stk-code_catmod/lib/irrlicht/source/Irrlicht/CIrrDeviceSDL.cpp

1589 lines
46 KiB
C++

// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
#include "CIrrDeviceSDL.h"
#include "IEventReceiver.h"
#include "irrList.h"
#include "os.h"
#include "CTimer.h"
#include "irrString.h"
#include "Keycodes.h"
#include "COSOperator.h"
#include <stdio.h>
#include <stdlib.h>
#include "SIrrCreationParameters.h"
#include "COpenGLExtensionHandler.h"
#include "guiengine/engine.hpp"
#include "ge_main.hpp"
#include "glad/gl.h"
#include "ge_vulkan_driver.hpp"
#include "MoltenVK.h"
extern bool GLContextDebugBit;
namespace irr
{
namespace video
{
extern bool useCoreContext;
IVideoDriver* createOpenGLDriver(const SIrrlichtCreationParameters& params,
io::IFileSystem* io, CIrrDeviceSDL* device);
IVideoDriver* createOGLES2Driver(const SIrrlichtCreationParameters& params,
io::IFileSystem* io, CIrrDeviceSDL* device, u32 default_fb);
#ifdef _IRR_COMPILE_WITH_DIRECT3D_9_
IVideoDriver* createDirectX9Driver(const SIrrlichtCreationParameters& params,
io::IFileSystem* io, HWND window);
#endif
#ifdef _IRR_COMPILE_WITH_VULKAN_
IVideoDriver* createVulkanDriver(const SIrrlichtCreationParameters& params,
io::IFileSystem* io, SDL_Window* win);
#endif
} // end namespace video
} // end namespace irr
extern "C" void init_objc(SDL_SysWMinfo* info, float* top, float* bottom, float* left, float* right);
extern "C" int handle_app_event(void* userdata, SDL_Event* event);
extern "C" void Android_initDisplayCutout(float* top, float* bottom, float* left, float* right, int* initial_orientation);
extern "C" int Android_disablePadding();
namespace irr
{
float g_native_scale_x = 1.0f;
float g_native_scale_y = 1.0f;
//! constructor
CIrrDeviceSDL::CIrrDeviceSDL(const SIrrlichtCreationParameters& param)
: CIrrDeviceStub(param),
Window(0), Context(0),
MouseX(0), MouseY(0), MouseButtonStates(0),
Width(param.WindowSize.Width), Height(param.WindowSize.Height),
TopPadding(0), BottomPadding(0), LeftPadding(0), RightPadding(0),
InitialOrientation(0), WindowHasFocus(false), WindowMinimized(false),
Resizable(false), AccelerometerIndex(-1), AccelerometerInstance(-1),
GyroscopeIndex(-1), GyroscopeInstance(-1)
{
#ifdef _DEBUG
setDebugName("CIrrDeviceSDL");
#endif
#ifdef DLOPEN_MOLTENVK
m_moltenvk = NULL;
#endif
Operator = 0;
// Initialize SDL... Timer for sleep, video for the obvious, and
// noparachute prevents SDL from catching fatal errors.
SDL_SetHint(SDL_HINT_NO_SIGNAL_HANDLERS, "1");
SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0");
#if SDL_VERSION_ATLEAST(2, 0, 18)
SDL_SetHint(SDL_HINT_IME_SHOW_UI, "1");
#endif
// Switch SDL disables this hint by default: https://github.com/devkitPro/SDL/pull/55#issuecomment-633775255
SDL_SetHint(SDL_HINT_TOUCH_MOUSE_EVENTS, "1");
#ifndef MOBILE_STK
// Prevent fullscreen minimizes when losing focus
if (CreationParams.Fullscreen)
SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0");
#endif
u32 init_flags = SDL_INIT_TIMER | SDL_INIT_VIDEO;
if (SDL_Init(init_flags) < 0)
{
os::Printer::log("Unable to initialize SDL!", SDL_GetError());
Close = true;
}
#if SDL_VERSION_ATLEAST(2, 0, 9)
// Don't exit if failed to init sensor (doesn't work in wine)
if (SDL_InitSubSystem(SDL_INIT_SENSOR) < 0)
{
os::Printer::log("Failed to init SDL sensor!", SDL_GetError());
}
#endif
// create keymap
createKeyMap();
// create window
if (CreationParams.DriverType != video::EDT_NULL)
{
// create the window, only if we do not use the null device
if (!Close && createWindow())
{
SDL_VERSION(&Info.version);
// Switch doesn't support GetWindowWMInfo
#ifndef __SWITCH__
if (!SDL_GetWindowWMInfo(Window, &Info))
return;
#endif
#ifdef IOS_STK
init_objc(&Info, &TopPadding, &BottomPadding, &LeftPadding, &RightPadding);
#endif
#ifdef ANDROID
Android_initDisplayCutout(&TopPadding, &BottomPadding, &LeftPadding, &RightPadding, &InitialOrientation);
#endif
core::stringc sdlversion = "SDL Version ";
sdlversion += Info.version.major;
sdlversion += ".";
sdlversion += Info.version.minor;
sdlversion += ".";
sdlversion += Info.version.patch;
Operator = new COSOperator(sdlversion);
os::Printer::log(sdlversion.c_str(), ELL_INFORMATION);
#if SDL_VERSION_ATLEAST(2, 0, 9)
for (int i = 0; i < SDL_NumSensors(); i++)
{
if (SDL_SensorGetDeviceType(i) == SDL_SENSOR_ACCEL)
AccelerometerIndex = i;
else if (SDL_SensorGetDeviceType(i) == SDL_SENSOR_GYRO)
GyroscopeIndex = i;
}
#endif
}
else
return;
}
#if !defined(ANDROID) && !defined(__SWITCH__)
else if (!GUIEngine::isNoGraphics())
{
// Get highdpi native scale using renderer so it will work with any
// backend later (opengl or vulkan)
// Android doesn't use high dpi
SDL_Window* window = NULL;
SDL_Renderer* renderer = NULL;
if (SDL_CreateWindowAndRenderer(640, 480,
SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_HIDDEN,
&window, &renderer) == 0)
{
int w, h, rw, rh;
w = h = rw = rh = 0;
SDL_GetWindowSize(window, &w, &h);
SDL_GetRendererOutputSize(renderer, &rw, &rh);
if (w != 0 && h != 0 && rw != 0 && rh != 0)
{
g_native_scale_x = (float)rw / (float)w;
g_native_scale_y = (float)rh / (float)h;
}
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
}
}
#endif
// create cursor control
CursorControl = new CCursorControl(this);
// create driver
createDriver();
if (VideoDriver)
createGUIAndScene();
#ifdef IOS_STK
SDL_SetEventFilter(handle_app_event, NULL);
#endif
}
//! destructor
CIrrDeviceSDL::~CIrrDeviceSDL()
{
if (VideoDriver)
{
// Irrlicht calls gl function when quiting, but SDL has dropped its context, manually clear the loaded GL functions
#ifdef _IRR_COMPILE_WITH_OPENGL_
irr::video::COpenGLExtensionHandler* h = dynamic_cast<irr::video::COpenGLExtensionHandler*>(VideoDriver);
if (h)
h->clearGLExtensions();
#endif
