stk-code_catmod/lib/irrlicht/source/Irrlicht
2015-01-10 19:39:53 +01:00
..
aesGladman
bzip2 Integrate irrlicht into the STK build system 2013-03-13 01:31:09 +00:00
jpeglib
libpng
lzma
MacOSX Fix OpenGL 3.2 core profile use in fullscreen mode on OS X 2014-11-27 18:59:51 -05:00
zlib Update .gitignore file 2014-12-18 08:25:04 +01:00
builtInFont.bmp
BuiltInFont.h
CAnimatedMeshMD2.cpp
CAnimatedMeshMD2.h
CAnimatedMeshMD3.cpp
CAnimatedMeshMD3.h
CAnimatedMeshSceneNode.cpp Add animation strength parameter control for skeletal animations to Irrlicht 2013-10-22 13:31:10 +00:00
CAnimatedMeshSceneNode.h STKAnimatedMesh: Uses custom render. 2014-01-23 21:35:56 +01:00
CAttributeImpl.h
CAttributes.cpp
CAttributes.h
CB3DMeshFileLoader.cpp
CB3DMeshFileLoader.h
CBillboardSceneNode.cpp
CBillboardSceneNode.h STKBillboard: Create new SceneNode wrapper. 2014-01-27 17:33:08 +01:00
CBlit.h Updated irrlicht. 2012-11-07 00:10:34 +00:00
CBoneSceneNode.cpp
CBoneSceneNode.h
CBSPMeshFileLoader.cpp
CBSPMeshFileLoader.h
CCameraSceneNode.cpp
CCameraSceneNode.h
CCgMaterialRenderer.cpp
CCgMaterialRenderer.h
CColorConverter.cpp
CColorConverter.h
CCubeSceneNode.cpp
CCubeSceneNode.h
CDefaultGUIElementFactory.cpp
CDefaultGUIElementFactory.h
CDefaultSceneNodeAnimatorFactory.cpp
CDefaultSceneNodeAnimatorFactory.h
CDefaultSceneNodeFactory.cpp
CDefaultSceneNodeFactory.h
CDepthBuffer.cpp
CDepthBuffer.h
CDummyTransformationSceneNode.cpp
CDummyTransformationSceneNode.h
CEmptySceneNode.cpp
CEmptySceneNode.h
CFileList.cpp
CFileList.h
CFileSystem.cpp
CFileSystem.h
CFPSCounter.cpp
CFPSCounter.h
CGeometryCreator.cpp Update to rrlicht 1.8 branch r4357. 2012-11-02 01:34:43 +00:00
CGeometryCreator.h
CGUIButton.cpp Route a few more controls rendering through the skin, to make them use OpenGL 3 2014-10-04 19:38:44 -04:00
CGUIButton.h
CGUICheckBox.cpp
CGUICheckBox.h
CGUIColorSelectDialog.cpp
CGUIColorSelectDialog.h
CGUIComboBox.cpp
CGUIComboBox.h
CGUIContextMenu.cpp Disable features of irrlicht's contextual menu that we don't need and cause floods of warnings 2014-09-30 19:33:25 -04:00
CGUIContextMenu.h
CGUIEditBox.cpp
CGUIEditBox.h
CGUIEnvironment.cpp
CGUIEnvironment.h
CGUIFileOpenDialog.cpp
CGUIFileOpenDialog.h
CGUIFont.cpp
CGUIFont.h
CGUIImage.cpp Route a few more controls rendering through the skin, to make them use OpenGL 3 2014-10-04 19:38:44 -04:00
CGUIImage.h
CGUIImageList.cpp
CGUIImageList.h
CGUIInOutFader.cpp
CGUIInOutFader.h
CGUIListBox.cpp
CGUIListBox.h
CGUIMenu.cpp
CGUIMenu.h
CGUIMeshViewer.cpp
CGUIMeshViewer.h
CGUIMessageBox.cpp
CGUIMessageBox.h
CGUIModalScreen.cpp
