceneNodeAnimatorCameraFPS.h
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CSceneNodeAnimatorCameraMaya.cpp
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CSceneNodeAnimatorCameraMaya.h
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CSceneNodeAnimatorCollisionResponse.cpp
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CSceneNodeAnimatorCollisionResponse.h
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CSceneNodeAnimatorDelete.cpp
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CSceneNodeAnimatorDelete.h
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CSceneNodeAnimatorFlyCircle.cpp
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CSceneNodeAnimatorFlyCircle.h
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CSceneNodeAnimatorFlyStraight.cpp
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CSceneNodeAnimatorFlyStraight.h
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CSceneNodeAnimatorFollowSpline.cpp
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CSceneNodeAnimatorFollowSpline.h
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CSceneNodeAnimatorRotation.cpp
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CSceneNodeAnimatorRotation.h
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CSceneNodeAnimatorTexture.cpp
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CSceneNodeAnimatorTexture.h
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CShadowVolumeSceneNode.cpp
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CShadowVolumeSceneNode.h
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CSkinnedMesh.cpp
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Fixed line endings.
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2014-12-09 08:05:16 +11:00 |
CSkinnedMesh.h
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Moved cloning of animated mesh into CSkinnedMesh (to get access to
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2014-12-08 23:39:41 +11:00 |
CSkyBoxSceneNode.cpp
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irr: skies respect Z so they can be drawn after
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2013-06-28 12:12:47 +00:00 |
CSkyBoxSceneNode.h
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CSkyDomeSceneNode.cpp
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irr: skies respect Z so they can be drawn after
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2013-06-28 12:12:47 +00:00 |
CSkyDomeSceneNode.h
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CSoftwareTexture2.h
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CSphereSceneNode.cpp
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CSphereSceneNode.h
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CTarReader.cpp
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CTarReader.h
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CTerrainSceneNode.cpp
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CTerrainSceneNode.h
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CTerrainTriangleSelector.cpp
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CTerrainTriangleSelector.h
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CTextSceneNode.cpp
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CTextSceneNode.h
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CTimer.h
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CTriangleBBSelector.cpp
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CTriangleBBSelector.h
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CTriangleSelector.cpp
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CTriangleSelector.h
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CVideoModeList.cpp
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CVideoModeList.h
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CVolumeLightSceneNode.cpp
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CVolumeLightSceneNode.h
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CWADReader.cpp
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CWADReader.h
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CWaterSurfaceSceneNode.cpp
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CWaterSurfaceSceneNode.h
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CWriteFile.cpp
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CWriteFile.h
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CXMLReader.cpp
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CXMLReader.h
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CXMLReaderImpl.h
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CXMLWriter.cpp
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CXMLWriter.h
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CZBuffer.cpp
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CZBuffer.h
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CZipReader.cpp
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CZipReader.h
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dmfsupport.h
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glext.h
|
Update glext.h
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2014-06-05 03:19:17 +02:00 |
glxext.h
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IAttribute.h
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IDepthBuffer.h
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IImagePresenter.h
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Irrlicht8.0.sln
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Irrlicht8.0.vcproj
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Irrlicht9.0.sln
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Irrlicht9.0.vcproj
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iMade VS use the new included irrlicht version, and ignore
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2012-11-02 04:24:46 +00:00 |
Irrlicht10.0.sln
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Irrlicht10.0.vcxproj
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Fix 32 bit build in VC10
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2012-11-17 21:33:47 +00:00 |
Irrlicht10.0.vcxproj.filters
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Irrlicht11.0.sln
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Irrlicht11.0.vcxproj
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Oops - forgot to commit the Irrlicht VS2012 project...
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2013-05-17 20:14:17 +00:00 |
Irrlicht11.0.vcxproj.filters
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Irrlicht_mobile6.sln
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Irrlicht_mobile6.vcproj
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Irrlicht_xbox.sln
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Irrlicht_xbox.vcproj
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Irrlicht-gcc.cbp
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Updated irrlicht.
|
2012-11-07 00:10:34 +00:00 |
Irrlicht.aps
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|
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Irrlicht.cpp
|
Allow irrlicht to use an existing file system (instead of creating
|
2015-01-06 07:48:32 +11:00 |
Irrlicht.dev
|
|
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Irrlicht.rc
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irrXML.cpp
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ISceneNodeAnimatorFinishing.h
|
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ITriangleRenderer.h
|
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IZBuffer.h
|
|
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Makefile
|
Update to rrlicht 1.8 branch r4357.
|
2012-11-02 01:34:43 +00:00 |
Octree.h
|
|
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os.cpp
|
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os.h
|
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resource.h
|
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S2DVertex.h
|
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S4DVertex.h
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SConstruct
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SoftwareDriver2_compile_config.h
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SoftwareDriver2_helper.h
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Updated irrlicht.
|
2012-11-07 00:10:34 +00:00 |
source.txt
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wglext.h
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