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background.jpg
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Improved main menu appearance
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2009-04-06 20:07:21 +00:00 |
difficulty_easy.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
difficulty_hard.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
difficulty_medium.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
fonthaettenschweiler.bmp
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Remove svn exec prop from more data files.
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2009-03-24 22:27:24 +00:00 |
glass_iconhighlight_focus.png
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more on skinning : replaced ugly blue rectangle with a subtle glow. more tweakings necessary to make it good everywhere
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2009-04-11 19:02:33 +00:00 |
glass_iconhighlight.png
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more on skinning : replaced ugly blue rectangle with a subtle glow. more tweakings necessary to make it good everywhere
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2009-04-11 19:02:33 +00:00 |
glass_square_focused.png
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improved selection focus ring
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2009-04-11 20:13:36 +00:00 |
glassbutton_focused.png
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starting to implement better skinning. currently, only plain buttons are skinned (you can see one in the help screens if you wish to see). I made a theme as proof of concept, if people don't like it, it can easily be replaced ;)
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2009-04-11 16:07:41 +00:00 |
glassbutton.png
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starting to implement better skinning. currently, only plain buttons are skinned (you can see one in the help screens if you wish to see). I made a theme as proof of concept, if people don't like it, it can easily be replaced ;)
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2009-04-11 16:07:41 +00:00 |
glassspinner_down.png
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improved spinner skin
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2009-04-11 18:13:06 +00:00 |
glassspinner_focus.png
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made some textures power-of-two in size
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2009-04-11 23:18:33 +00:00 |
glassspinner.png
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Added basic skinning to spinners
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2009-04-11 16:43:24 +00:00 |
glasstab_down.png
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made some textures power-of-two in size
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2009-04-11 23:18:33 +00:00 |
glasstab_focus.png
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made some textures power-of-two in size
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2009-04-11 23:18:33 +00:00 |
glasstab.png
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made some textures power-of-two in size
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2009-04-11 23:18:33 +00:00 |
gnu.png
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Remove svn exec prop from more data files.
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2009-03-24 22:27:24 +00:00 |
help1.stkgui
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starting to implement better skinning. currently, only plain buttons are skinned (you can see one in the help screens if you wish to see). I made a theme as proof of concept, if people don't like it, it can easily be replaced ;)
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2009-04-11 16:07:41 +00:00 |
help2.stkgui
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starting to implement better skinning. currently, only plain buttons are skinned (you can see one in the help screens if you wish to see). I made a theme as proof of concept, if people don't like it, it can easily be replaced ;)
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2009-04-11 16:07:41 +00:00 |
help3.stkgui
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starting to implement better skinning. currently, only plain buttons are skinned (you can see one in the help screens if you wish to see). I made a theme as proof of concept, if people don't like it, it can easily be replaced ;)
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2009-04-11 16:07:41 +00:00 |
karts0.png
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fixed bug when setting number of AI karts to 0 in GUI
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2009-04-11 19:10:20 +00:00 |
karts1.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
karts2.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
karts3.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
karts4.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
karts5.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
karts6.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
karts7.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
karts8.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
karts.stkgui
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added a different type of seleection for karts and tracks
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2009-04-11 19:57:10 +00:00 |
License.txt
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skin work (only in code, no visible change yet, but I'm preparing the way for visible changes :] )
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2009-04-08 20:31:50 +00:00 |
logo.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
main_about.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
main_challenges.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
main_help.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
main_network.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
main_options.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
main_quit.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
main_race.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
main.stkgui
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Improved main menu appearance
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2009-04-06 20:07:21 +00:00 |
mode_3strikes.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
mode_ftl.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
mode_normal.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
mode_tt.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
options_audio_video.png
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starting to introduce options menu
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2009-04-01 19:48:42 +00:00 |
options_av.stkgui
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improved path flexibility in graphics files (can now access textures from data/textures too, will be useful in help to show weapons icons, etc.)
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2009-04-04 23:33:37 +00:00 |
options_input.png
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starting to introduce options menu
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2009-04-01 19:48:42 +00:00 |
options_input.stkgui
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improved path flexibility in graphics files (can now access textures from data/textures too, will be useful in help to show weapons icons, etc.)
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2009-04-04 23:33:37 +00:00 |
options_players.png
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starting to introduce options menu
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2009-04-01 19:48:42 +00:00 |
options_players.stkgui
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improved path flexibility in graphics files (can now access textures from data/textures too, will be useful in help to show weapons icons, etc.)
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2009-04-04 23:33:37 +00:00 |
racesetup.stkgui
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improved path flexibility in graphics files (can now access textures from data/textures too, will be useful in help to show weapons icons, etc.)
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2009-04-04 23:33:37 +00:00 |
track1.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
track2.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
track3.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
track4.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
track5.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
track6.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
track7.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
track8.png
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Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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2009-03-15 01:34:21 +00:00 |
track_random.png
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GUI will now react to user input (though menu navigation is not yet in so even though you can see it got the click nothing will happen)
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2009-03-15 19:26:12 +00:00 |
tracks.stkgui
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added a different type of seleection for karts and tracks
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2009-04-11 19:57:10 +00:00 |