CGUIModalScreen.h
CGUIScrollBar.cpp
CGUIScrollBar.h
CGUISkin.cpp Try to convert icon rendering to new helper function (for GL3 support) 2014-05-13 20:00:16 -04:00
CGUISkin.h Try to convert icon rendering to new helper function (for GL3 support) 2014-05-13 20:00:16 -04:00
CGUISpinBox.cpp
CGUISpinBox.h
CGUISpriteBank.cpp
CGUISpriteBank.h
CGUIStaticText.cpp
CGUIStaticText.h
CGUITabControl.cpp
CGUITabControl.h
CGUITable.cpp
CGUITable.h
CGUIToolBar.cpp
CGUIToolBar.h
CGUITreeView.cpp
CGUITreeView.h
CGUIWindow.cpp
CGUIWindow.h
CImage.cpp
CImage.h
CImageLoaderBMP.cpp
CImageLoaderBMP.h
CImageLoaderDDS.cpp
CImageLoaderDDS.h
CImageLoaderJPG.cpp
CImageLoaderJPG.h
CImageLoaderPCX.cpp
CImageLoaderPCX.h
CImageLoaderPNG.cpp Fix #1708 Delete missmatch for currupted pngs 2014-11-17 00:08:47 +01:00
CImageLoaderPNG.h
CImageLoaderPPM.cpp
CImageLoaderPPM.h
CImageLoaderPSD.cpp
CImageLoaderPSD.h
CImageLoaderRGB.cpp
CImageLoaderRGB.h
CImageLoaderTGA.cpp
CImageLoaderTGA.h
CImageLoaderWAL.cpp
CImageLoaderWAL.h
CImageWriterBMP.cpp
CImageWriterBMP.h
CImageWriterJPG.cpp
CImageWriterJPG.h
CImageWriterPCX.cpp
CImageWriterPCX.h
CImageWriterPNG.cpp
CImageWriterPNG.h
CImageWriterPPM.cpp
CImageWriterPPM.h
CImageWriterPSD.cpp
CImageWriterPSD.h
CImageWriterTGA.cpp
CImageWriterTGA.h
CIrrDeviceConsole.cpp
CIrrDeviceConsole.h
CIrrDeviceFB.cpp
CIrrDeviceFB.h
CIrrDeviceLinux.cpp Fixed numpad keys on linux. 2015-01-04 16:09:48 +01:00
CIrrDeviceLinux.h xrandr: Simplify code a bit. 2014-08-24 17:40:40 +02:00
CIrrDeviceSDL.cpp Used better variable name. 2014-11-03 21:36:54 +11:00
CIrrDeviceSDL.h
CIrrDeviceStub.cpp Allow irrlicht to use an existing file system (instead of creating 2015-01-06 07:48:32 +11:00
CIrrDeviceStub.h
CIrrDeviceWin32.cpp Fixed coding style. 2014-12-03 08:19:13 +11:00
CIrrDeviceWin32.h Update to rrlicht 1.8 branch r4357. 2012-11-02 01:34:43 +00:00
CIrrDeviceWinCE.cpp
CIrrDeviceWinCE.h
CLightSceneNode.cpp
CLightSceneNode.h
CLimitReadFile.cpp
CLimitReadFile.h
CLogger.cpp
CLogger.h
CMD2MeshFileLoader.cpp
CMD2MeshFileLoader.h
CMD3MeshFileLoader.cpp
CMD3MeshFileLoader.h
CMemoryFile.cpp
CMemoryFile.h
CMeshCache.cpp
CMeshCache.h
CMeshManipulator.cpp
CMeshManipulator.h
CMeshSceneNode.cpp
CMeshSceneNode.h
CMetaTriangleSelector.cpp
CMetaTriangleSelector.h
CMountPointReader.cpp
CMountPointReader.h
CNPKReader.cpp
CNPKReader.h
CNullDriver.cpp irr: Add support for non-triangle VBOs 2013-08-22 15:42:02 +00:00
CNullDriver.h irr: Add support for non-triangle VBOs 2013-08-22 15:42:02 +00:00
COBJMeshFileLoader.cpp
COBJMeshFileLoader.h
COBJMeshWriter.cpp
COBJMeshWriter.h