GE::GEVulkanDriver* gevk = dynamic_cast<GE::GEVulkanDriver*>(VideoDriver);
if (gevk)
gevk->destroyVulkan();
VideoDriver->drop();
VideoDriver = NULL;
}
#ifdef DLOPEN_MOLTENVK
delete m_moltenvk;
#endif
if (Context)
SDL_GL_DeleteContext(Context);
if (Window)
SDL_DestroyWindow(Window);
SDL_Quit();
}
bool CIrrDeviceSDL::activateAccelerometer(float updateInterval)
{
#if SDL_VERSION_ATLEAST(2, 0, 9)
if (AccelerometerInstance == -1 && AccelerometerIndex != -1)
{
SDL_Sensor* accel = SDL_SensorOpen(AccelerometerIndex);
if (accel)
AccelerometerInstance = SDL_SensorGetInstanceID(accel);
}
#endif
return AccelerometerInstance != -1;
}
bool CIrrDeviceSDL::deactivateAccelerometer()
{
#if SDL_VERSION_ATLEAST(2, 0, 9)
if (AccelerometerInstance == -1)
return false;
SDL_Sensor* accel = SDL_SensorFromInstanceID(AccelerometerInstance);
if (!accel)
return false;
SDL_SensorClose(accel);
AccelerometerInstance = -1;
#endif
return true;
}
bool CIrrDeviceSDL::isAccelerometerActive()
{
return AccelerometerInstance != -1;
}
bool CIrrDeviceSDL::isAccelerometerAvailable()
{
return AccelerometerIndex != -1;
}
bool CIrrDeviceSDL::activateGyroscope(float updateInterval)
{
#if SDL_VERSION_ATLEAST(2, 0, 9)
if (GyroscopeInstance == -1 && GyroscopeIndex != -1)
{
SDL_Sensor* gyro = SDL_SensorOpen(GyroscopeIndex);
if (gyro)
GyroscopeInstance = SDL_SensorGetInstanceID(gyro);
}
#endif
return GyroscopeInstance != -1;
}
bool CIrrDeviceSDL::deactivateGyroscope()
{
#if SDL_VERSION_ATLEAST(2, 0, 9)
if (GyroscopeInstance == -1)
return false;
SDL_Sensor* gyro = SDL_SensorFromInstanceID(GyroscopeInstance);
if (!gyro)
return false;
SDL_SensorClose(gyro);
GyroscopeInstance = -1;
#endif
return true;
}
bool CIrrDeviceSDL::isGyroscopeActive()
{
return GyroscopeInstance != -1;
}
bool CIrrDeviceSDL::isGyroscopeAvailable()
{
return GyroscopeIndex != -1;
}
bool versionCorrect(int major, int minor)
{
#ifdef _IRR_COMPILE_WITH_OGLES2_
return true;
#else
int created_major = 2;
int created_minor = 0;
glGetIntegerv(GL_MAJOR_VERSION, &created_major);
glGetIntegerv(GL_MINOR_VERSION, &created_minor);
if (created_major > major ||
(created_major == major && created_minor >= minor))
return true;
return false;
#endif
}
// Used in OptionsScreenVideo for live updating vertical sync config
extern "C" void update_swap_interval(int swap_interval)
{
#ifndef IOS_STK
// iOS always use vertical sync
if (swap_interval > 1)
swap_interval = 1;
GE::GEVulkanDriver* gevk = GE::getVKDriver();
if (gevk)
{
gevk->updateSwapInterval(swap_interval);
return;
}
// Try adaptive vsync first if support
if (swap_interval > 0)
{
int ret = SDL_GL_SetSwapInterval(-1);
if (ret == 0)
return;
}
SDL_GL_SetSwapInterval(swap_interval);
#endif
}
bool CIrrDeviceSDL::createWindow()
{
// Ignore alpha size here, this follow irr_driver.cpp:450
// Try 32 and, upon failure, 24 then 16 bit per pixels
if (CreationParams.DriverType == video::EDT_OPENGL ||
CreationParams.DriverType == video::EDT_OGLES2)
{
if (CreationParams.Bits == 32)
{
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
}
else if (CreationParams.Bits == 24)
{
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
}
else
{
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 3);
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 3);
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 2);
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
}
}
u32 flags = SDL_WINDOW_SHOWN | SDL_WINDOW_ALLOW_HIGHDPI;
if (CreationParams.Fullscreen)
flags |= SDL_WINDOW_FULLSCREEN;
if (CreationParams.DriverType == video::EDT_OPENGL ||
CreationParams.DriverType == video::EDT_OGLES2)
flags |= SDL_WINDOW_OPENGL;
else if (CreationParams.DriverType == video::EDT_VULKAN)
{
#ifdef DLOPEN_MOLTENVK
m_moltenvk = new MoltenVK();
if (!m_moltenvk->loaded())
{
os::Printer::log("Current MacOSX version doesn't support Vulkan or MoltenVK failed to load", ELL_WARNING);
return false;
}
#endif
#if SDL_VERSION_ATLEAST(2, 0, 12)
SDL_SetHint(SDL_HINT_VIDEO_EXTERNAL_CONTEXT, "1");
#endif
flags |= SDL_WINDOW_VULKAN;
}
#ifdef MOBILE_STK
flags |= SDL_WINDOW_BORDERLESS | SDL_WINDOW_MAXIMIZED;
#endif
if (CreationParams.DriverType == video::EDT_OPENGL ||
CreationParams.DriverType == video::EDT_OGLES2)
{
tryCreateOpenGLContext(flags);
if (!Window || !Context)
{
os::Printer::log( "Could not initialize display!" );
return false;
}
update_swap_interval(CreationParams.SwapInterval);
}
else
{
Window = SDL_CreateWindow("",
(float)CreationParams.WindowPosition.X / g_native_scale_x,
(float)CreationParams.WindowPosition.Y / g_native_scale_y,
(float)CreationParams.WindowSize.Width / g_native_scale_x,
(float)CreationParams.WindowSize.Height / g_native_scale_y, flags);
if (!Window)
{
os::Printer::log( "Could not initialize display!" );
#if SDL_VERSION_ATLEAST(2, 0, 12)
if (CreationParams.DriverType == video::EDT_VULKAN)
SDL_SetHint(SDL_HINT_VIDEO_EXTERNAL_CONTEXT, "0");
#endif
return false;
}
}
return true;
}
void CIrrDeviceSDL::tryCreateOpenGLContext(u32 flags)
{
start:
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, CreationParams.Doublebuffer);
irr::video::useCoreContext = true;
if (GLContextDebugBit)
SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_DEBUG_FLAG);
if (CreationParams.DriverType == video::EDT_OGLES2)
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
else
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
if (CreationParams.ForceLegacyDevice)
goto legacy;
#ifdef _IRR_COMPILE_WITH_OGLES2_
if (Context)
{
SDL_GL_DeleteContext(Context);
Context = NULL;
}
if (Window)
{
SDL_DestroyWindow(Window);
Window = NULL;
}
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
Window = SDL_CreateWindow("",
(float)CreationParams.WindowPosition.X / g_native_scale_x,
(float)CreationParams.WindowPosition.Y / g_native_scale_y,
