stk-code_catmod/data/stk_config.data
hikerstk aed8135999 Further physics improvements (fixes hopefully most issues with smaller karts).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2364 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-10-22 23:08:08 +00:00

108 lines
5.1 KiB
Common Lisp

;; -*- mode: lisp -*-
(config
;; STK parameters
;; --------------
(max-karts 10 ) ;; maximum number of karts
(scores 10 8 6 5 4 3 2 1 0 0 )
(grid-order 1 ) ;; order for grand prix, 1 is most
;; points 1st, 0 is least points
;; 1st
(title-music "main_theme.music")
(menu-background "st_title_screen.rgb")
(max-history 10000) ;; maximum number of history frames.
(delay-finish-time 10) ;; delay till race results are displayed.
(music-credit-time 10) ;; time for which the music credits are displayed.
;; Attachment related parameters
;; -----------------------------
(anvil-weight 150.0 ) ;; additional weight an anvil adds to a kart
(anvil-speed-factor 0.2 ) ;; additional slowdown caused by anvil
(parachute-friction 2.0 ) ;; friction increase when a parachute is sttached
(parachute-time 4.0 ) ;; time an attached parachute is active
(parachute-time-other 8.0 ) ;; time a parachute attached from other kart is active
(parachute-done-fraction 0.7 ) ;; fraction of speed when lost will detach parachute
(bomb-time 30.0 ) ;; time till a bomb explodes
(bomb-time-increase -5.0 ) ;; time added to timer when bomb is passed on
(leader-intervals 30 20 10) ;; Time till a kart is removed in follow leader mode
(anvil-time 2.0 ) ;; time an anvil is active
(zipper-time 3.5 ) ;; time a zipper is active
(zipper-force 250.0 ) ;; additional zipper force
(zipper-speed-gain 4.5 ) ;; one time additional speed
(shortcut-length 120 ) ;; leaving the road and coming back on it more than
;; 120 'meters" later is considered to be a shortcut
(explosion-impulse 10000.0 ) ;; explosion impulse on not directly hit karts
(explosion-impulse-objects 500.0 ) ;; explosion impulse for physics objects (smaller
;; else a cone e.g. will be pushed way too far)
;; The following files are the defaults for karts
;; ----------------------------------------------
(kart-defaults
(wheel-base 1.2 )
(heightCOG 0.2 )
(time-full-steer 0.3 )
(corn-f 4 )
(corn-r 4 )
(wheelie-max-speed-ratio 0.7 ) ;; percentage of max speed for wheelies to work
(wheelie-max-pitch 45.0 ) ;; maximum pitch to use when doing a wheelie
(wheelie-pitch-rate 60.0 ) ;; rate/sec with which the kart goes up
(wheelie-restore-rate 90.0 ) ;; rate/sec with which the kart does down
(wheelie-speed-boost 10.0 ) ;; speed boost while doing a wheelie
(wheelie-lean-recovery 1 )
(wheelie-balance-recovery 2 )
(wheelie-step 1 )
(wheelie-power-boost 1 ) ;; increase in engine power, i.e. 1=plus 100%
;; Bullet physics attributes
(brake-factor 2.75 )
;; Defines the (maximum) steering angle at a lowest speed (19 degrees at
;; speed 0) and at high speed (6.4 degrees at speed 12 m/s). Maximum
;; steering angles for speeds in between will be interpolated. This
;; allows for tighter turns at lower speeds
(min-speed-angle 0 19)
(max-speed-angle 12 6.4)
(engine-power 400 )
(mass 225 )
(suspension-stiffness 48.0 )
(wheel-damping-relaxation 20 )
(wheel-damping-compression 4.4 )
(friction-slip 10000000 )
(roll-influence 0.1 )
(wheel-radius 0.25 )
(wheel-width 0.3 )
(chassis-linear-damping 0.2 )
(chassis-angular-damping 0.2 )
(maximum-speed 22.22 ) ;; = 80 km/h
(max-speed-reverse-ratio 0.2 ) ;; percentage of max speed for reverse gear
(gravity-center-shift 0.0 0.0 0.3 ) ;; Shift center of gravity
(front-wheel-connection 0.38 0.6 0)
(rear-wheel-connection 0.38 -0.6 0)
(suspension-rest 0.2 )
(suspension-travel-cm 19 )
;; The z-axis velocity set when a jump is initiated. This will cause the
;; kart to start rising, till it is pulled back by gravity. A higher value
;; means higher Z velocity, meaning the kart will rise faster and higher,
;; and will be in the air longer
(jump-velocity 3.0 )
;; The following two vectors define at what ratio of the maximum speed what
;; gear is selected, e.g. 0.25 means: if speed <=0.25*maxSpeed --> gear 1,
;; 0.5 means: if speed <=0.5 *maxSpeed --> gear 2
;; The next vector contains the increase in max power (to simulate different
;; gears), e.g. 2.5 as first entry means: 2.5*maxPower in gear 1
;; | first | second | third |
(gear-switch-ratio 0.25 0.7 1.0)
(gear-power-increase 2.2 1.7 1.3)
(upright-tolerance 0.2)
(upright-max-force 30)
(track-connection-accel 2)
(camera-max-accel 10)
(camera-max-brake 10)
(camera-distance 3.5)
) ;; end kart-defaults
)
;; EOF ;;