57c3cbae3e
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12817 178a84e3-b1eb-0310-8ba1-8eac791a3b58
49 lines
1.5 KiB
C++
49 lines
1.5 KiB
C++
//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2010 Joerg Henrichs
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef HEADER_CHECK_LAP_HPP
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#define HEADER_CHECK_LAP_HPP
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#include "tracks/check_structure.hpp"
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class XMLNode;
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class CheckManager;
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/**
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* \brief Implements a simple lap test. A new lap is detected
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* when the distance along the track reduces by a certain amount
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* of time.
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* \ingroup tracks
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*/
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class CheckLap : public CheckStructure
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{
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private:
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/** Store the previous distance along track. */
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std::vector<float> m_previous_distance;
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public:
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CheckLap(const XMLNode &node, unsigned int index);
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virtual ~CheckLap() {};
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virtual bool isTriggered(const Vec3 &old_pos, const Vec3 &new_pos,
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unsigned int indx);
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virtual void reset(const Track &track);
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}; // CheckLine
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#endif
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