(float)CreationParams.WindowSize.Width / g_native_scale_x,
(float)CreationParams.WindowSize.Height / g_native_scale_y, flags);
if (Window)
{
Context = SDL_GL_CreateContext(Window);
if (Context && gladLoadGLES2((GLADloadfunc)SDL_GL_GetProcAddress) != 0 &&
versionCorrect(3, 0)) return;
}
#else
if (Context)
{
SDL_GL_DeleteContext(Context);
Context = NULL;
}
if (Window)
{
SDL_DestroyWindow(Window);
Window = NULL;
}
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
Window = SDL_CreateWindow("",
(float)CreationParams.WindowPosition.X / g_native_scale_x,
(float)CreationParams.WindowPosition.Y / g_native_scale_y,
(float)CreationParams.WindowSize.Width / g_native_scale_x,
(float)CreationParams.WindowSize.Height / g_native_scale_y, flags);
if (Window)
{
Context = SDL_GL_CreateContext(Window);
if (Context && gladLoadGL((GLADloadfunc)SDL_GL_GetProcAddress) != 0 &&
versionCorrect(4, 3)) return;
}
if (Context)
{
SDL_GL_DeleteContext(Context);
Context = NULL;
}
if (Window)
{
SDL_DestroyWindow(Window);
Window = NULL;
}
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
Window = SDL_CreateWindow("",
(float)CreationParams.WindowPosition.X / g_native_scale_x,
(float)CreationParams.WindowPosition.Y / g_native_scale_y,
(float)CreationParams.WindowSize.Width / g_native_scale_x,
(float)CreationParams.WindowSize.Height / g_native_scale_y, flags);
if (Window)
{
Context = SDL_GL_CreateContext(Window);
if (Context && gladLoadGL((GLADloadfunc)SDL_GL_GetProcAddress) != 0 &&
versionCorrect(3, 3)) return;
}
if (Context)
{
SDL_GL_DeleteContext(Context);
Context = NULL;
}
if (Window)
{
SDL_DestroyWindow(Window);
Window = NULL;
}
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
Window = SDL_CreateWindow("",
(float)CreationParams.WindowPosition.X / g_native_scale_x,
(float)CreationParams.WindowPosition.Y / g_native_scale_y,
(float)CreationParams.WindowSize.Width / g_native_scale_x,
(float)CreationParams.WindowSize.Height / g_native_scale_y, flags);
if (Window)
{
Context = SDL_GL_CreateContext(Window);
if (Context && gladLoadGL((GLADloadfunc)SDL_GL_GetProcAddress) != 0 &&
versionCorrect(3, 1)) return;
}
#endif
legacy:
irr::video::useCoreContext = false;
if (Context)
{
SDL_GL_DeleteContext(Context);
Context = NULL;
}
if (Window)
{
SDL_DestroyWindow(Window);
Window = NULL;
}
#ifdef _IRR_COMPILE_WITH_OGLES2_
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
#else
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
#endif
if (CreationParams.DriverType == video::EDT_OGLES2)
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
else
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, 0);
Window = SDL_CreateWindow("",
(float)CreationParams.WindowPosition.X / g_native_scale_x,
(float)CreationParams.WindowPosition.Y / g_native_scale_y,
(float)CreationParams.WindowSize.Width / g_native_scale_x,
(float)CreationParams.WindowSize.Height / g_native_scale_y, flags);
if (Window)
{
Context = SDL_GL_CreateContext(Window);
#ifdef _IRR_COMPILE_WITH_OGLES2_
if (Context && gladLoadGLES2((GLADloadfunc)SDL_GL_GetProcAddress) != 0) return;
#else
if (Context && gladLoadGL((GLADloadfunc)SDL_GL_GetProcAddress) != 0) return;
#endif
}
if (CreationParams.Doublebuffer)
{
CreationParams.Doublebuffer = false;
goto start;
}
}
//! create the driver
void CIrrDeviceSDL::createDriver()
{
switch(CreationParams.DriverType)
{
case video::EDT_OPENGL:
#ifdef _IRR_COMPILE_WITH_OPENGL_
VideoDriver = video::createOpenGLDriver(CreationParams, FileSystem, this);
#else
os::Printer::log("No OpenGL support compiled in.", ELL_ERROR);
#endif
break;
case video::EDT_OGLES2:
{
#ifdef _IRR_COMPILE_WITH_OGLES2_
u32 default_fb = 0;
#ifdef IOS_STK
default_fb = Info.info.uikit.framebuffer;
#endif
VideoDriver = video::createOGLES2Driver(CreationParams, FileSystem, this, default_fb);
#else
os::Printer::log("No OpenGL ES 2.0 support compiled in.", ELL_ERROR);
#endif
break;
}
case video::EDT_VULKAN:
{
#ifdef _IRR_COMPILE_WITH_VULKAN_
try
{
VideoDriver = video::createVulkanDriver(CreationParams, FileSystem, Window);
}
catch (std::exception& e)
{
#if SDL_VERSION_ATLEAST(2, 0, 12)
SDL_SetHint(SDL_HINT_VIDEO_EXTERNAL_CONTEXT, "0");
#endif
os::Printer::log("createVulkanDriver failed", e.what(), ELL_ERROR);
}
#else
os::Printer::log("No Vulkan support compiled in.", ELL_ERROR);
#endif
break;
}
case video::EDT_DIRECT3D9:
{
#ifdef _IRR_COMPILE_WITH_DIRECT3D_9_
VideoDriver = video::createDirectX9Driver(CreationParams, FileSystem, Info.info.win.window);
#else
os::Printer::log("No DirectX 9 support compiled in.", ELL_ERROR);
#endif
break;
}
case video::EDT_NULL:
VideoDriver = video::createNullDriver(FileSystem, CreationParams.WindowSize);
break;
default:
os::Printer::log("Unable to create video driver of unknown type.", ELL_ERROR);
break;
}
}
// In input_manager.cpp
extern "C" void handle_joystick(SDL_Event& event);
// In main_loop.cpp
extern "C" void pause_mainloop();
extern "C" void resume_mainloop();
extern "C" void reset_network_body();
//! runs the device. Returns false if device wants to be deleted
bool CIrrDeviceSDL::run()
{
os::Timer::tick();
SEvent irrevent;
SDL_Event SDL_event;
while ( !Close && SDL_PollEvent( &SDL_event ) )
{
switch ( SDL_event.type )
{
#if defined(MOBILE_STK) && !defined(IOS_STK)
case SDL_APP_WILLENTERBACKGROUND:
pause_mainloop();
break;
case SDL_APP_DIDENTERFOREGROUND:
resume_mainloop();
break;
#ifdef ANDROID
// From https://github.com/libsdl-org/SDL/blob/main/docs/README-android.md
// However, there's a chance (on older hardware, or on systems under heavy load),
// where the GL context can not be restored. In that case you have to
// listen for a specific message (SDL_RENDER_DEVICE_RESET) and restore
// your textures manually or quit the app.
