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stk-code_catmod/src/network/network_string.hpp

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10 KiB
C++

//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2013 SuperTuxKart-Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
/*! \file network_string.hpp
* \brief Defines functions to easily manipulate 8-bit network destinated strings.
*/
#ifndef NETWORK_STRING_HPP
#define NETWORK_STRING_HPP
#include "utils/types.hpp"
#include <string>
#include <vector>
#include <stdarg.h>
#include <assert.h>
typedef unsigned char uchar;
/** \class NetworkString
* \brief Describes a chain of 8-bit unsigned integers.
* This class allows you to easily create and parse 8-bit strings.
*/
class NetworkString
{
union {
float f;
uint8_t i[4];
} f_as_i; // float as integer
union {
double d;
uint8_t i[8];
} d_as_i; // double as integer
public:
NetworkString() { }
NetworkString(const uint8_t& value) { m_string.push_back(value); }
NetworkString(NetworkString const& copy) { m_string = copy.m_string; }
NetworkString(const std::string & value) { m_string = std::vector<uint8_t>(value.begin(), value.end()); }
NetworkString& removeFront(int size)
{
m_string.erase(m_string.begin(), m_string.begin()+size);
return *this;
}
NetworkString& remove(int pos, int size)
{
m_string.erase(m_string.begin()+pos, m_string.begin()+pos+size);
return *this;
}
uint8_t operator[](const int& pos) const
{
return getUInt8(pos);
}
NetworkString& addUInt8(const uint8_t& value)
{
m_string.push_back(value);
return *this;
}
inline NetworkString& ai8(const uint8_t& value) { return addUInt8(value); }
NetworkString& addUInt16(const uint16_t& value)
{
m_string.push_back((value>>8)&0xff);
m_string.push_back(value&0xff);
return *this;
}
inline NetworkString& ai16(const uint16_t& value) { return addUInt16(value); }
NetworkString& addUInt32(const uint32_t& value)
{
m_string.push_back((value>>24)&0xff);
m_string.push_back((value>>16)&0xff);
m_string.push_back((value>>8)&0xff);
m_string.push_back(value&0xff);
return *this;
}
inline NetworkString& ai32(const uint32_t& value) { return addUInt32(value); }
NetworkString& addInt(const int& value)
{
m_string.push_back((value>>24)&0xff);
m_string.push_back((value>>16)&0xff);
m_string.push_back((value>>8)&0xff);
m_string.push_back(value&0xff);
return *this;
}
inline NetworkString& ai(const int& value) { return addInt(value); }
NetworkString& addFloat(const float& value) //!< BEWARE OF PRECISION
{
assert(sizeof(float)==4);
f_as_i.f = value;
m_string.push_back(f_as_i.i[0]);
m_string.push_back(f_as_i.i[1]);
m_string.push_back(f_as_i.i[2]);
m_string.push_back(f_as_i.i[3]);
return *this;
}
inline NetworkString& af(const float& value) { return addFloat(value); }
NetworkString& addDouble(const double& value) //!< BEWARE OF PRECISION
{
assert(sizeof(double)==8);
d_as_i.d = value;
m_string.push_back(d_as_i.i[0]);
m_string.push_back(d_as_i.i[1]);
m_string.push_back(d_as_i.i[2]);
m_string.push_back(d_as_i.i[3]);
m_string.push_back(d_as_i.i[4]);
m_string.push_back(d_as_i.i[5]);
m_string.push_back(d_as_i.i[6]);
m_string.push_back(d_as_i.i[7]);
return *this;
}
inline NetworkString& ad(const double& value) { return addDouble(value); }
NetworkString& addChar(const char& value)
{
m_string.push_back((uint8_t)(value));
return *this;
}
inline NetworkString& ac(const char& value) { return addChar(value); }
NetworkString& addString(const std::string& value)
{
for (unsigned int i = 0; i < value.size(); i++)
m_string.push_back((uint8_t)(value[i]));
return *this;
}
inline NetworkString& as(const std::string& value) { return addString(value); }
NetworkString& operator+=(NetworkString const& value)
{
m_string.insert( m_string.end(), value.m_string.begin(), value.m_string.end() );
return *this;
}
const std::string std_string() const
{
std::string str(m_string.begin(), m_string.end());
return str;
}
int size() const
{
return m_string.size();
}