COctreeSceneNode.cpp
COctreeSceneNode.h
COctreeTriangleSelector.cpp
COctreeTriangleSelector.h
COpenGLCgMaterialRenderer.cpp
COpenGLCgMaterialRenderer.h
COpenGLDriver.cpp Fix for #1818 thanks to math07 2015-01-01 20:46:00 +01:00
COpenGLDriver.h OGL32CTX: Always return true when a feature is queried 2014-01-21 22:25:19 +01:00
COpenGLExtensionHandler.cpp Additionnal work. 2014-09-26 15:42:03 +02:00
COpenGLExtensionHandler.h Removed typedef (which is a work around for certain mesa versions) 2014-02-26 12:06:59 +11:00
COpenGLMaterialRenderer.h Fix another bunch of deprecated function calls 2014-09-26 22:39:53 +02:00
COpenGLNormalMapRenderer.cpp
COpenGLNormalMapRenderer.h
COpenGLParallaxMapRenderer.cpp
COpenGLParallaxMapRenderer.h
COpenGLShaderMaterialRenderer.cpp
COpenGLShaderMaterialRenderer.h
COpenGLSLMaterialRenderer.cpp
COpenGLSLMaterialRenderer.h
COpenGLTexture.cpp Fix another bunch of deprecated function calls 2014-09-26 22:39:53 +02:00
COpenGLTexture.h Expose depthbuffer texture 2014-01-27 20:21:41 +01:00
COSOperator.cpp
COSOperator.h
CPakReader.cpp
CPakReader.h
CParticleAnimatedMeshSceneNodeEmitter.cpp
CParticleAnimatedMeshSceneNodeEmitter.h
CParticleAttractionAffector.cpp
CParticleAttractionAffector.h
CParticleBoxEmitter.cpp
CParticleBoxEmitter.h
CParticleCylinderEmitter.cpp
CParticleCylinderEmitter.h
CParticleFadeOutAffector.cpp
CParticleFadeOutAffector.h
CParticleGravityAffector.cpp
CParticleGravityAffector.h
CParticleMeshEmitter.cpp
CParticleMeshEmitter.h
CParticlePointEmitter.cpp
CParticlePointEmitter.h
CParticleRingEmitter.cpp
CParticleRingEmitter.h
CParticleRotationAffector.cpp
CParticleRotationAffector.h
CParticleScaleAffector.cpp
CParticleScaleAffector.h
CParticleSphereEmitter.cpp
CParticleSphereEmitter.h
CParticleSystemSceneNode.cpp Starting the refactoring for the new particle system 2013-06-27 00:58:59 +00:00
CParticleSystemSceneNode.h GPUParticles: Use transparent_effect pass 2014-01-28 21:40:53 +01:00
CQ3LevelMesh.cpp
CQ3LevelMesh.h
CQuake3ShaderSceneNode.cpp
CQuake3ShaderSceneNode.h
CReadFile.cpp
CReadFile.h
CSceneCollisionManager.cpp
CSceneCollisionManager.h
CSceneLoaderIrr.cpp
CSceneLoaderIrr.h
CSceneManager.cpp Remove STL (stereolitography...) support 2015-01-10 19:39:53 +01:00
CSceneManager.h irr: Add drawall types patch 2013-06-28 12:10:42 +00:00
CSceneNodeAnimatorCameraFPS.cpp
CSceneNodeAnimatorCameraFPS.h
CSceneNodeAnimatorCameraMaya.cpp
CSceneNodeAnimatorCameraMaya.h
CSceneNodeAnimatorCollisionResponse.cpp
CSceneNodeAnimatorCollisionResponse.h
CSceneNodeAnimatorDelete.cpp
CSceneNodeAnimatorDelete.h