case SDL_RENDER_DEVICE_RESET:
Close = true;
break;
#endif
#endif
#if SDL_VERSION_ATLEAST(2, 0, 9)
case SDL_SENSORUPDATE:
if (SDL_event.sensor.which == AccelerometerInstance)
{
SDL_DisplayOrientation o = SDL_GetDisplayOrientation(0);
irrevent.EventType = irr::EET_ACCELEROMETER_EVENT;
if (o == SDL_ORIENTATION_LANDSCAPE ||
o == SDL_ORIENTATION_LANDSCAPE_FLIPPED)
{
irrevent.AccelerometerEvent.X = SDL_event.sensor.data[0];
irrevent.AccelerometerEvent.Y = SDL_event.sensor.data[1];
}
else
{
// For android multi-window mode vertically
irrevent.AccelerometerEvent.X = -SDL_event.sensor.data[1];
irrevent.AccelerometerEvent.Y = -SDL_event.sensor.data[0];
}
irrevent.AccelerometerEvent.Z = SDL_event.sensor.data[2];
// Mobile STK specific
if (irrevent.AccelerometerEvent.X < 0.0)
irrevent.AccelerometerEvent.X *= -1.0;
if (o == SDL_ORIENTATION_LANDSCAPE_FLIPPED ||
o == SDL_ORIENTATION_PORTRAIT_FLIPPED)
irrevent.AccelerometerEvent.Y *= -1.0;
postEventFromUser(irrevent);
}
else if (SDL_event.sensor.which == GyroscopeInstance)
{
irrevent.EventType = irr::EET_GYROSCOPE_EVENT;
irrevent.GyroscopeEvent.X = SDL_event.sensor.data[0];
irrevent.GyroscopeEvent.Y = SDL_event.sensor.data[1];
irrevent.GyroscopeEvent.Z = SDL_event.sensor.data[2];
postEventFromUser(irrevent);
}
break;
#endif
case SDL_FINGERMOTION:
case SDL_FINGERDOWN:
case SDL_FINGERUP:
irrevent.EventType = irr::EET_TOUCH_INPUT_EVENT;
irrevent.TouchInput.Event = SDL_event.type == SDL_FINGERMOTION ? irr::ETIE_MOVED :
SDL_event.type == SDL_FINGERDOWN ? irr::ETIE_PRESSED_DOWN : irr::ETIE_LEFT_UP;
irrevent.TouchInput.ID = getTouchId(SDL_event.tfinger.fingerId);
if (SDL_event.type == SDL_FINGERUP)
removeTouchId(SDL_event.tfinger.fingerId);
irrevent.TouchInput.X = SDL_event.tfinger.x * Width;
irrevent.TouchInput.Y = SDL_event.tfinger.y * Height;
postEventFromUser(irrevent);
break;
case SDL_MOUSEWHEEL:
if (SDL_event.wheel.x > 0 || SDL_event.wheel.x < 0)
break;
irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;
irrevent.MouseInput.Event = irr::EMIE_MOUSE_WHEEL;
irrevent.MouseInput.X = MouseX;
irrevent.MouseInput.Y = MouseY;
irrevent.MouseInput.ButtonStates = MouseButtonStates;
irrevent.MouseInput.Wheel = SDL_event.wheel.y > 0 ? 1.0f : -1.0f;
postEventFromUser(irrevent);
break;
case SDL_MOUSEMOTION:
irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;
irrevent.MouseInput.Event = irr::EMIE_MOUSE_MOVED;
MouseX = irrevent.MouseInput.X = SDL_event.motion.x * g_native_scale_x;
MouseY = irrevent.MouseInput.Y = SDL_event.motion.y * g_native_scale_y;
irrevent.MouseInput.ButtonStates = MouseButtonStates;
postEventFromUser(irrevent);
break;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;
irrevent.MouseInput.X = SDL_event.button.x * g_native_scale_x;
irrevent.MouseInput.Y = SDL_event.button.y * g_native_scale_y;
irrevent.MouseInput.Event = irr::EMIE_MOUSE_MOVED;
switch(SDL_event.button.button)
{
case SDL_BUTTON_LEFT:
if (SDL_event.type == SDL_MOUSEBUTTONDOWN)
{
irrevent.MouseInput.Event = irr::EMIE_LMOUSE_PRESSED_DOWN;
MouseButtonStates |= irr::EMBSM_LEFT;
}
else
{
irrevent.MouseInput.Event = irr::EMIE_LMOUSE_LEFT_UP;
MouseButtonStates &= ~irr::EMBSM_LEFT;
}
break;
case SDL_BUTTON_RIGHT:
if (SDL_event.type == SDL_MOUSEBUTTONDOWN)
{
irrevent.MouseInput.Event = irr::EMIE_RMOUSE_PRESSED_DOWN;
MouseButtonStates |= irr::EMBSM_RIGHT;
}
else
{
irrevent.MouseInput.Event = irr::EMIE_RMOUSE_LEFT_UP;
MouseButtonStates &= ~irr::EMBSM_RIGHT;
}
break;
case SDL_BUTTON_MIDDLE:
if (SDL_event.type == SDL_MOUSEBUTTONDOWN)
{
irrevent.MouseInput.Event = irr::EMIE_MMOUSE_PRESSED_DOWN;
MouseButtonStates |= irr::EMBSM_MIDDLE;
}
else
{
irrevent.MouseInput.Event = irr::EMIE_MMOUSE_LEFT_UP;
MouseButtonStates &= ~irr::EMBSM_MIDDLE;
}
break;
}
irrevent.MouseInput.ButtonStates = MouseButtonStates;
if (irrevent.MouseInput.Event != irr::EMIE_MOUSE_MOVED)
{
postEventFromUser(irrevent);
if ( irrevent.MouseInput.Event >= EMIE_LMOUSE_PRESSED_DOWN && irrevent.MouseInput.Event <= EMIE_MMOUSE_PRESSED_DOWN )
{
u32 clicks = checkSuccessiveClicks(irrevent.MouseInput.X, irrevent.MouseInput.Y, irrevent.MouseInput.Event);
if ( clicks == 2 )
{
irrevent.MouseInput.Event = (EMOUSE_INPUT_EVENT)(EMIE_LMOUSE_DOUBLE_CLICK + irrevent.MouseInput.Event-EMIE_LMOUSE_PRESSED_DOWN);
postEventFromUser(irrevent);
}
else if ( clicks == 3 )
{
irrevent.MouseInput.Event = (EMOUSE_INPUT_EVENT)(EMIE_LMOUSE_TRIPLE_CLICK + irrevent.MouseInput.Event-EMIE_LMOUSE_PRESSED_DOWN);
postEventFromUser(irrevent);
}
}
}
break;
case SDL_KEYDOWN:
case SDL_KEYUP:
{
SKeyMap mp;
mp.SDLKey = SDL_event.key.keysym.sym;
s32 idx = KeyMap.binary_search(mp);
EKEY_CODE key;
if (idx == -1)
{
// Fallback to use scancode directly if not found, happens in
// belarusian keyboard layout for example
auto it = ScanCodeMap.find(SDL_event.key.keysym.scancode);
if (it != ScanCodeMap.end())
key = it->second;
else
key = (EKEY_CODE)0;
}
else
key = (EKEY_CODE)KeyMap[idx].Win32Key;
irrevent.EventType = irr::EET_KEY_INPUT_EVENT;
irrevent.KeyInput.Char = 0;
irrevent.KeyInput.Key = key;
irrevent.KeyInput.PressedDown = (SDL_event.type == SDL_KEYDOWN);
irrevent.KeyInput.Shift = (SDL_event.key.keysym.mod & KMOD_SHIFT) != 0;
irrevent.KeyInput.Control = (SDL_event.key.keysym.mod & KMOD_CTRL ) != 0;
postEventFromUser(irrevent);
}
break;
case SDL_QUIT:
Close = true;
break;
case SDL_WINDOWEVENT:
{
u32 new_width = SDL_event.window.data1 * g_native_scale_x;
u32 new_height = SDL_event.window.data2 * g_native_scale_y;
if (SDL_event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED &&
((new_width != Width) || (new_height != Height)))
{
Width = new_width;
Height = new_height;
if (VideoDriver)
VideoDriver->OnResize(core::dimension2d<u32>(Width, Height));
reset_network_body();
}
else if (SDL_event.window.event == SDL_WINDOWEVENT_MINIMIZED)
{
WindowMinimized = true;
}
else if (SDL_event.window.event == SDL_WINDOWEVENT_MAXIMIZED)
{
WindowMinimized = false;
}
else if (SDL_event.window.event == SDL_WINDOWEVENT_FOCUS_GAINED)
{
WindowHasFocus = true;
reset_network_body();
#ifdef ANDROID
if (VideoDriver)
VideoDriver->unpauseRendering();
#endif
}
else if (SDL_event.window.event == SDL_WINDOWEVENT_FOCUS_LOST)
{
WindowHasFocus = false;
}
else if (SDL_event.window.event == SDL_WINDOWEVENT_MOVED)
{
// In windows the rendering is paused when window is moving
reset_network_body();
}
}
break;
case SDL_TEXTEDITING:
{
irrevent.EventType = irr::EET_SDL_TEXT_EVENT;
irrevent.SDLTextEvent.Type = SDL_event.type;
const size_t size = sizeof(irrevent.SDLTextEvent.Text);
const size_t other_size = sizeof(SDL_event.edit.text);
static_assert(sizeof(size) == sizeof(other_size), "Wrong size");
memcpy(irrevent.SDLTextEvent.Text, SDL_event.edit.text, size);
irrevent.SDLTextEvent.Start = SDL_event.edit.start;
irrevent.SDLTextEvent.Length = SDL_event.edit.length;
postEventFromUser(irrevent);
}
break;
case SDL_TEXTINPUT:
{
irrevent.EventType = irr::EET_SDL_TEXT_EVENT;
irrevent.SDLTextEvent.Type = SDL_event.type;
const size_t size = sizeof(irrevent.SDLTextEvent.Text);
const size_t other_size = sizeof(SDL_event.text.text);
static_assert(sizeof(size) == sizeof(other_size), "Wrong size");
memcpy(irrevent.SDLTextEvent.Text, SDL_event.text.text, size);
irrevent.SDLTextEvent.Start = 0;
irrevent.SDLTextEvent.Length = 0;
postEventFromUser(irrevent);
}
break;
default:
handle_joystick(SDL_event);
break;
} // end switch
} // end while
return !Close;
}
//! Activate any joysticks, and generate events for them.