uint8_t* getBytes() { return &m_string[0]; };
const uint8_t* getBytes() const { return &m_string[0]; };
template<typename T, size_t n>
T get(int pos) const
{
int a = n;
T result = 0;
while(a--)
{
result <<= 8; // offset one byte
result += ((uint8_t)(m_string[pos+n-1-a]) & 0xff); // add the data to result
}
return result;
}
inline int getInt(int pos = 0) const { return get<int,4>(pos); }
inline uint32_t getUInt(int pos = 0) const { return get<uint32_t,4>(pos); }
inline uint32_t getUInt32(int pos = 0) const { return get<uint32_t,4>(pos); }
inline uint16_t getUInt16(int pos = 0) const { return get<uint16_t,2>(pos); }
inline uint8_t getUInt8(int pos = 0) const { return get<uint8_t,1>(pos); }
inline char getChar(int pos = 0) const { return get<char,1>(pos); }
inline unsigned char getUChar(int pos = 0) const { return get<unsigned char,1>(pos); }
std::string getString(int pos, int len) const { return std::string(m_string.begin()+pos, m_string.begin()+pos+len); }
inline int gi(int pos = 0) const { return get<int,4>(pos); }
inline uint32_t gui(int pos = 0) const { return get<uint32_t,4>(pos); }
inline uint32_t gui32(int pos = 0) const { return get<uint32_t,4>(pos); }
inline uint16_t gui16(int pos = 0) const { return get<uint16_t,2>(pos); }
inline uint8_t gui8(int pos = 0) const { return get<uint8_t,1>(pos); }
inline char gc(int pos = 0) const { return get<char,1>(pos); }
inline unsigned char guc(int pos = 0) const { return get<unsigned char,1>(pos); }
std::string gs(int pos, int len) const { return std::string(m_string.begin()+pos, m_string.begin()+pos+len); }
double getDouble(int pos = 0) //!< BEWARE OF PRECISION
{
for (int i = 0; i < 8; i++)
d_as_i.i[i] = m_string[pos+i];
return d_as_i.d;
}
float getFloat(int pos = 0) //!< BEWARE OF PRECISION
{
for (int i = 0; i < 4; i++)
f_as_i.i[i] = m_string[pos+i];
return f_as_i.f;
}
//! Functions to get while removing
template<typename T, size_t n>
T getAndRemove(int pos)
{
int a = n;
T result = 0;
while(a--)
{
result <<= 8; // offset one byte
result += ((uint8_t)(m_string[pos+n-1-a]) & 0xff); // add the data
}
remove(pos,n);
return result;
}
inline int getAndRemoveInt(int pos = 0) { return getAndRemove<int,4>(pos); }
inline uint32_t getAndRemoveUInt(int pos = 0) { return getAndRemove<uint32_t,4>(pos); }
inline uint32_t getAndRemoveUInt32(int pos = 0) { return getAndRemove<uint32_t,4>(pos); }
inline uint16_t getAndRemoveUInt16(int pos = 0) { return getAndRemove<uint16_t,2>(pos); }
inline uint8_t getAndRemoveUInt8(int pos = 0) { return getAndRemove<uint8_t,1>(pos); }
inline char getAndRemoveChar(int pos = 0) { return getAndRemove<char,1>(pos); }
inline unsigned char getAndRemoveUChar(int pos = 0) { return getAndRemove<unsigned char,1>(pos); }
double getAndRemoveDouble(int pos = 0) //!< BEWARE OF PRECISION
{
for (int i = 0; i < 8; i++)
d_as_i.i[i] = m_string[pos+i];
return d_as_i.d;
remove(pos, 8);
}
float getAndRemoveFloat(int pos = 0) //!< BEWARE OF PRECISION
{
for (int i = 0; i < 4; i++)
f_as_i.i[i] = m_string[pos+i];
return f_as_i.f;
remove(pos, 4);
}
inline NetworkString& gui8(uint8_t* dst) { *dst = getAndRemoveUInt8(0); return *this; }
inline NetworkString& gui16(uint16_t* dst) { *dst = getAndRemoveUInt16(0); return *this; }
inline NetworkString& gui32(uint32_t* dst) { *dst = getAndRemoveUInt32(0); return *this; }
inline NetworkString& gui(uint32_t* dst) { *dst = getAndRemoveUInt32(0); return *this; }
inline NetworkString& gi(int* dst) { *dst = getAndRemoveInt(0); return *this; }
inline NetworkString& gc(char* dst) { *dst = getAndRemoveChar(0); return *this; }
inline NetworkString& guc(uchar* dst) { *dst = getAndRemoveUChar(0); return *this; }
inline NetworkString& gd(double* dst) { *dst = getAndRemoveDouble(0); return *this; }
inline NetworkString& gf(float* dst) { *dst = getAndRemoveFloat(0); return *this; }
protected:
std::vector<uint8_t> m_string;
};
NetworkString operator+(NetworkString const& a, NetworkString const& b);
#endif // NETWORK_STRING_HPP