CSceneNodeAnimatorFlyCircle.cpp
CSceneNodeAnimatorFlyCircle.h
CSceneNodeAnimatorFlyStraight.cpp
CSceneNodeAnimatorFlyStraight.h
CSceneNodeAnimatorFollowSpline.cpp
CSceneNodeAnimatorFollowSpline.h
CSceneNodeAnimatorRotation.cpp
CSceneNodeAnimatorRotation.h
CSceneNodeAnimatorTexture.cpp
CSceneNodeAnimatorTexture.h
CShadowVolumeSceneNode.cpp
CShadowVolumeSceneNode.h
CSkinnedMesh.cpp Fixed line endings. 2014-12-09 08:05:16 +11:00
CSkinnedMesh.h Moved cloning of animated mesh into CSkinnedMesh (to get access to 2014-12-08 23:39:41 +11:00
CSkyBoxSceneNode.cpp irr: skies respect Z so they can be drawn after 2013-06-28 12:12:47 +00:00
CSkyBoxSceneNode.h
CSkyDomeSceneNode.cpp irr: skies respect Z so they can be drawn after 2013-06-28 12:12:47 +00:00
CSkyDomeSceneNode.h
CSoftwareTexture2.h
CSphereSceneNode.cpp
CSphereSceneNode.h
CTarReader.cpp
CTarReader.h
CTerrainSceneNode.cpp
CTerrainSceneNode.h
CTerrainTriangleSelector.cpp
CTerrainTriangleSelector.h
CTextSceneNode.cpp
CTextSceneNode.h
CTimer.h
CTriangleBBSelector.cpp
CTriangleBBSelector.h
CTriangleSelector.cpp
CTriangleSelector.h
CVideoModeList.cpp
CVideoModeList.h
CVolumeLightSceneNode.cpp
CVolumeLightSceneNode.h
CWADReader.cpp
CWADReader.h
CWaterSurfaceSceneNode.cpp
CWaterSurfaceSceneNode.h
CWriteFile.cpp
CWriteFile.h
CXMLReader.cpp
CXMLReader.h
CXMLReaderImpl.h
CXMLWriter.cpp
CXMLWriter.h
CZBuffer.cpp
CZBuffer.h
CZipReader.cpp
CZipReader.h
dmfsupport.h
glext.h Update glext.h 2014-06-05 03:19:17 +02:00
glxext.h
IAttribute.h
IDepthBuffer.h
IImagePresenter.h
Irrlicht8.0.sln
Irrlicht8.0.vcproj
Irrlicht9.0.sln
Irrlicht9.0.vcproj iMade VS use the new included irrlicht version, and ignore 2012-11-02 04:24:46 +00:00
Irrlicht10.0.sln
Irrlicht10.0.vcxproj Fix 32 bit build in VC10 2012-11-17 21:33:47 +00:00
Irrlicht10.0.vcxproj.filters
Irrlicht11.0.sln
Irrlicht11.0.vcxproj Oops - forgot to commit the Irrlicht VS2012 project... 2013-05-17 20:14:17 +00:00
Irrlicht11.0.vcxproj.filters
Irrlicht_mobile6.sln
Irrlicht_mobile6.vcproj
Irrlicht_xbox.sln
Irrlicht_xbox.vcproj
Irrlicht-gcc.cbp Updated irrlicht. 2012-11-07 00:10:34 +00:00
Irrlicht.aps
Irrlicht.cpp Allow irrlicht to use an existing file system (instead of creating 2015-01-06 07:48:32 +11:00
Irrlicht.dev
Irrlicht.rc
irrXML.cpp
ISceneNodeAnimatorFinishing.h
ITriangleRenderer.h
IZBuffer.h
Makefile Update to rrlicht 1.8 branch r4357. 2012-11-02 01:34:43 +00:00
Octree.h
os.cpp
os.h
resource.h
S2DVertex.h
S4DVertex.h
SConstruct
SoftwareDriver2_compile_config.h
SoftwareDriver2_helper.h Updated irrlicht. 2012-11-07 00:10:34 +00:00
source.txt
wglext.h