bool CIrrDeviceSDL::activateJoysticks(core::array<SJoystickInfo> & joystickInfo)
{
return false;
}
//! pause execution temporarily
void CIrrDeviceSDL::yield()
{
SDL_Delay(0);
}
//! pause execution for a specified time
void CIrrDeviceSDL::sleep(u32 timeMs, bool pauseTimer)
{
const bool wasStopped = Timer ? Timer->isStopped() : true;
if (pauseTimer && !wasStopped)
Timer->stop();
SDL_Delay(timeMs);
if (pauseTimer && !wasStopped)
Timer->start();
}
//! sets the caption of the window
void CIrrDeviceSDL::setWindowCaption(const wchar_t* text)
{
core::stringc textc = text;
SDL_SetWindowTitle(Window, textc.c_str());
}
//! presents a surface in the client area
bool CIrrDeviceSDL::present(video::IImage* surface, void* windowId, core::rect<s32>* srcClip)
{
return false;
}
//! notifies the device that it should close itself
void CIrrDeviceSDL::closeDevice()
{
Close = true;
}
//! \return Pointer to a list with all video modes supported
video::IVideoModeList* CIrrDeviceSDL::getVideoModeList()
{
if (!VideoModeList.getVideoModeCount())
{
// enumerate video modes.
int display_count = 0;
if ((display_count = SDL_GetNumVideoDisplays()) < 1)
{
os::Printer::log("No display created: ", SDL_GetError(), ELL_ERROR);
return &VideoModeList;
}
int mode_count = 0;
if ((mode_count = SDL_GetNumDisplayModes(0)) < 1)
{
os::Printer::log("No display modes available: ", SDL_GetError(), ELL_ERROR);
return &VideoModeList;
}
SDL_DisplayMode mode = { SDL_PIXELFORMAT_UNKNOWN, 0, 0, 0, 0 };
if (SDL_GetDesktopDisplayMode(0, &mode) == 0)
{
VideoModeList.setDesktop(SDL_BITSPERPIXEL(mode.format),
core::dimension2d<u32>(mode.w * g_native_scale_x, mode.h * g_native_scale_y));
}
#ifdef MOBILE_STK
// SDL2 will return w,h and h,w for mobile STK, as we only use landscape
// so we just use desktop resolution for now
VideoModeList.addMode(core::dimension2d<u32>(mode.w * g_native_scale_x, mode.h * g_native_scale_y),
SDL_BITSPERPIXEL(mode.format));
#else
for (int i = 0; i < mode_count; i++)
{
if (SDL_GetDisplayMode(0, i, &mode) == 0)
{
VideoModeList.addMode(core::dimension2d<u32>(mode.w * g_native_scale_x, mode.h * g_native_scale_y),
SDL_BITSPERPIXEL(mode.format));
}
}
#endif
}
return &VideoModeList;
}
//! Sets if the window should be resizable in windowed mode.
void CIrrDeviceSDL::setResizable(bool resize)
{
#if SDL_VERSION_ATLEAST(2, 0, 5)
if (CreationParams.Fullscreen)
return;
SDL_SetWindowResizable(Window, resize ? SDL_TRUE : SDL_FALSE);
Resizable = resize;
#endif
}
bool CIrrDeviceSDL::isResizable() const
{
if (CreationParams.Fullscreen)
return false;
return Resizable;
}
//! Minimizes window if possible
void CIrrDeviceSDL::minimizeWindow()
{
// do nothing
}
//! Maximize window
void CIrrDeviceSDL::maximizeWindow()
{
// do nothing
}
//! Restore original window size
void CIrrDeviceSDL::restoreWindow()
{
// do nothing
}
//! Move window to requested position
bool CIrrDeviceSDL::moveWindow(int x, int y)
{
if (Window)
{
SDL_SetWindowPosition(Window, x, y);
return true;
}
return false;
}
//! Get current window position.
bool CIrrDeviceSDL::getWindowPosition(int* x, int* y)
{
if (Window)
{
SDL_GetWindowPosition(Window, x, y);
return true;
}
return false;
}
//! Get DPI of current display.
bool CIrrDeviceSDL::getDisplayDPI(float* ddpi, float* hdpi, float* vdpi)
{
if (Window)
{
SDL_GetDisplayDPI(SDL_GetWindowDisplayIndex(Window), ddpi, hdpi, vdpi);
return true;
}
return false;
}
//! returns if window is active. if not, nothing need to be drawn
bool CIrrDeviceSDL::isWindowActive() const
{
return (WindowHasFocus && !WindowMinimized);
}
//! returns if window has focus.
bool CIrrDeviceSDL::isWindowFocused() const
{
return WindowHasFocus;
}
//! returns if window is minimized.
bool CIrrDeviceSDL::isWindowMinimized() const
{
return WindowMinimized;
}
//! Set the current Gamma Value for the Display
bool CIrrDeviceSDL::setGammaRamp( f32 red, f32 green, f32 blue, f32 brightness, f32 contrast )
{
/*
// todo: Gamma in SDL takes ints, what does Irrlicht use?
return (SDL_SetGamma(red, green, blue) != -1);
*/
return false;
}
//! Get the current Gamma Value for the Display
bool CIrrDeviceSDL::getGammaRamp( f32 &red, f32 &green, f32 &blue, f32 &brightness, f32 &contrast )
{
/* brightness = 0.f;
contrast = 0.f;
return (SDL_GetGamma(&red, &green, &blue) != -1);*/
return false;
}
void CIrrDeviceSDL::setWindowMinimumSize(u32 width, u32 height)
{
if (Window)
SDL_SetWindowMinimumSize(Window, width, height);
}
//! returns color format of the window.
video::ECOLOR_FORMAT CIrrDeviceSDL::getColorFormat() const
{
if (Window)
{
u32 pixel_format = SDL_GetWindowPixelFormat(Window);
if (SDL_BITSPERPIXEL(pixel_format) == 16)
{
if (SDL_ISPIXELFORMAT_ALPHA(pixel_format))
return video::ECF_A1R5G5B5;
else
return video::ECF_R5G6B5;
}
else
{
if (SDL_ISPIXELFORMAT_ALPHA(pixel_format))
return video::ECF_A8R8G8B8;
else
return video::ECF_R8G8B8;
}
}
else
return CIrrDeviceStub::getColorFormat();
}
void CIrrDeviceSDL::createKeyMap()
{
// I don't know if this is the best method to create
// the lookuptable, but I'll leave it like that until
// I find a better version.
