Files
stk-code_catmod/src/network/server_network_manager.cpp

133 lines
4.0 KiB
C++

//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2013 SuperTuxKart-Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "network/server_network_manager.hpp"
#include "main_loop.hpp"
#include "network/protocols/connect_to_server.hpp"
#include "network/protocols/get_peer_address.hpp"
#include "network/protocols/get_public_address.hpp"
#include "network/protocols/hide_public_address.hpp"
#include "network/protocols/server_lobby_room_protocol.hpp"
#include "network/protocols/show_public_address.hpp"
#include "network/protocols/stop_server.hpp"
#include "utils/log.hpp"
#include "utils/time.hpp"
#include <enet/enet.h>
#include <pthread.h>
#include <iostream>
#include <string>
#include <stdlib.h>
void* waitInput2(void* data)
{
std::string str = "";
bool stop = false;
while(!stop)
{
getline(std::cin, str);
if (str == "quit")
{
stop = true;
}
else if (str == "kickall")
{
ServerNetworkManager::getInstance()->kickAllPlayers();
}
else if (str == "start")
{
ServerLobbyRoomProtocol* protocol = static_cast<ServerLobbyRoomProtocol*>(ProtocolManager::getInstance()->getProtocol(PROTOCOL_LOBBY_ROOM));
assert(protocol);
protocol->startGame();
}
else if (str == "selection")
{
ServerLobbyRoomProtocol* protocol = static_cast<ServerLobbyRoomProtocol*>(ProtocolManager::getInstance()->getProtocol(PROTOCOL_LOBBY_ROOM));
assert(protocol);
protocol->startSelection();
}
else if (str == "compute_race")
{
GameSetup* setup = NetworkManager::getInstance()->getGameSetup();
setup->getRaceConfig()->computeRaceMode();
}
else if (str == "compute_track")
{
GameSetup* setup = NetworkManager::getInstance()->getGameSetup();
setup->getRaceConfig()->computeNextTrack();
}
}
uint32_t id = ProtocolManager::getInstance()->requestStart(new StopServer());
while(ProtocolManager::getInstance()->getProtocolState(id) != PROTOCOL_STATE_TERMINATED)
{
StkTime::sleep(1);
}
main_loop->abort();
return NULL;
}
ServerNetworkManager::ServerNetworkManager()
{
m_localhost = NULL;
m_thread_keyboard = NULL;
}
ServerNetworkManager::~ServerNetworkManager()
{
if (m_thread_keyboard)
pthread_cancel(*m_thread_keyboard);//, SIGKILL);
}
void ServerNetworkManager::run()
{
if (enet_initialize() != 0)
{
Log::error("ServerNetworkManager", "Could not initialize enet.");
return;
}
m_localhost = new STKHost();
m_localhost->setupServer(STKHost::HOST_ANY, 7321, 16, 2, 0, 0);
m_localhost->startListening();
Log::info("ServerNetworkManager", "Host initialized.");
// listen keyboard console input
m_thread_keyboard = (pthread_t*)(malloc(sizeof(pthread_t)));
pthread_create(m_thread_keyboard, NULL, waitInput2, NULL);
NetworkManager::run();
Log::info("ServerNetworkManager", "Ready.");
}
void ServerNetworkManager::kickAllPlayers()
{
for (unsigned int i = 0; i < m_peers.size(); i++)
{
m_peers[i]->disconnect();
}
}
void ServerNetworkManager::sendPacket(const NetworkString& data, bool reliable)
{
m_localhost->broadcastPacket(data, reliable);
}