KeyMap.reallocate(105);
// buttons missing
KeyMap.push_back(SKeyMap(SDLK_BACKSPACE, IRR_KEY_BACK));
KeyMap.push_back(SKeyMap(SDLK_TAB, IRR_KEY_TAB));
KeyMap.push_back(SKeyMap(SDLK_CLEAR, IRR_KEY_CLEAR));
KeyMap.push_back(SKeyMap(SDLK_RETURN, IRR_KEY_RETURN));
// combined modifiers missing
KeyMap.push_back(SKeyMap(SDLK_PAUSE, IRR_KEY_PAUSE));
KeyMap.push_back(SKeyMap(SDLK_CAPSLOCK, IRR_KEY_CAPITAL));
// asian letter keys missing
KeyMap.push_back(SKeyMap(SDLK_ESCAPE, IRR_KEY_ESCAPE));
// asian letter keys missing
KeyMap.push_back(SKeyMap(SDLK_SPACE, IRR_KEY_SPACE));
KeyMap.push_back(SKeyMap(SDLK_PAGEUP, IRR_KEY_PRIOR));
KeyMap.push_back(SKeyMap(SDLK_PAGEDOWN, IRR_KEY_NEXT));
KeyMap.push_back(SKeyMap(SDLK_END, IRR_KEY_END));
KeyMap.push_back(SKeyMap(SDLK_HOME, IRR_KEY_HOME));
KeyMap.push_back(SKeyMap(SDLK_LEFT, IRR_KEY_LEFT));
KeyMap.push_back(SKeyMap(SDLK_UP, IRR_KEY_UP));
KeyMap.push_back(SKeyMap(SDLK_RIGHT, IRR_KEY_RIGHT));
KeyMap.push_back(SKeyMap(SDLK_DOWN, IRR_KEY_DOWN));
// select missing
KeyMap.push_back(SKeyMap(SDLK_PRINTSCREEN, IRR_KEY_PRINT));
// execute missing
KeyMap.push_back(SKeyMap(SDLK_PRINTSCREEN, IRR_KEY_SNAPSHOT));
KeyMap.push_back(SKeyMap(SDLK_INSERT, IRR_KEY_INSERT));
KeyMap.push_back(SKeyMap(SDLK_DELETE, IRR_KEY_DELETE));
KeyMap.push_back(SKeyMap(SDLK_HELP, IRR_KEY_HELP));
KeyMap.push_back(SKeyMap(SDLK_0, IRR_KEY_0));
KeyMap.push_back(SKeyMap(SDLK_1, IRR_KEY_1));
KeyMap.push_back(SKeyMap(SDLK_2, IRR_KEY_2));
KeyMap.push_back(SKeyMap(SDLK_3, IRR_KEY_3));
KeyMap.push_back(SKeyMap(SDLK_4, IRR_KEY_4));
KeyMap.push_back(SKeyMap(SDLK_5, IRR_KEY_5));
KeyMap.push_back(SKeyMap(SDLK_6, IRR_KEY_6));
KeyMap.push_back(SKeyMap(SDLK_7, IRR_KEY_7));
KeyMap.push_back(SKeyMap(SDLK_8, IRR_KEY_8));
KeyMap.push_back(SKeyMap(SDLK_9, IRR_KEY_9));
KeyMap.push_back(SKeyMap(SDLK_a, IRR_KEY_A));
KeyMap.push_back(SKeyMap(SDLK_b, IRR_KEY_B));
KeyMap.push_back(SKeyMap(SDLK_c, IRR_KEY_C));
KeyMap.push_back(SKeyMap(SDLK_d, IRR_KEY_D));
KeyMap.push_back(SKeyMap(SDLK_e, IRR_KEY_E));
KeyMap.push_back(SKeyMap(SDLK_f, IRR_KEY_F));
KeyMap.push_back(SKeyMap(SDLK_g, IRR_KEY_G));
KeyMap.push_back(SKeyMap(SDLK_h, IRR_KEY_H));
KeyMap.push_back(SKeyMap(SDLK_i, IRR_KEY_I));
KeyMap.push_back(SKeyMap(SDLK_j, IRR_KEY_J));
KeyMap.push_back(SKeyMap(SDLK_k, IRR_KEY_K));
KeyMap.push_back(SKeyMap(SDLK_l, IRR_KEY_L));
KeyMap.push_back(SKeyMap(SDLK_m, IRR_KEY_M));
KeyMap.push_back(SKeyMap(SDLK_n, IRR_KEY_N));
KeyMap.push_back(SKeyMap(SDLK_o, IRR_KEY_O));
KeyMap.push_back(SKeyMap(SDLK_p, IRR_KEY_P));
KeyMap.push_back(SKeyMap(SDLK_q, IRR_KEY_Q));
KeyMap.push_back(SKeyMap(SDLK_r, IRR_KEY_R));
KeyMap.push_back(SKeyMap(SDLK_s, IRR_KEY_S));
KeyMap.push_back(SKeyMap(SDLK_t, IRR_KEY_T));
KeyMap.push_back(SKeyMap(SDLK_u, IRR_KEY_U));
KeyMap.push_back(SKeyMap(SDLK_v, IRR_KEY_V));
KeyMap.push_back(SKeyMap(SDLK_w, IRR_KEY_W));
KeyMap.push_back(SKeyMap(SDLK_x, IRR_KEY_X));
KeyMap.push_back(SKeyMap(SDLK_y, IRR_KEY_Y));
KeyMap.push_back(SKeyMap(SDLK_z, IRR_KEY_Z));
KeyMap.push_back(SKeyMap(SDLK_LGUI, IRR_KEY_LWIN));
KeyMap.push_back(SKeyMap(SDLK_RGUI, IRR_KEY_RWIN));
KeyMap.push_back(SKeyMap(SDLK_APPLICATION, IRR_KEY_APPS));
KeyMap.push_back(SKeyMap(SDLK_POWER, IRR_KEY_SLEEP)); //??
KeyMap.push_back(SKeyMap(SDLK_KP_0, IRR_KEY_NUMPAD0));
KeyMap.push_back(SKeyMap(SDLK_KP_1, IRR_KEY_NUMPAD1));
KeyMap.push_back(SKeyMap(SDLK_KP_2, IRR_KEY_NUMPAD2));
KeyMap.push_back(SKeyMap(SDLK_KP_3, IRR_KEY_NUMPAD3));
KeyMap.push_back(SKeyMap(SDLK_KP_4, IRR_KEY_NUMPAD4));
KeyMap.push_back(SKeyMap(SDLK_KP_5, IRR_KEY_NUMPAD5));
KeyMap.push_back(SKeyMap(SDLK_KP_6, IRR_KEY_NUMPAD6));
KeyMap.push_back(SKeyMap(SDLK_KP_7, IRR_KEY_NUMPAD7));
KeyMap.push_back(SKeyMap(SDLK_KP_8, IRR_KEY_NUMPAD8));
KeyMap.push_back(SKeyMap(SDLK_KP_9, IRR_KEY_NUMPAD9));
KeyMap.push_back(SKeyMap(SDLK_KP_MULTIPLY, IRR_KEY_MULTIPLY));
KeyMap.push_back(SKeyMap(SDLK_KP_PLUS, IRR_KEY_ADD));
KeyMap.push_back(SKeyMap(SDLK_SEPARATOR, IRR_KEY_SEPARATOR));
KeyMap.push_back(SKeyMap(SDLK_KP_MINUS, IRR_KEY_SUBTRACT));
KeyMap.push_back(SKeyMap(SDLK_KP_PERIOD, IRR_KEY_DECIMAL));
KeyMap.push_back(SKeyMap(SDLK_KP_DIVIDE, IRR_KEY_DIVIDE));
KeyMap.push_back(SKeyMap(SDLK_F1, IRR_KEY_F1));
KeyMap.push_back(SKeyMap(SDLK_F2, IRR_KEY_F2));
KeyMap.push_back(SKeyMap(SDLK_F3, IRR_KEY_F3));
KeyMap.push_back(SKeyMap(SDLK_F4, IRR_KEY_F4));
KeyMap.push_back(SKeyMap(SDLK_F5, IRR_KEY_F5));
KeyMap.push_back(SKeyMap(SDLK_F6, IRR_KEY_F6));
KeyMap.push_back(SKeyMap(SDLK_F7, IRR_KEY_F7));
KeyMap.push_back(SKeyMap(SDLK_F8, IRR_KEY_F8));
KeyMap.push_back(SKeyMap(SDLK_F9, IRR_KEY_F9));
KeyMap.push_back(SKeyMap(SDLK_F10, IRR_KEY_F10));
KeyMap.push_back(SKeyMap(SDLK_F11, IRR_KEY_F11));
KeyMap.push_back(SKeyMap(SDLK_F12, IRR_KEY_F12));
KeyMap.push_back(SKeyMap(SDLK_F13, IRR_KEY_F13));
KeyMap.push_back(SKeyMap(SDLK_F14, IRR_KEY_F14));
KeyMap.push_back(SKeyMap(SDLK_F15, IRR_KEY_F15));
// no higher F-keys
KeyMap.push_back(SKeyMap(SDLK_NUMLOCKCLEAR, IRR_KEY_NUMLOCK));
KeyMap.push_back(SKeyMap(SDLK_SCROLLLOCK, IRR_KEY_SCROLL));
KeyMap.push_back(SKeyMap(SDLK_LSHIFT, IRR_KEY_LSHIFT));
KeyMap.push_back(SKeyMap(SDLK_RSHIFT, IRR_KEY_RSHIFT));
KeyMap.push_back(SKeyMap(SDLK_LCTRL, IRR_KEY_LCONTROL));
KeyMap.push_back(SKeyMap(SDLK_RCTRL, IRR_KEY_RCONTROL));
KeyMap.push_back(SKeyMap(SDLK_LALT, IRR_KEY_LMENU));
KeyMap.push_back(SKeyMap(SDLK_RALT, IRR_KEY_RMENU));
KeyMap.push_back(SKeyMap(SDLK_MENU, IRR_KEY_MENU));
KeyMap.push_back(SKeyMap(SDLK_PLUS, IRR_KEY_PLUS));
KeyMap.push_back(SKeyMap(SDLK_COMMA, IRR_KEY_COMMA));
KeyMap.push_back(SKeyMap(SDLK_MINUS, IRR_KEY_MINUS));
KeyMap.push_back(SKeyMap(SDLK_PERIOD, IRR_KEY_PERIOD));
KeyMap.push_back(SKeyMap(SDLK_AC_BACK, IRR_KEY_ESCAPE));
KeyMap.push_back(SKeyMap(SDLK_EQUALS, IRR_KEY_PLUS));
KeyMap.push_back(SKeyMap(SDLK_LEFTBRACKET, IRR_KEY_OEM_4));
KeyMap.push_back(SKeyMap(SDLK_RIGHTBRACKET, IRR_KEY_OEM_6));
KeyMap.push_back(SKeyMap(SDLK_BACKSLASH, IRR_KEY_OEM_5));
KeyMap.push_back(SKeyMap(SDLK_SEMICOLON, IRR_KEY_OEM_1));
KeyMap.push_back(SKeyMap(SDLK_SLASH, IRR_KEY_OEM_2));
KeyMap.push_back(SKeyMap(SDLK_MODE, IRR_KEY_BUTTON_MODE));
// some special keys missing
KeyMap.sort();
ScanCodeMap[SDL_SCANCODE_A] = IRR_KEY_A;
ScanCodeMap[SDL_SCANCODE_B] = IRR_KEY_B;
ScanCodeMap[SDL_SCANCODE_C] = IRR_KEY_C;
ScanCodeMap[SDL_SCANCODE_D] = IRR_KEY_D;
ScanCodeMap[SDL_SCANCODE_E] = IRR_KEY_E;
ScanCodeMap[SDL_SCANCODE_F] = IRR_KEY_F;
ScanCodeMap[SDL_SCANCODE_G] = IRR_KEY_G;
ScanCodeMap[SDL_SCANCODE_H] = IRR_KEY_H;
ScanCodeMap[SDL_SCANCODE_I] = IRR_KEY_I;
ScanCodeMap[SDL_SCANCODE_J] = IRR_KEY_J;
ScanCodeMap[SDL_SCANCODE_K] = IRR_KEY_K;
ScanCodeMap[SDL_SCANCODE_L] = IRR_KEY_L;
ScanCodeMap[SDL_SCANCODE_M] = IRR_KEY_M;
ScanCodeMap[SDL_SCANCODE_N] = IRR_KEY_N;
ScanCodeMap[SDL_SCANCODE_O] = IRR_KEY_O;
ScanCodeMap[SDL_SCANCODE_P] = IRR_KEY_P;
ScanCodeMap[SDL_SCANCODE_Q] = IRR_KEY_Q;
ScanCodeMap[SDL_SCANCODE_R] = IRR_KEY_R;
ScanCodeMap[SDL_SCANCODE_S] = IRR_KEY_S;
ScanCodeMap[SDL_SCANCODE_T] = IRR_KEY_T;
ScanCodeMap[SDL_SCANCODE_U] = IRR_KEY_U;
ScanCodeMap[SDL_SCANCODE_V] = IRR_KEY_V;
ScanCodeMap[SDL_SCANCODE_W] = IRR_KEY_W;
ScanCodeMap[SDL_SCANCODE_X] = IRR_KEY_X;
ScanCodeMap[SDL_SCANCODE_Y] = IRR_KEY_Y;
ScanCodeMap[SDL_SCANCODE_Z] = IRR_KEY_Z;
ScanCodeMap[SDL_SCANCODE_1] = IRR_KEY_1;
ScanCodeMap[SDL_SCANCODE_2] = IRR_KEY_2;
ScanCodeMap[SDL_SCANCODE_3] = IRR_KEY_3;
ScanCodeMap[SDL_SCANCODE_4] = IRR_KEY_4;
ScanCodeMap[SDL_SCANCODE_5] = IRR_KEY_5;
ScanCodeMap[SDL_SCANCODE_6] = IRR_KEY_6;
ScanCodeMap[SDL_SCANCODE_7] = IRR_KEY_7;
ScanCodeMap[SDL_SCANCODE_8] = IRR_KEY_8;
ScanCodeMap[SDL_SCANCODE_9] = IRR_KEY_9;
ScanCodeMap[SDL_SCANCODE_0] = IRR_KEY_0;
ScanCodeMap[SDL_SCANCODE_RETURN] = IRR_KEY_RETURN;
ScanCodeMap[SDL_SCANCODE_ESCAPE] = IRR_KEY_ESCAPE;
ScanCodeMap[SDL_SCANCODE_BACKSPACE] = IRR_KEY_BACK;
ScanCodeMap[SDL_SCANCODE_TAB] = IRR_KEY_TAB;
ScanCodeMap[SDL_SCANCODE_SPACE] = IRR_KEY_SPACE;
ScanCodeMap[SDL_SCANCODE_MINUS] = IRR_KEY_MINUS;
ScanCodeMap[SDL_SCANCODE_EQUALS] = IRR_KEY_PLUS;
ScanCodeMap[SDL_SCANCODE_LEFTBRACKET] = IRR_KEY_OEM_4;
ScanCodeMap[SDL_SCANCODE_RIGHTBRACKET] = IRR_KEY_OEM_6;
ScanCodeMap[SDL_SCANCODE_BACKSLASH] = IRR_KEY_OEM_5;
ScanCodeMap[SDL_SCANCODE_SEMICOLON] = IRR_KEY_OEM_1;
ScanCodeMap[SDL_SCANCODE_APOSTROPHE] = IRR_KEY_OEM_7;
ScanCodeMap[SDL_SCANCODE_GRAVE] = IRR_KEY_OEM_3;
ScanCodeMap[SDL_SCANCODE_COMMA] = IRR_KEY_COMMA;
ScanCodeMap[SDL_SCANCODE_PERIOD] = IRR_KEY_PERIOD;
ScanCodeMap[SDL_SCANCODE_SLASH] = IRR_KEY_OEM_2;
ScanCodeMap[SDL_SCANCODE_CAPSLOCK] = IRR_KEY_CAPITAL;
ScanCodeMap[SDL_SCANCODE_F1] = IRR_KEY_F1;
ScanCodeMap[SDL_SCANCODE_F2] = IRR_KEY_F2;
ScanCodeMap[SDL_SCANCODE_F3] = IRR_KEY_F3;
ScanCodeMap[SDL_SCANCODE_F4] = IRR_KEY_F4;
ScanCodeMap[SDL_SCANCODE_F5] = IRR_KEY_F5;
ScanCodeMap[SDL_SCANCODE_F6] = IRR_KEY_F6;
ScanCodeMap[SDL_SCANCODE_F7] = IRR_KEY_F7;
ScanCodeMap[SDL_SCANCODE_F8] = IRR_KEY_F8;
ScanCodeMap[SDL_SCANCODE_F9] = IRR_KEY_F9;
ScanCodeMap[SDL_SCANCODE_F10] = IRR_KEY_F10;
ScanCodeMap[SDL_SCANCODE_F11] = IRR_KEY_F11;
ScanCodeMap[SDL_SCANCODE_F12] = IRR_KEY_F12;
ScanCodeMap[SDL_SCANCODE_PRINTSCREEN] = IRR_KEY_PRINT;
ScanCodeMap[SDL_SCANCODE_SCROLLLOCK] = IRR_KEY_SCROLL;
ScanCodeMap[SDL_SCANCODE_PAUSE] = IRR_KEY_PAUSE;
ScanCodeMap[SDL_SCANCODE_INSERT] = IRR_KEY_INSERT;
ScanCodeMap[SDL_SCANCODE_HOME] = IRR_KEY_HOME;
ScanCodeMap[SDL_SCANCODE_PAGEUP] = IRR_KEY_PRIOR;
ScanCodeMap[SDL_SCANCODE_DELETE] = IRR_KEY_DELETE;
ScanCodeMap[SDL_SCANCODE_END] = IRR_KEY_END;
ScanCodeMap[SDL_SCANCODE_PAGEDOWN] = IRR_KEY_NEXT;
ScanCodeMap[SDL_SCANCODE_RIGHT] = IRR_KEY_RIGHT;
ScanCodeMap[SDL_SCANCODE_LEFT] = IRR_KEY_LEFT;
ScanCodeMap[SDL_SCANCODE_DOWN] = IRR_KEY_DOWN;
ScanCodeMap[SDL_SCANCODE_UP] = IRR_KEY_UP;
ScanCodeMap[SDL_SCANCODE_NUMLOCKCLEAR] = IRR_KEY_NUMLOCK;
ScanCodeMap[SDL_SCANCODE_KP_DIVIDE] = IRR_KEY_DIVIDE;
ScanCodeMap[SDL_SCANCODE_KP_MULTIPLY] = IRR_KEY_MULTIPLY;
ScanCodeMap[SDL_SCANCODE_KP_MINUS] = IRR_KEY_MINUS;
ScanCodeMap[SDL_SCANCODE_KP_PLUS] = IRR_KEY_PLUS;
ScanCodeMap[SDL_SCANCODE_SEPARATOR] = IRR_KEY_SEPARATOR;
ScanCodeMap[SDL_SCANCODE_KP_ENTER] = IRR_KEY_RETURN;
ScanCodeMap[SDL_SCANCODE_KP_1] = IRR_KEY_NUMPAD1;
ScanCodeMap[SDL_SCANCODE_KP_2] = IRR_KEY_NUMPAD2;
ScanCodeMap[SDL_SCANCODE_KP_3] = IRR_KEY_NUMPAD3;
ScanCodeMap[SDL_SCANCODE_KP_4] = IRR_KEY_NUMPAD4;
ScanCodeMap[SDL_SCANCODE_KP_5] = IRR_KEY_NUMPAD5;
ScanCodeMap[SDL_SCANCODE_KP_6] = IRR_KEY_NUMPAD6;
ScanCodeMap[SDL_SCANCODE_KP_7] = IRR_KEY_NUMPAD7;
ScanCodeMap[SDL_SCANCODE_KP_8] = IRR_KEY_NUMPAD8;
ScanCodeMap[SDL_SCANCODE_KP_9] = IRR_KEY_NUMPAD9;
ScanCodeMap[SDL_SCANCODE_KP_0] = IRR_KEY_NUMPAD0;
ScanCodeMap[SDL_SCANCODE_LCTRL] = IRR_KEY_LCONTROL;
ScanCodeMap[SDL_SCANCODE_LSHIFT] = IRR_KEY_LSHIFT;
ScanCodeMap[SDL_SCANCODE_LALT] = IRR_KEY_LMENU;
ScanCodeMap[SDL_SCANCODE_LGUI] = IRR_KEY_LWIN;
ScanCodeMap[SDL_SCANCODE_RCTRL] = IRR_KEY_RCONTROL;
ScanCodeMap[SDL_SCANCODE_RSHIFT] = IRR_KEY_RSHIFT;
ScanCodeMap[SDL_SCANCODE_RALT] = IRR_KEY_RMENU;
ScanCodeMap[SDL_SCANCODE_RGUI] = IRR_KEY_RWIN;
ScanCodeMap[SDL_SCANCODE_APPLICATION] = IRR_KEY_APPS;
ScanCodeMap[SDL_SCANCODE_MODE] = IRR_KEY_BUTTON_MODE;
ScanCodeMap[SDL_SCANCODE_MENU] = IRR_KEY_MENU;
}
bool CIrrDeviceSDL::supportsTouchDevice() const
{
return SDL_GetNumTouchDevices() > 0;
}
bool CIrrDeviceSDL::hasOnScreenKeyboard() const
{
return SDL_HasScreenKeyboardSupport() == SDL_TRUE;
}
extern "C" int Android_getMovedHeight();
s32 CIrrDeviceSDL::getMovedHeight() const
{
#if defined(IOS_STK)
return SDL_GetMovedHeightByScreenKeyboard() * g_native_scale_y;
#elif defined(ANDROID)
return Android_getMovedHeight();
#else
return 0;
#endif
}
extern "C" int Android_getKeyboardHeight();
u32 CIrrDeviceSDL::getOnScreenKeyboardHeight() const
{
#if defined(IOS_STK)
return SDL_GetScreenKeyboardHeight() * g_native_scale_y;
#elif defined(ANDROID)
return Android_getKeyboardHeight();
#else
return 0;
#endif
}
f32 CIrrDeviceSDL::getNativeScaleX() const
{
return g_native_scale_x;
}
f32 CIrrDeviceSDL::getNativeScaleY() const
{
return g_native_scale_y;
}
s32 CIrrDeviceSDL::getTopPadding()
{
#ifdef ANDROID
if (Android_disablePadding() != 0)
return 0;
#endif
return TopPadding * getNativeScaleY();
}
s32 CIrrDeviceSDL::getBottomPadding()
{
#ifdef ANDROID
if (Android_disablePadding() != 0)
return 0;
#endif
return BottomPadding * getNativeScaleY();
}
s32 CIrrDeviceSDL::getLeftPadding()
{
#ifdef ANDROID
if (Android_disablePadding() != 0)
return 0;
#if SDL_VERSION_ATLEAST(2, 0, 9)
if ((InitialOrientation == SDL_ORIENTATION_LANDSCAPE ||
InitialOrientation == SDL_ORIENTATION_LANDSCAPE_FLIPPED) &&
SDL_GetDisplayOrientation(0) != InitialOrientation)
return RightPadding;
#endif
return LeftPadding;
#else
return LeftPadding * getNativeScaleX();
#endif
}
s32 CIrrDeviceSDL::getRightPadding()
{
#ifdef ANDROID
#if SDL_VERSION_ATLEAST(2, 0, 9)
if (Android_disablePadding() != 0)
return 0;
if ((InitialOrientation == SDL_ORIENTATION_LANDSCAPE ||
InitialOrientation == SDL_ORIENTATION_LANDSCAPE_FLIPPED) &&
SDL_GetDisplayOrientation(0) != InitialOrientation)
return LeftPadding;
#endif
return RightPadding;
#else
return RightPadding * getNativeScaleX();
#endif
}
} // end namespace irr
#endif // _IRR_COMPILE_WITH_SDL_DEVICE_